Molotovs!!!

That's right.
Once thrown, explodes (duh) and set people on fire! When on fire, you lose 3hp per sec, and if you touch someone while on fire, they can be turned on fire too. It all matters on how long you are near them.
Stays on effect for 15secs.
Feedback?
Thanks!
Comments
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Directly from the Common Suggestions thread for you...[Random Weapon XYZ]
-We will see a regular flow of new weapons throughout the game's life. If you have any suggestions on weapons you would like to see in the game please post about it and you might end up seeing it in the game eventually. Bear in mind these sorts of threads will get little to no response from the GMs, though we are reading.- [Random Weapon Modification xyz], Equipment, Iron Sights
-For the moment, extremely few modifications/items are being considered for release; we're not soliciting suggestions as the developers are very firm on what will and will not be included in this particular category. These, with few exceptions, are cash-shop exclusive items in other Cross Fire regions and we are of the firm policy players should not be able to simply pay to win. - Large Weapon
-Grenade launchers, <adjective> launcher, flamethrower, plasma weapons, nukes and other excessively large, shocking, or high-damage items are not being considered. - Selling Starter Guns
-Is not in consideration. We gave this ability to players in Closed Beta to afford them a bit of extra GP and ended up having an absurd number of accounts that sold down to zero guns with no resources to buy a replacement. We never intended for these guns to be sold after the Closed Beta period, for precisely that reason.
- [Random Weapon Modification xyz], Equipment, Iron Sights
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It would be great though! I mean, COME ON, if Z8 Games bothered with twinkly love nades and cuddly little bears that cackle when exploded....
Sp4wm
Molotovs don't come under grenade launches, adjective launches, flamethrower, plasma, nukes or excessively large, shocking etc weapons. 3HP per second isn't mind-boggling. -
crossfireXPS wrote: »It would be great though! I mean, COME ON, if Z8 Games bothered with twinkly love nades and cuddly little bears that cackle when exploded....
Sp4wm
Molotovs don't come under grenade launches, adjective launches, flamethrower, plasma, nukes or excessively large, shocking etc weapons. 3HP per second isn't mind-boggling.
1.- A molotov is a high damage weapon, so it does fall under that category..
2.- If the molotov is only going to do 45 damage, why even suggesting it? The nade would still be better...
3.- "flamethrower" , well I don't think i need to explain:rolleyes: -
1.- A molotov is a high damage weapon, so it does fall under that category..
2.- If the molotov is only going to do 45 damage, why even suggesting it? The nade would still be better...
3.- "flamethrower" , well I don't think i need to explain:rolleyes:
molotov is like half a grenade what r u talkin about? -
naw its not the sameting Molotov is area damge and flamethrower is a line of flame u can move so u see its not the same.:PDude, if flamethrower will never be implemented? Why bothering to suggest a molotov? It's almost the same thing..
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