Remove Smoke/Flash bangs from MM,HM,HMX
Like the title implies, i am tired of getting hit with 6 or 7 flash bangs at the start of the round, and a multitude of smoke were everyone gathers so you cant see mutations, and end up getting mutated by a blind flailing mutant running in the smoke that you cant see in any case cuase you're blind and in the smoke.
Both these items are useless in MM,HM,HMX and should be disabled for these modes. I am sure i am not the only one that has issues with this.
Both these items are useless in MM,HM,HMX and should be disabled for these modes. I am sure i am not the only one that has issues with this.
Comments
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I don't agree with you. Flashes/Smoke nade are tactics that you can use in MM/HM/HMX to avoid/get away from the mutants.
You flash in the beginning of the round when there are a lot people around you to make sure you don't get mutated within the first 2-3 secs. It a chance to escape if you're cramped in a narrow space. -
That would be horrible, I love to flash my teammates.
Anyway, we need a better smoke. We need one that sprays the smoke as soon as it explodes like in Assassins Creed. The latest patches in Counter Strike changed the Smoke that way, in the first versions you had thrown it and the smoke came out really slow, but now it comes out faster which makes it more tactical. -
The flash and smoke are actually really useful in Mutation type modes. Sure, there may be the odd person launching a flash just as the countdown hits 0 to get everyone mutated, but for the most part it helps.
The flash can disorientate mutants just for the few seconds needed for you to make a getaway; the smoke is very useful to try and prevent mutants from finding out your hiding location.
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ok fair enough, a setting that allows the enable disable of them per room would be better, but i never see anyone use those things for what they're intended for, nor have i seen anyone use them against a mutant, mayhaps i just havent played in the right rooms.
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