New ZM map issues
Playing new map found some issues:
1. Card (4) deflect sometimes is not working when the blue/red guardian are charging to the player - they ignore the card and getting stuck into the wall or player for a 3 seconds without getting a stun.
2. Colossus' fireball attacks deals burnt damage even if deflected.
3. After deflecting by card P90 Wild-shot are getting reloaded but AA-12 Buster is not.
4. If player is entering boss room in wrong time, it can instant die in the air without getting any chance to avoid AOE attack.
1. Card (4) deflect sometimes is not working when the blue/red guardian are charging to the player - they ignore the card and getting stuck into the wall or player for a 3 seconds without getting a stun.
2. Colossus' fireball attacks deals burnt damage even if deflected.
3. After deflecting by card P90 Wild-shot are getting reloaded but AA-12 Buster is not.
4. If player is entering boss room in wrong time, it can instant die in the air without getting any chance to avoid AOE attack.
Comments
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There are actually two more issues in this zm map. When the time runs off, the game does not finish and IT JUST continually appearing mission failed. And the other bug is sometimes in game u just cant use SHIFT, CHANGE WEAPONS OR MOUSE RIGHT-CLICK TO USE WEAPON SKILL.
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Steven606111 wrote: »There another bug, where if you didn't kill both bosses during the second round at the same time and the countdown timer start and run down to near zero, you can use slide(shift) to negate the instant death
That is not the bug, that is map feature! -
Steven606111 wrote: »There another bug, where if you didn't kill both bosses during the second round at the same time and the countdown timer start and run down to near zero, you can use slide(shift) to negate the instant death
Because of people like you we can't have good things. I hope that's not a bug.
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