Hey guys
I got this strange mouse glitch problem that happens only in the channel/room lobbies. When I go to move the mouse, it gives drag....or moves a second after I moved my mouse. Like a memory problem or something? It doesn't have it in game.
Crossfire's always eating up 100% of the cpu in processes, but I heard that's not uncommon for games to use up CPU like that.
Also, I checked while CF was running, using cacheman, and it was using 800 mb ram at times.
I'm thinking the issue lies there somewhere, but..I wanted to know if anyone else had this and what they did to help it out a little..
http://gpuz.techpowerup.com/14/01/26/7pb.png
CPU's at 1810
Xp Pro SP3
2GB Ram
Amd Sempron 3100
borderline gameworthy
but the problem is not consistant.
I'll check back later today, hopefully someone had this issue in the past also.
Crossfire's always eating up 100% of the cpu in processes, but I heard that's not uncommon for games to use up CPU like that.
Also, I checked while CF was running, using cacheman, and it was using 800 mb ram at times.
I'm thinking the issue lies there somewhere, but..I wanted to know if anyone else had this and what they did to help it out a little..
http://gpuz.techpowerup.com/14/01/26/7pb.png
CPU's at 1810
Xp Pro SP3
2GB Ram
Amd Sempron 3100
borderline gameworthy
but the problem is not consistant.
I'll check back later today, hopefully someone had this issue in the past also.
Comments
-
welp.. I fiddled and found a temporary fix, I guess.
Using cacheman, I set the priority for crossfire.exe to low, and made it sticky priority as low.
Then, made HGWC.exe's priority high, and stickied it as high.
don't ask why, but it got rid of the lobby mouse lag.
The regular task manager would do, just have to set it each time you start cf.
With cacheman, I stickied the priorities so they'll remain on each startup.
I suppose this'll do until I upgrade this fine, antique, piece of machinery.
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