Improving Crossfire: Proposals from a Veteran Player to Increase Points of: (EXPERIENCE AND GP, GP I
[FOREIGN LANGUAGE TEXT REMOVED]
Comments
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1. Use only English here.
2. Arranging sentences, using new paragraphs - will make reading and understanding the requirements easier - otherwise no one has the patience to read a bunch of information in a pile.
3. Accounts are only deleted at user request / are not deleted because you don't login game, also keep those game account info only for your usage, don't made them public / account recovery is private matter between you and support via support tickets - can't be solved/dicussed on public places as forum or discord.Gamer since 1997 -
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📧 Suggestion Message for Z8Games (CrossFire)
Subject: Suggestion for Optimizing EXP and GP Persistence in the Face of Critical Errors (Bugs/Crashes) – Player with 14 Years of Experience.Message Body:
Dear Z8Games / CrossFire Team,
I am writing to you as a veteran and loyal CrossFire player with over 14 years of experience. My dedication to the game remains strong, and I currently play using my account Laser*.
My goal is to propose a critical improvement in the management of player progression (EXP and GP) that, if implemented, would significantly enhance the gameplay experience and reward the loyalty of the community.
📌 Current Issue: Progress Loss Due to Critical Errors
Despite having an optimized system and secure credentials, I regularly encounter technical issues during matches (Mutant Mode, Zombies, Parkour, etc.), which result in:- Error messages (poor connection, inactivity, etc.)
- Unexpected game crashes
- Screen freezes
The most significant impact of these errors is the total loss of accumulated progress in that match. If an error disconnects me in Round 4 of 5, all EXP, GP, kills, and achievements from the previous rounds are completely lost. This is deeply discouraging for active and dedicated players.
💡 My Key Suggestion: Round-Based Point Persistence
My main suggestion is to reprogram the data-saving logic so that accumulated points are not solely dependent on the successful completion of the match.Proposed Progress Saving System:
- Automatic Round-Based Saving: At the end of each round (or at regular intervals), the Experience Points (EXP) and GP earned up to that point should be automatically saved.
- Benefit: If a player encounters an error in Round 4, the points from Rounds 1, 2, and 3 would already be safely stored in their account, minimizing frustration.
- Intermediate Statistics Logging: In addition to EXP and GP, the system should also record:
- Rounds won/lost
- Number of kills and deaths
- Full Completion Bonus: To encourage players to stay and finish the match, an extra point multiplier (or doubling) could be implemented for completing the match without errors. This would maintain the reward for full completion while protecting base progress.
- Rewards Effort: Ensures that players’ efforts and high scores are recognized, regardless of unexpected technical failures.
- Improves User Experience: Reduces frustration and demotivation caused by bugs beyond the player’s control.
- Increases Satisfaction: A fairer progression system will make the community feel valued.
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If you play over wifi id strongly recommend you to stop doing so. CF by itself is very sensitive to any sort of packet loss - almost 100% DC. Or look for an alternative if possible.
I play on my phone connection (tethering over usb) and it's much better (connection around is not as good as I would prefer - lot of disturbances and so on)
You cannot find your account because it was renamed due to inactivity to: CTM_Randomised cointaining random numbers and letters. This was to free up some nicknames for more active players and has been a thing for a while.
Also Id suggest you to not share ur email as someone could try to forcibly open it using some sort of sw.
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