Hit Registration Issue
Hello
The biggest issue in Crossfire currently is the hit registration, which if you hit somebody it doesn't register or show any damage to the enemy. What made it worse is the unstable pings in the UK servers as there is too much difference between each player.
It's frustrating to deal with this issue as if you hit the enemy and it doesn't tell you that you dealt any damage to him.
But I noticed that the hit registration is much better if you get a head shot even if the enemy is lagging.
Another issue that there is peaking advantage in the game, as you hide behind a wall before the enemy hits you. But suddenly you die because apparently you were on his screen when he killed you! I think this happens because of the packet lose on the servers as it's not stable as I mentioned before. Even low ping players get so much packet lose.
I have been playing Crossfire since 2012 and I love this game. So please consider fixing this problem.
Thank you
The biggest issue in Crossfire currently is the hit registration, which if you hit somebody it doesn't register or show any damage to the enemy. What made it worse is the unstable pings in the UK servers as there is too much difference between each player.
It's frustrating to deal with this issue as if you hit the enemy and it doesn't tell you that you dealt any damage to him.
But I noticed that the hit registration is much better if you get a head shot even if the enemy is lagging.
Another issue that there is peaking advantage in the game, as you hide behind a wall before the enemy hits you. But suddenly you die because apparently you were on his screen when he killed you! I think this happens because of the packet lose on the servers as it's not stable as I mentioned before. Even low ping players get so much packet lose.
I have been playing Crossfire since 2012 and I love this game. So please consider fixing this problem.
Thank you
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