Maps
Guys i don't really know if its just my impression but somehow some of the last released maps are like the programmers smoked weed while thinking bout new ideas.
In particular i mean:
- sewers:
comon xD only knife map where u have when u stay top like 0 mobility and u gust get smashed with shovel or kukri/kris slashers -.- ^^
and if u jump down there are some possible outcomes:
1: u just die cause u fell on someones head
2: u just die cause someone waited and timed his hit at the moment u land
3: u get ganged
4: u somehow survive and now u can start xD
[5: u get h4cked down -> just pretend u didn't read it cause forum rules blabla no talks about h4cks its just to complete the list)]
(it's also very possible your team does rule so enemys get the above 4)
- oribal:
crazy jumping around like crazy somehow i just don't really like the 3d movement possibility
- underwater whatever map (can't remember name) :
same with the 3d movement
This is no complaint but i really would just like to know what u guys think about all this xD
I personally would prefer if we would get some plain simple maps.
Maybe with some green accents (plants etc) and i really don't think older pcs will have problems cause 2 reasons:
1) U have to run CF on your gameboy or on a very old laptop so that u really get problems
2) U can always set the settings 4 plants etc for itself (in most of the games dunnknow if its possible here)
So guys have a nice evening,
Rhymonsymon
In particular i mean:
- sewers:
comon xD only knife map where u have when u stay top like 0 mobility and u gust get smashed with shovel or kukri/kris slashers -.- ^^
and if u jump down there are some possible outcomes:
1: u just die cause u fell on someones head
2: u just die cause someone waited and timed his hit at the moment u land
3: u get ganged
4: u somehow survive and now u can start xD
[5: u get h4cked down -> just pretend u didn't read it cause forum rules blabla no talks about h4cks its just to complete the list)]
(it's also very possible your team does rule so enemys get the above 4)
- oribal:
crazy jumping around like crazy somehow i just don't really like the 3d movement possibility
- underwater whatever map (can't remember name) :
same with the 3d movement
This is no complaint but i really would just like to know what u guys think about all this xD
I personally would prefer if we would get some plain simple maps.
Maybe with some green accents (plants etc) and i really don't think older pcs will have problems cause 2 reasons:
1) U have to run CF on your gameboy or on a very old laptop so that u really get problems
2) U can always set the settings 4 plants etc for itself (in most of the games dunnknow if its possible here)
So guys have a nice evening,
Rhymonsymon
Comments
-
I agree with you in one point: we should really get some natural based maps with some plants, the only map with a few plants I can think of right now would be Castle SND
EDIT:
And i like orbal. It's fun, something different, something new. Sewers is fun too for many people, just not for me 'cause i suck at knifing. Rarely played Substation up until now, can't judge about it. -
I agree with you in one point: we should really get some natural based maps with some plants, the only map with a few plants I can think of right now would be Castle SND.
There are lots of trees and a giant tree in Tranquility MM Map. I tried to navigate on the giant tree and it was very difficult. I think that's why the devs aren't making any natural setting maps. Although a natural setting map with flat ground would be nice on the eye. -
I knew i forgot a map, just couldn't figure out which oneThere are lots of trees and a giant tree in Tranquility MM Map. I tried to navigate on the giant tree and it was very difficult. I think that's why the devs aren't making any natural setting maps. Although a natural setting map with flat ground would be nice on the eye.
Anyways Tranquility is MM, would love some SND/GM/TD maps that got some trees and plants. -
Sewers is really different than the two others knife only maps (Arena2 is kinda Arena with some changes), so it was really good to implement it.
Orbital Station offered a new style of TD, and it's fun to play it since it's different from the other maps.
Same for Sub Assault.
I don't see where is the problem.
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