Suggestions to reduce hakers

Here is a list of suggestions to reduce hakers with increasing degree of probably difficulty to implement :)
1. Increase the level limit to enter 5% more gp servers to atleast 2nd LT
Hakers will take at least a day to reach that level. But the good part is... most high ranks are sensible spot one and kick one
2.1 Closely monitor the people who make a toon and jump stright to high level servers
2.2 Closely monitor new accounts who dont take training session and jump stright in to game
2.3 If they have more an 2 Kdr, put them on an inspect list
2.4 If they get more than 3 headshots in a row, put them on an inspect list
2.5 Closely monitor IPs that regularly create new accounts

3. Like in other MMORPG games, see if you can query farmers who kill the same person again and again

4. Allow room leaders ability to kick players while on game.
This could be a separate mode. If some players dont like it, let them join the "classic" rooms.
5. Grant permission for Major and above to kick other players. If they misuse it, they can be warned and banned. But most high ranks are there because they love the game. (And exlude farmers who ranked by farming. I.e: If some one become a major is say less than 100Hrs, or if their kdr is >3 then inspect an bann if you notice farming.
6. Ban people who f12 obvious hak.ers. At least this will make them think twice. (I.e when you inspect a recording reported to you)

Comments

  • Monitoring people one-by-one will take a lot of people to do so.
    And not all 2+ KDR players are hackers.

    Most of the suggestions won't happen anyways, in my opinion.
  • monitor ppl with 2.0 k.d? 3 headshots in a row? you're obviously part of the problem being one of those noobs that kick ppl because u suck yet think you're the best and any1 better is hacking.
  • Covert6 wrote: »
    monitor ppl with 2.0 k.d? 3 headshots in a row? you're obviously part of the problem being one of those noobs that kick ppl because u suck yet think you're the best and any1 better is hacking.

    Like I said, these suggestions won't happen, anyways.
  • ***000051 wrote: »
    1. Increase the level limit to enter 5% more gp servers to atleast 2nd LT
    Hakers will take at least a day to reach that level. But the good part is... most high ranks are sensible spot one and kick one
    2.1 Closely monitor the people who make a toon and jump stright to high level servers
    2.2 Closely monitor new accounts who dont take training session and jump stright in to game
    2.3 If they have more an 2 Kdr, put them on an inspect list
    2.4 If they get more than 3 headshots in a row, put them on an inspect list
    2.5 Closely monitor IPs that regularly create new accounts

    3. Like in other MMORPG games, see if you can query farmers who kill the same person again and again

    4. Allow room leaders ability to kick players while on game.
    This could be a separate mode. If some players dont like it, let them join the "classic" rooms.
    5. Grant permission for Major and above to kick other players. If they misuse it, they can be warned and banned. But most high ranks are there because they love the game. (And exlude farmers who ranked by farming. I.e: If some one become a major is say less than 100Hrs, or if their kdr is >3 then inspect an bann if you notice farming.
    6. Ban people who f12 obvious hak.ers. At least this will make them think twice. (I.e when you inspect a recording reported to you)

    The 1st suggestions sounds like good...
    but the 2.4 R/ mm... i prefer the change of 3 headshots to 10+ headshots, because many pro people or old people in cf have a score of 5 headshots in a row.
    2.3 R/ mmm many people have 2 accounts, and the 1st account have a rank of 1nd liutenant+ that know how to play with m16 like a boss... the same with 2.2
    4. R/ again.. so exaggerated... some noobs are become the leader of the room, and what happen? kick everybody or try to kick a major.. but do not kick the person/persons that use hack...
This discussion has been closed.