Opinions on the Barrett M82A1
Comments
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InfinityQel wrote: »Evidently, we're not all on the same page here
WE'RE NOT DEBATING ON MAKING THE GUN STRONGER IN TERMS OF STRENGTH IN TD/FFA/SND/ETC, WE'RE DEBATING ON MAKING THE GUN STRONGER IN POWER IN MUTANT RELATED MODES.
But the "pro's" that mostly use a M4 (that has almost no recoil at all) QQ because it's "OP" in their mind so to get their own back they say "no it's op leave it how it is" (even for HM
).
Even though they don't play MM/HM/HMX. -
InfinityQel wrote: »Evidently, we're not all on the same page here
WE'RE NOT DEBATING ON MAKING THE GUN STRONGER IN TERMS OF STRENGTH IN TD/FFA/SND/ETC, WE'RE DEBATING ON MAKING THE GUN STRONGER IN POWER IN MUTANT RELATED MODES.
Thank you for clearing up any confusion! -
But the "pro's" that mostly use a M4 (that has almost no recoil at all) QQ because it's "OP" in their mind so to get their own back they say "no it's op leave it how it is" (even for HM
).
Even though they don't play MM/HM/HMX.
As an M4 using pro who owns the barrett, I say it is highly "UP" in all modes compared to what it should be. -
To me it's obvious that the problem lies with the way the Barrett in our version was put together.
CFNA's Barrett base dmg is alot lower than say CFCN's Barrett, according to this http://forum.z8games.com/showthread.php?t=284285
The problem is that since CFNA's Barrett stat is "Fixed" lower, any other mode that has a scale of dmg (HMX, WM..) the gun would suffer less scaled up dmg too.
My theory here on why this is happening is that our publisher never intended for the Barrett to come to our version. Its arrival here is only because of a "force" update to make way for future Barrett based content (Barrett Vip), thus they nerfed the gun's stat down in trying to balance the game in their perspective.
Would our publisher fix the gun if there's enough demand for it? I wish they would. But let's be realistic, HMX is overrun with hackers most of the time. It's their favorite and easiest to hack mode. -
Dot_storms wrote: »To me it's obvious that the problem lies with the way the Barrett in our version was put together.
CFNA's Barrett base dmg is alot lower than say CFCN's Barrett, according to this http://forum.z8games.com/showthread.php?t=284285
The problem is that since CFNA's Barrett stat is "Fixed" lower, any other mode that has a scale of dmg (HMX, WM..) the gun would suffer less scaled up dmg too.
My theory here on why this is happening is that our publisher never intended for the Barrett to come to our version. Its arrival here is only because of a "force" update to make way for future Barrett based content (Barrett Vip), thus they nerfed the gun's stat down in trying to balance the game in their perspective.
Would our publisher fix the gun if there's enough demand for it? I wish they would. But let's be realistic, HMX is overrun with hackers most of the time. It's their favorite and easiest to hack mode.
I hope they can fix it with proper demand, or atleast buff it a little bit. -
wait for barrett vip coming in xmas
better scope + more damage + fast reload + etc
better than awm vip just wait will be expensive see more in wiki http://crossfirefps.wikia.com/wiki/Barrett_M82A1_Born_Beast
Pay twice for the same thing? Sorry, bot not everyone is naive chinese or dull turk. For the casual player remains hope, that Z8 finally will fix M82, but I think that pigs will learn how to fly faster or arabic will stop cheating rather than this will happen. And also there is a quite annoying bug-when you change from melee weapon to M82, sometimes a crash occurs. Summarizing the issues, Barrett M82A1 is one big, heavy, slow glitch, that requires fixing ASAP. -
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JakimCudem wrote: »Pay twice for the same thing? Sorry, bot not everyone is naive chinese or dull turk. For the casual player remains hope, that Z8 finally will fix M82, but I think that pigs will learn how to fly faster or arabic will stop cheating rather than this will happen. And also there is a quite annoying bug-when you change from melee weapon to M82, sometimes a crash occurs. Summarizing the issues, Barrett M82A1 is one big, heavy, slow glitch, that requires fixing ASAP.
" Barrett M82A1 is one big, heavy, slow glitch, that requires fixing ASAP. "
Respect. -
JakimCudem wrote: »Pay twice for the same thing? Sorry, bot not everyone is naive chinese or dull turk. For the casual player remains hope, that Z8 finally will fix M82, but I think that pigs will learn how to fly faster or arabic will stop cheating rather than this will happen. And also there is a quite annoying bug-when you change from melee weapon to M82, sometimes a crash occurs. Summarizing the issues, Barrett M82A1 is one big, heavy, slow glitch, that requires fixing ASAP.
actually the vip barrett only got a destroyer view compared to regular barrett, all other things are the same as the normal barrett, it only makes u draw ur barrett by buying the kukri beast xD, which is not come out yet -
henrendadi wrote: »actually the vip barrett only got a destroyer view compared to regular barrett, all other things are the same as the normal barrett, it only makes u draw ur barrett by buying the kukri beast xD, which is not come out yet
Correct.
I feel like it still deserves a buff though.
Atleast make it as good as an AWM in Mutation Modes. -
As a barrett qs player, i spent 90 crates on barrett m82a1 and been very disappointing aftert the new rd barrett came out. The regular barrett should really need a buff, na is the only verison that has this. Its just not fair that rd barrett is faster.
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As a barrett qs player, i spent 90 crates on barrett m82a1 and been very disappointing aftert the new rd barrett came out. The regular barrett should really need a buff, na is the only verison that has this. Its just not fair that rd barrett is faster.
It was obvious that we will get reskins of barrett soon after regular one was introduced. -
I agree this gun needs a buff for its intended modes. The fire rate is a lot lower than the AWM, so when you combine that with it's higher damage in those modes the Barrett is much lower on DPS in general. Also, your movement speed with it is slow, even for a sniper, and you'd need to be able to camp out in these modes to even use it effectively.
At this point, this gun is only a collector's item, with very low usability compared to the AWM in all modes. I don't find wallbang to be anything worth sacrificing that much over. It's a nice bonus feature, but not a deal breaker like many other factors. -
Ouros_dono wrote: »I agree this gun needs a buff for its intended modes. The fire rate is a lot lower than the AWM, so when you combine that with it's higher damage in those modes the Barrett is much lower on DPS in general. Also, your movement speed with it is slow, even for a sniper, and you'd need to be able to camp out in these modes to even use it effectively.
At this point, this gun is only a collector's item, with very low usability compared to the AWM in all modes. I don't find wallbang to be anything worth sacrificing that much over. It's a nice bonus feature, but not a deal breaker like many other factors.
Yes, correct.
It needs to get fixed. -
Barrett should do double the damage of a AWM, that be fair enough.
The main reason they wanted it nerfed was because the original is OP in MM/HM/HMX where it 1-3 shot kills most mutants with a body shot. But they nerfed it to far to the point it mostly a AWM that has wallbang and 1 shot kills the feet (which only useful in situations where you can't see the body or arms) in exchanged for heavier weight, slower pull out, and slower firing rate.
AWM does 100 to the body and 400 to the head, having Barrett do 200 to body and 800 to head would balance it out for MM/HM/HMX. Can't 1-hit most mutants but strong enough to make a sniper possibly worth taking if skilled. -
Barrett should do double the damage of a AWM, that be fair enough.
The main reason they wanted it nerfed was because the original is OP in MM/HM/HMX where it 1-3 shot kills most mutants with a body shot. But they nerfed it to far to the point it mostly a AWM that has wallbang and 1 shot kills the feet (which only useful in situations where you can't see the body or arms) in exchanged for heavier weight, slower pull out, and slower firing rate.
AWM does 100 to the body and 400 to the head, having Barrett do 200 to body and 800 to head would balance it out for MM/HM/HMX. Can't 1-hit most mutants but strong enough to make a sniper possibly worth taking if skilled.
If I pulled off a shot, would you die? -
If I pulled off a shot, would you die?
In HMX a Headshot at start would do 2,000 damage. Slugs start with 3,000 health so you'd need a second headshot or 2 body shots after. If multiple Barretts it could be hard to get close but multiple of nearly any weapon kills quickly in HMX, AK's do 100~ damage a shot to the body and shoot 10 bullets a second. That 1,000 DPS for bodyshots with the AK if the player can land them all. -
In HMX a Headshot at start would do 2,000 damage. Slugs start with 3,000 health so you'd need a second headshot or 2 body shots after. If multiple Barretts it could be hard to get close but multiple of nearly any weapon kills quickly in HMX, AK's do 100~ damage a shot to the body and shoot 10 bullets a second. That 1,000 DPS for bodyshots with the AK if the player can land them all.
That's exactly what I'm saying.
Also, it takes around 5-6 seconds to cycle the shot. -
In HMX a Headshot at start would do 2,000 damage. Slugs start with 3,000 health so you'd need a second headshot or 2 body shots after. If multiple Barretts it could be hard to get close but multiple of nearly any weapon kills quickly in HMX, AK's do 100~ damage a shot to the body and shoot 10 bullets a second. That 1,000 DPS for bodyshots with the AK if the player can land them all.
it would be extremely painful...? -
the only things they change are quran papers
Dude whats your problem on every thread like this you are whining about it,they removed it because its was against there rules and it's like targeting religion if they didn't,z8 would have been sued,can u sue them from not bringing your kukri vip.
OP,yeah z8 hate everything they make Barrett awful,don't know what it gives them. -
The gun was designed to deal high damage, that's why it takes so long to shoot, and that's why it's so heavy. It shots a .50 Caliber Bullet.It's a big gun.Exactly, and at this moment, the AWM is Superior when it's a GP Weapon
It a Anti-Tank gun, needs the Anti-tank ammo tho but it is extremely deadly.
It doesn't destroy tanks, but instead kills the entire crew inside the tank with the PRESSURE WAVE of the bullet piercing through the armor. Near air-tight can of metal that suddenly and very quickly gets a hole punched into it results in everyone inside not in a pressure suit having all their blood vessels ruptured and them bleeding internally to death.
The Anti-Personal rounds are designed to flatten on impact, resulting in the area of and around the impact spot being shredded into bits. Literal pink mist. -
'Spartan wrote:;4067415']Dude whats your problem on every thread like this you are whining about it,they removed it because its was against there rules and it's like targeting religion if they didn't,z8 would have been sued,can u sue them from not bringing your kukri vip.
OP,yeah z8 hate everything they make Barrett awful,don't know what it gives them.
What are you talking about?
Your statement is 100% false.
No, that's a lie. It wasn't against the rules, they weren't even quran papers, they were simply pieces of paper with Arabic writing on it. Z8 would never have been sued over those papers, you agreed to a contract when you signed up to play this game. Also, what are you even talking about with the kukri? -
It a Anti-Tank gun, needs the Anti-tank ammo tho but it is extremely deadly.
It doesn't destroy tanks, but instead kills the entire crew inside the tank with the PRESSURE WAVE of the bullet piercing through the armor. Near air-tight can of metal that suddenly and very quickly gets a hole punched into it results in everyone inside not in a pressure suit having all their blood vessels ruptured and them bleeding internally to death.
The Anti-Personal rounds are designed to flatten on impact, resulting in the area of and around the impact spot being shredded into bits. Literal pink mist.
Correct, which is why in turn it shoots slow and has high damage (except in Mutation Modes)
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