Bullet projectile
Most of you don't know what a projectile is, and I'm not going to explain something so simple....
Bullets should have a projectile or a noticable projectile is their is already one, with the AWM you can kill someone as fast as if you were on the other side of the Egypt map and you shot someone from the other side it would take the same time for a kill message as if you were right in front of them ( this hasnt been proven I am just assuming ). I think, lets say replay. If you could slow the video down in 'Slow-Mo' you could see the bullet flying through the air about to hit it's target, I don't think bullet projectiles have been added... CS:S has it o.o
EDIT: Simple terms: How about the further away you are the longer it takes to kill them ( By like 0000000.1 second?) Or idk...
Bullets should have a projectile or a noticable projectile is their is already one, with the AWM you can kill someone as fast as if you were on the other side of the Egypt map and you shot someone from the other side it would take the same time for a kill message as if you were right in front of them ( this hasnt been proven I am just assuming ). I think, lets say replay. If you could slow the video down in 'Slow-Mo' you could see the bullet flying through the air about to hit it's target, I don't think bullet projectiles have been added... CS:S has it o.o
EDIT: Simple terms: How about the further away you are the longer it takes to kill them ( By like 0000000.1 second?) Or idk...
Comments
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Lol
Finally someone gets it
And what about port and those big s&d maps 
Even on Port and big S&D maps (actually, the biggest distance I can think of is Monaco TDM) it's not very far. For example, I can walk from base to base in Monaco in about 10 seconds.
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sounds like the matrixMost of you don't know what a projectile is, and I'm not going to explain something so simple....
Bullets should have a projectile or a noticable projectile is their is already one, with the AWM you can kill someone as fast as if you were on the other side of the Egypt map and you shot someone from the other side it would take the same time for a kill message as if you were right in front of them ( this hasnt been proven I am just assuming ). I think, lets say replay. If you could slow the video down in 'Slow-Mo' you could see the bullet flying through the air about to hit it's target, I don't think bullet projectiles have been added... CS:S has it o.o
EDIT: Simple terms: How about the further away you are the longer it takes to kill them ( By like 0000000.1 second?) Or idk...
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