Idea for new mode
Ok i have a idea of a cool new mode: spy mode!
It would be a bit like Ghost mode:
one will be randomly the spy, his job is to steal a disk, this disk can be everywhere on the map and only the spy know where the disk is and the spy cant kill people! he can only blind them, make them unable to move, make the blind and unable to move, can stun them and so on. If he got the disk he must go back to his spawn point then he get 20 kill points, if he got the disk but dont returned to the spawn point befor the time was over or got killed he get 10 kill points, if he get killed or going out of time befor he get the disk, he get 5 kill points. The spy has also 200 HP. The job of the no spys/normal players is to protect the disk, but they dont know where the disk is so they cant camp at it. If they kill the spy befor he get the disk: everyone 10 killpoints the one who killed the spy: 15 killpoints, if they kill the spy while he hold the disk: everyone 5 killpoints the one who killed the spy: 10 killpoints, if they dont kill the spy befor he return to the spawn point with the disk: everyone 2 killpoints.
NOW what do you think? is it good idea! or bad?! dont FLAME and i hope the text is not to long
It would be a bit like Ghost mode:
one will be randomly the spy, his job is to steal a disk, this disk can be everywhere on the map and only the spy know where the disk is and the spy cant kill people! he can only blind them, make them unable to move, make the blind and unable to move, can stun them and so on. If he got the disk he must go back to his spawn point then he get 20 kill points, if he got the disk but dont returned to the spawn point befor the time was over or got killed he get 10 kill points, if he get killed or going out of time befor he get the disk, he get 5 kill points. The spy has also 200 HP. The job of the no spys/normal players is to protect the disk, but they dont know where the disk is so they cant camp at it. If they kill the spy befor he get the disk: everyone 10 killpoints the one who killed the spy: 15 killpoints, if they kill the spy while he hold the disk: everyone 5 killpoints the one who killed the spy: 10 killpoints, if they dont kill the spy befor he return to the spawn point with the disk: everyone 2 killpoints.
NOW what do you think? is it good idea! or bad?! dont FLAME and i hope the text is not to long
Comments
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TheUberman wrote: »Ok i have a idea of a cool new mode: spy mode!
It would be a bit like Ghost mode:
one will be randomly the spy, his job is to steal a disk, this disk can be everywhere on the map and only the spy know where the disk is and the spy cant kill people! he can only blind them, make them unable to move, make the blind and unable to move, can stun them and so on. If he got the disk he must go back to his spawn point then he get 20 kill points, if he got the disk but dont returned to the spawn point befor the time was over or got killed he get 10 kill points, if he get killed or going out of time befor he get the disk, he get 5 kill points. The spy has also 200 HP. The job of the no spys/normal players is to protect the disk, but they dont know where the disk is so they cant camp at it. If they kill the spy befor he get the disk: everyone 10 killpoints the one who killed the spy: 15 killpoints, if they kill the spy while he hold the disk: everyone 5 killpoints the one who killed the spy: 10 killpoints, if they dont kill the spy befor he return to the spawn point with the disk: everyone 2 killpoints.
NOW what do you think? is it good idea! or bad?! dont FLAME and i hope the text is not to long
Go play combat arms.
BTW i stopped reading at "steal a disk".
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TheUberman wrote: »Ok i have a idea of a cool new mode: spy mode!
It would be a bit like Ghost mode:
one will be randomly the spy, his job is to steal a disk, this disk can be everywhere on the map and only the spy know where the disk is and the spy cant kill people! he can only blind them, make them unable to move, make the blind and unable to move, can stun them and so on. If he got the disk he must go back to his spawn point then he get 20 kill points, if he got the disk but dont returned to the spawn point befor the time was over or got killed he get 10 kill points, if he get killed or going out of time befor he get the disk, he get 5 kill points. The spy has also 200 HP. The job of the no spys/normal players is to protect the disk, but they dont know where the disk is so they cant camp at it. If they kill the spy befor he get the disk: everyone 10 killpoints the one who killed the spy: 15 killpoints, if they kill the spy while he hold the disk: everyone 5 killpoints the one who killed the spy: 10 killpoints, if they dont kill the spy befor he return to the spawn point with the disk: everyone 2 killpoints.
NOW what do you think? is it good idea! or bad?! dont FLAME and i hope the text is not to long
i like it. <33333333333 -
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