help keep hackers to a minimum (GM's READ) :D
before you read... go flame somewhere else, this is just a suggestion and an idea.. no need to flame.. and there is always a flamer lol im just trying to help 
"VIP" player .... have a few ppl (4-28) with the power of banning ppl on the spot, in game, if proof is there, of course lol. they can spectate rooms, and players playing...
"VIP" players would be like IN-GAME MOD's, they wouldnt have any other job but to patrol server's and channels.... that means, they wouldnt be a forum mod or have to watch replays, tho replays of the person kick/ban from game will be reviewed...
i think with these select players roaming around with the abilty to kick/ban.. there would be less hackers bc they would either be scared of being ban, or they would eventually be ban anyways lol
this takes me to my point about the screenshot of the persons screen, not urs.... these "VIP" players could have that ability, so there would be less screenies for mod's and what not to go through....
could also make it a system, if the "VIP" thinks someone is hacking and he takes the screeny of their screen, they then could look at it immediatly to whether or not ban the kid right there on the spot.
"VIP" would not be seen in game, hints spectator... but with the "VIP", even holding tab, you couldnt know that he is in the room spectating xP
i know this would be hard to do, like for the GM's to hire these players and trust them with so much power.. but lets say they would be on probation for awhile like a regular mod, and if they do something wrong, like 3 strike rule, they will as well be ban from the game...
where the "VIP" would work/or assigned to ->
VIP 1-4: alpha, channels 1-5 (5-8hours a day) then next shift would start
VIP 5-8: alpha, channels 6-10
VIP 9-12: bravo channels 1-5
VIP 13-16: bravo channels 6-10
VIP 17-20: Beta Clan Server, all channels <-(more "VIP" if needed)
rookie, charlie, delta would have a minimal amount of "VIP" do to the lack of numbers.. if there would be any "VIP" there lol
if a VIP don't make it to their shift, it could be waved, ect.. idk lol
this is just AN IDEA... flame somewhere else ppl, im just trying to help!!
Why not incorporate something similar to (i believe punkbuster's) screenshotting another player's screen. So when you think someone is hacking. You can screenshot but instead of your screen it takes one for them and saves it on your comp.
Don't know if I took the time to explain it, but it might keep some people from QQIng so much and give players another measure against people who actually are chamming.
Downsides to this: umm well The screenshot could be altered I guess so i'm not sure how you'd be able to set this up properly.
Well taking the report button into consideration. You could click report//choose player//it sends to GM. This would take a screenshot of that players screen from his perspective showing chams//walls//esp perhaps even teh VIP menu if it happens to be up at that time and send it in.
Downsides to this: they would probably need a new server for this just to hold all the report screenshots and would have to hire one or two more MOD's people to run through a buttload of screenshots every day.
I like this idea though and would like to see a GM response to it, so i'll keep responding and bumping if I need to
"VIP" player .... have a few ppl (4-28) with the power of banning ppl on the spot, in game, if proof is there, of course lol. they can spectate rooms, and players playing...
"VIP" players would be like IN-GAME MOD's, they wouldnt have any other job but to patrol server's and channels.... that means, they wouldnt be a forum mod or have to watch replays, tho replays of the person kick/ban from game will be reviewed...
i think with these select players roaming around with the abilty to kick/ban.. there would be less hackers bc they would either be scared of being ban, or they would eventually be ban anyways lol
this takes me to my point about the screenshot of the persons screen, not urs.... these "VIP" players could have that ability, so there would be less screenies for mod's and what not to go through....
could also make it a system, if the "VIP" thinks someone is hacking and he takes the screeny of their screen, they then could look at it immediatly to whether or not ban the kid right there on the spot.
"VIP" would not be seen in game, hints spectator... but with the "VIP", even holding tab, you couldnt know that he is in the room spectating xP
i know this would be hard to do, like for the GM's to hire these players and trust them with so much power.. but lets say they would be on probation for awhile like a regular mod, and if they do something wrong, like 3 strike rule, they will as well be ban from the game...
where the "VIP" would work/or assigned to ->
VIP 1-4: alpha, channels 1-5 (5-8hours a day) then next shift would start
VIP 5-8: alpha, channels 6-10
VIP 9-12: bravo channels 1-5
VIP 13-16: bravo channels 6-10
VIP 17-20: Beta Clan Server, all channels <-(more "VIP" if needed)
rookie, charlie, delta would have a minimal amount of "VIP" do to the lack of numbers.. if there would be any "VIP" there lol
if a VIP don't make it to their shift, it could be waved, ect.. idk lol
this is just AN IDEA... flame somewhere else ppl, im just trying to help!!
Comments
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i just hope a mod reads it...
yeah i know.... its an idea, since the anti-hack wont keep all the hackers out.. this will atleast help compliment it, and start winning the war against hackers ...
other games have this, and i believe that the chinese version even has VIP players... (i know this isnt chinese version and what not) but yeah lol ... -
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Good idea, like an admin I imagine? They however will have to definitely be people who are anti hacking and recognize a hack when they see one. Could they ban QQers as well? :P
well, they would have the ability to screenshot the accused hackers desktop.. like when u press prtscn button and it screenshots exactly what u see, but it would be what they see instead... and then the VIP/Admin can look at it RIGHT after the screeny is shot and determine whether to kick/ban ... also after the kick/ban the replay would then be sent to the GM's/MOD's for furth inspection.. even with the screenshot proving it.. u still wanna know what kind of hack and have deffinent proof
*NOTE* only VIP's have the power to screenshot anyones desktop and to ban/kick while in game... i wasnt saying ppl in general could screenshot other ppl's desktops.. xP
*edit for main topic* about the spectating.. the VIP can even spectate a full room xP -
Player/Volunteer/Non-Z8GAMES Employee GMs.
-Are not being considered. There's been several frank discussions on this matter on the forums and within our staff. If you want to read them, please use the search.
To give some insight on the a small window of the issue, we can look at legalities: NDAs (Non-Disclosure Agreements) are very tricky documentation to enforce if broken when not backed up by monetary compensation; a court in the US ruled a number of years ago in a case against EA that both tangible assets such as game subscriptions/box copies as well as intangibles such as game items and/or points do not constitute a wage or salary.
Okay, put more GMs in-game!
-There ARE GMs in-game more or less 24/7. We do observe games under pseudonyms and problem players identified by GMs are addressed. Even were we to have player GMs, we could not cover every room all the time. There are GMs working at Z8GAMES that have never posted on the forums, who work solely in-game or otherwise behind the scenes.
Why are the GMs not visible?
-It would be hard to catch people breaking the rules if they knew we were GMs. That being said, going forward our MODs will carry a moderator tag; though they will have no in-game powers, they will be visible participants in the game.
I hope this gives you the answers you need.
Before suggesting anything "new" please read the Common suggestions. -
Player/Volunteer/Non-Z8GAMES Employee GMs.
-Are not being considered. There's been several frank discussions on this matter on the forums and within our staff. If you want to read them, please use the search.
To give some insight on the a small window of the issue, we can look at legalities: NDAs (Non-Disclosure Agreements) are very tricky documentation to enforce if broken when not backed up by monetary compensation; a court in the US ruled a number of years ago in a case against EA that both tangible assets such as game subscriptions/box copies as well as intangibles such as game items and/or points do not constitute a wage or salary.
Okay, put more GMs in-game!
-There ARE GMs in-game more or less 24/7. We do observe games under pseudonyms and problem players identified by GMs are addressed. Even were we to have player GMs, we could not cover every room all the time. There are GMs working at Z8GAMES that have never posted on the forums, who work solely in-game or otherwise behind the scenes.
Why are the GMs not visible?
-It would be hard to catch people breaking the rules if they knew we were GMs. That being said, going forward our MODs will carry a moderator tag; though they will have no in-game powers, they will be visible participants in the game.
I hope this gives you the answers you need.
Before suggesting anything "new" please read the Common suggestions.
ok?? well why not hire more "GM's" for in game?? -
TheBirdMan wrote: »before you read... go flame somewhere else, this is just a suggestion and an idea.. no need to flame.. and there is always a flamer lol im just trying to help

"VIP" player .... have a few ppl (4-28) with the power of banning ppl on the spot, in game, if proof is there, of course lol. they can spectate rooms, and players playing...
"VIP" players would be like IN-GAME MOD's, they wouldnt have any other job but to patrol server's and channels.... that means, they wouldnt be a forum mod or have to watch replays, tho replays of the person kick/ban from game will be reviewed...
i think with these select players roaming around with the abilty to kick/ban.. there would be less hackers bc they would either be scared of being ban, or they would eventually be ban anyways lol
this takes me to my point about the screenshot of the persons screen, not urs.... these "VIP" players could have that ability, so there would be less screenies for mod's and what not to go through....
could also make it a system, if the "VIP" thinks someone is hacking and he takes the screeny of their screen, they then could look at it immediatly to whether or not ban the kid right there on the spot.
"VIP" would not be seen in game, hints spectator... but with the "VIP", even holding tab, you couldnt know that he is in the room spectating xP
i know this would be hard to do, like for the GM's to hire these players and trust them with so much power.. but lets say they would be on probation for awhile like a regular mod, and if they do something wrong, like 3 strike rule, they will as well be ban from the game...
where the "VIP" would work/or assigned to ->
VIP 1-4: alpha, channels 1-5 (5-8hours a day) then next shift would start
VIP 5-8: alpha, channels 6-10
VIP 9-12: bravo channels 1-5
VIP 13-16: bravo channels 6-10
VIP 17-20: Beta Clan Server, all channels <-(more "VIP" if needed)
rookie, charlie, delta would have a minimal amount of "VIP" do to the lack of numbers.. if there would be any "VIP" there lol
if a VIP don't make it to their shift, it could be waved, ect.. idk lol
this is just AN IDEA... flame somewhere else ppl, im just trying to help!!
U mean VIp : Security or so? XD -
TheBirdMan wrote: »ok?? well why not hire more "GM's" for in game??
-There ARE GMs in-game more or less 24/7. We do observe games under pseudonyms and problem players identified by GMs are addressed. Even were we to have player GMs, we could not cover every room all the time. There are GMs working at Z8GAMES that have never posted on the forums, who work solely in-game or otherwise behind the scenes.
I know my post was a bit long. There. A shorter version.
In the end. No matter how many GM's there would be in game we could not monitor all the rooms. -
-There ARE GMs in-game more or less 24/7. We do observe games under pseudonyms and problem players identified by GMs are addressed. Even were we to have player GMs, we could not cover every room all the time. There are GMs working at Z8GAMES that have never posted on the forums, who work solely in-game or otherwise behind the scenes.
I know my post was a bit long. There. A shorter version.
In the end. No matter how many GM's there would be in game we could not monitor all the rooms.
nooo.. i read the whole thing lol.... it just seems like there isnt enough done in game from the in game gm's ..... i was curious why they just dont hire more??
and im not asking for every room to be watched... but i think the in game banning and the screenshot idea is still a good idea... even for the existing in-game gm's -
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TheBirdMan wrote: »lol idk?

*note* doubt my idea would even happen
considering what mem is saying
Direct answer to your suggestion:
"Player/Volunteer/Non-Z8GAMES Employee GMs.
-Are not being considered. There's been several frank discussions on this matter on the forums and within our staff. If you want to read them, please use the search."
More GM's in game? I bet there are more effective ways. And the whole cheating problem... As you know is being worked on. We just got Xtrap. Etc. Just be patient. -
The one and only thing that is going to stop a cheat from continuing to cheat is....THE PLAYERS! Me and you! The other players in the room.The ones who see this hacking going on and are tiered of being wall banged without being seen,WHILE SHIFT WALKING.Even the people who say "Hakk3r nub! I Baneed U" ( The ones who complain generally type like,Well,You know) Yes,even those people...I know,I know.Everyone gets called a "Hakker"
I even seen a guy that was 1-12 be called a hakker by the first person he killed.
But we as the community need to report these players and send in replays and not just say it.It works! Look at the amount of people banned!
Problem solved...
P.S QUIT SAYING HAKKER TO EVERYONE WHO KILLS YOU! -
Yes but Xtrap will be beat everytime you cant disagree that if somone had a screenshot sent straightaway or a vip/gm person watching your screen with an instant ban would be more effective sure you're just going to say xtrap needs an update to stop the 360's which im reporting constantly (I think their just doing it to laugh in your face now) but if we have a quicker method like suggested the work players go through to ban somone with printscreens videos reports (i swear i seen like 8 people aimbotting yesterday not even walling even i can deal with that but blatent 360ing in TDM games mostly) is shocking and we want a quicker way to put a stop to somone ruining our game I say our as ive donated people have donated more than me sure but its our game and its being ruined
Also the community is ****ed (not people who read the forums) but i have a printscreen from yesterday of me asking "you know he hacks he blatently 360'd why wont you kick" .. my reply? "LOL where winning BL are nubs" and since we have these type of people playing we will never stop hackers
(S)cope -
u know , i can spend money on this game , but after new patch and xtrap really mesed everything ,after new ptch there became too many cheaters all around , and pls dont call em hckers ,they are not hckers not writing programs just buying or downloading it ...they are messing the game and it keeps me away from buying stuff by paying money , i ll pay they will cheat and i ll lose ?for what ? we came here to have good pleasant time..i agree there must be game mods to watch games , and there really should be a button to report players in game ...too many ppl doesnt know how to report players ..thats really smt that z8 cant do ? its a must in all o/l games so they should do it really quickly or they will lose too many players whos paying lots for the game
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Best way to help deal with hackers!
The best way for us players to help prevent hackers taking over is by reporting them properly. And you can do so by following these steps:
- Step 1 - Press Tab and press Print Screen. This will give you a screen capture of the list of all the players in the game, and their score. Do this multiple time during the game to show how fast the score of a hacker goes up over a number of rounds. Also, if the hacker leaves or is kicked before the game is over, you will at least have his name to report to a GM.
- Step 2 - When you suspect someone of hacking, test him. In Ghostmode this is relatively easy to do. Just hide in different locations and wait for the hacker to find you. Most of them can't resist an easy kill and will thus reveal their hacking to you. This requires you to give up your love for a good KDR, however, for you'll have to take a couple of deaths for the team. 3 deaths to be exact. 1st death should be pretending to be AFK in spawn. A chammer can't resist to either aim for that golden headshot, or go for that knife to the head. 2nd death should be while hiding in a spot where a chammer would see you, but a normal player would never look for you. And 3rd death should be hiding across a large open area with the opposing team is running around and shooting. Again a chammer wouldn't be able to resist that easy kill and go for that headshot. With these 3 deaths you have proven beyond a shadow of a doubt that a player is indeed using chams and not playing with headphones.
On other maps it's a bit more difficult to prove someone is chamming, but again it requires you to hide and test your subjects abilities in finding you.
Aimbotting is the hardest to proof, because second gen aimbots no longer automatically go for that headshot. This was a mistake they made with the first gen aimbot, and later on the corrected that mistake by adding an adjustable aimbot accuracy slide where you can change the percentage of shots to go towards the head. However, with aimbot, rifle is always on target, thus creating those notorious 180 degree spin-arounds. No a pro can do this once or twice, but an aimbotter will do this always. So to catch him you can do 2 things. A) you can try and approach him alone and jump around him with your knife in hand, giving you those telling 360 degree spins, or
you can gang up on him from multiple sides. This requires the cooperation of multiple players, so its wise to play with friends or clan-members at your side.
Most other form of hacking is so obvious that it doesn't require testing. Stuff like high-jumping, walling, and speeding will all show up in replay.
- Step 3 - When you have caught a hacker, or even suspect hacking, don't go spamming the chat about it. This will work against you, because people will think you are a crying noob, and when a vote does come up, most of them with press F12. Instead whisper to 3 of your opponents to keep an eye on the hacker, because you suspect him of hacking. On of them is bound to see what you see and start a vote for you, and instruct his team to vote this guy off.
- Step 4 - At the end of the game, if the hacker made it to the end, make another screen capture of the final score chart. If he got kicked or left before the game ended, this is not necessary of course. Press Save Replay, but don't change the replay name. I'm telling you this for 2 reasons. A) some players have these annoying little * in their name that will cause a replay save to fail, because windows doesn't allow these symbols in name tags.
sometimes you'll have multiple hackers to deal with and not enough time to type in all of their names.
In case you get kicked yourself or wasn't able to save replay in time, don't worry. Instead stay in the lobby, press your storage button to prevent the game from disconnecting, and press Alt + Tab. This will allow you to exit the game window, without shutting down the game. Now go to your crossfire game file and look up the file called Replays, in it there is a file called ReplayTemp.rtc. its a hidden file, so you will have to adjust your file settings to showing hidden files. Edit the name tag of of this file the year-month-day in that order (for example: 2009-11-30) This allows you to easily connect them to your screen captures later. Also, change the .rtc tag to .cfr, because this will change the temp file into a replay file.
- Step 5 - Review your own replays to make sure you got a hacker. During the game not all is what it seems. However, watching through his eyes in replay will reveal the truth about him. You can see chammers follow their opponent's name through walls, you can see aimbotters make impossible shots, and you can see wallers shoot through objects they shouldn't be able too. However, you will also see when your suspicions were wrong.
- Step 6 - Now comes the writing up of a proper report bit. What I do is I make a file map with the hacker's (approximate) name. In it I put the replay, the screen captures, and a notepad file in which I tell a GM exactly what the IGN is of the hacker is (with those annoying little *) and what he did to get reported by you.
- Step 7 - Now don't go sending them straight away. Its better to save up on reports and send them say once a week. This not only saves you the hassle of constantly uploading them and sending the link through PM, but also saves the GM's mailbox space. Also, it prevents hackers getting lost in the paperwork because he is one on so many PMs. Simple store all the report files you made in 1 .zip file, and send this .zip at the end of the week.
- Step 8 - Enjoy the fact that you helped making your favourite game to be a much more player-friendly environment. You could even keep a list of how many hackers you've reported to make up for your poor KDR.
- THE END -
The more people do this, the less hackers we are going to have eventually. -
Giving the ability to ban and/or kick an individual user to another non GM or MOD user will likely never happen.
It is too easy to abuse and will cause more problems than it will solve.
Not to mention the coding problems and time it would take to set up some sort of a system that would take another players screen shot and then send it to you. The data transfer alone would cause issues.
We're working on the hacking issues. I'm going to be more and more curt and post less and less about this because I'm getting slightly tired of every person on the forums making some sort of thread that implies that we're not working on the problem. At the end of the day we're working on it and we have our own solution set and timeline for trying to get things done. -
[GM]Saidin wrote: »Giving the ability to ban and/or kick an individual user to another non GM or MOD user will likely never happen.
It is too easy to abuse and will cause more problems than it will solve.
Not to mention the coding problems and time it would take to set up some sort of a system that would take another players screen shot and then send it to you. The data transfer alone would cause issues.
We're working on the hacking issues. I'm going to be more and more curt and post less and less about this because I'm getting slightly tired of every person on the forums making some sort of thread that implies that we're not working on the problem. At the end of the day we're working on it and we have our own solution set and timeline for trying to get things done.
im sure you guys are working hard??
ill give x-trap time to start working, bc ive played games with it, and it does work... and i know its brand new and blah blah blah.... but really
public aimbot with no recoil/spread??? i can deal with wallers, walling can actually be a flaw
against the better players given the fact that most of them are noobs using the walls....
and along the lines of what mod mem said and i responded
why dont u guys just hire more IN-GAME GM's?? and give them thoughs powers.... and have the coders do the whole screenshot thing..... idc how long it takes, 6months, oh well... atleast 6months from now there would be less hackers
i dont wanna quit this game, but if i cant go into a game without seeing a blatant aimbotter, then whats the point of playing this game, unless i hack too?? and i would NEVER hack... so its quitting time then, if this were the case.. it isnt "yet" -
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