Black Market (Observation)
Hello everyone,
I make this thread to discuss about BM.
If you believe it's all luck, then we take a look to see if it's all luck at all.
I have many question in my head, and I believe you may have it too, why the winning gun has very low chance to win? what percent? What is the base of that percent? Why some people win with few crate? Why some of us need more? So my topic is created to find out what we don't look back what we got from some temporary/ perm items, and figure how the black market pick up the winner.
Crossfire is RNG (Random Number Generator) game. It proves itself because everytime you use a specific gun, you never do exactly a certain number. For example, let see M16 damage chart.
M16
~~5 meters~~
Hand/Arm: 26, 26.
Foot/Leg: 18, 18, 18.
Back/Chest: 32, 33.
Headshot: 100.
~~15 meters~~
Hand/Arm: 26, 26.
Foot/Leg: 18, 17, 18.
Back/Chest: 31, 31.
Headshot: 100.
~~30 meters~~
Hand/Arm: 26, 25, 26.
Foot/Leg: 17, 17.
Back/Chest: 31, 31, 31.
Headshot: 100.
The damage chart above is come from this thread http://forum.z8games.com/showthread.php?t=185345, credit to GodsGunman. As you see 15 meters Foot/ Leg, the damage go 18, 17, 18, it's not always 18. This difference leads to the damage of Crossfire is calculated by a certain formula, and so is BM with a very specific formula that we don't figure so far.
Today,I make a trial and record the items I won, and I find out something about BM. I start with 100 Crates R93T2 at only 1 point on the semi-circle. The point is shown on the below picture:

I mark each item with unique letter. I show each with these 2 pictures below:


Here is the record of 100 crates:

If you see (7/B), that means the item come out is Expand grenade 7 days or 1 day. However, I'm unable to identify which one.
So far, the record give me some conclusions:
Conclusion which I make sure it corrects:
- BM is go with luck correctly, but only the very 1st crate
- After the 1st crate, the rest is calculated by a specific formula
- BM has its own pattern code with the formula moves its pattern
- The digit "F" item you won is GP with very high chance, maybe 100%
- The digit "1" item has least chance to show up
- The BM items is NOT listed as the real semi circle like this or like we see:

- Switch channel or re-log game will move/reset your certain pattern.
- Receive damage or deal damage from/to someone will move your certain pattern.
- If you are very close to the winning items, it's not true spot because we win GP at 3rd spot that means every 3 items in the semi-circle contain GP, but you can see the 4 unobtainable items is not follow the rules (3 items which GP is last item). It proves the 4 unobtainable items is completely fake.
Conclusion which I don't sure, but maybe it affects the formula/ pattern/ BM.
- The number of BM permanent items you already own may decrease your chance of new BM perm items because it is one of factor of formula.
- The GP and ZP crates may have a big difference about their pattern or formula
- Each winning gun may have difference patterns.
The goal of RNG method is find out the formula and pattern of BM so I'm able to control my bad pattern to a good pattern or close enough to winning pattern.
After what you read, if you still believe it's all luck, then I'm sorry to waste your time, but I do believe some of forumer will understand what I'm trying to do
UPDATE
Thank you all supporter, comment. I have a new observation and I also have some new conclusions to share with you.
Thank for the supporting video of GodsGunman, http://www.youtube.com/watch?v=_IhHtXBcJrQ&list=UUbEXJo9YaTAoFpMoDUnogJg&index=1&feature=plcp, credit to GodsGunman, I record his 151 crates. In this video, he will start with only 1 point as you can view.

This is the record of 150 crates:

Sorry, It is 150 crates, but I was messed up. I don't know which one should be removed, I'll check it later.
We both try on same crate but different spots, and I find something which make me notice most.

- This may lead to 3 possible cases:
1st case: different spot leads to different items. However, the sequences and the arrangement of these items could be the same.
2nd case: different spot doesn't lead to different sequences and arrangement. However, other factor may change the item you receive.
3rd case: both of 2 these patterns is a piece of the whole long pattern
Whichever case it is, we still can predict this pattern is existed
Other thing on the GodGunman's trial, you may need to watch the video at 3:30 and in my record, he gets 2 coupons at same GP crate
- It confirms you are able to get 2 coupons at same GP crates but very low chance
After that, he get 1 more coupon, then some useful stuff and then 5000 GP with useful stuffs again.
- I would say he was in the good pattern, 5000 GP is a good deal for 1 GP crate.
Unfortunately, he runs out of GP crate and buy it again, at the rest of video he get these spray stuff or temporary weapon like beginning of the video.
- This means I suggest if you go back the black market, you may move your good pattern and turn it to another one. However, I suggest this is true 70% in this case, I do not confirm it's true completely.
In sum, these conclusions is true as I know:
- 1 GP crate is able to get 2 coupons but very low chance (even under 1%)
- Some of patterns can repeat in consequent and up to 4 times or more than that
- Spray stuff has more chance to get than temporary guns
Conclusion which I do not confirm fully, but it may be true:
- When you are in good pattern and run out of crate but you want more crates, you shouldn't go back to black market and buy more crates, you should stay at semi-circle and buy more crates at that scene. This applies on GP crates.
I make this thread to discuss about BM.
If you believe it's all luck, then we take a look to see if it's all luck at all.
I have many question in my head, and I believe you may have it too, why the winning gun has very low chance to win? what percent? What is the base of that percent? Why some people win with few crate? Why some of us need more? So my topic is created to find out what we don't look back what we got from some temporary/ perm items, and figure how the black market pick up the winner.
Crossfire is RNG (Random Number Generator) game. It proves itself because everytime you use a specific gun, you never do exactly a certain number. For example, let see M16 damage chart.
M16
~~5 meters~~
Hand/Arm: 26, 26.
Foot/Leg: 18, 18, 18.
Back/Chest: 32, 33.
Headshot: 100.
~~15 meters~~
Hand/Arm: 26, 26.
Foot/Leg: 18, 17, 18.
Back/Chest: 31, 31.
Headshot: 100.
~~30 meters~~
Hand/Arm: 26, 25, 26.
Foot/Leg: 17, 17.
Back/Chest: 31, 31, 31.
Headshot: 100.
The damage chart above is come from this thread http://forum.z8games.com/showthread.php?t=185345, credit to GodsGunman. As you see 15 meters Foot/ Leg, the damage go 18, 17, 18, it's not always 18. This difference leads to the damage of Crossfire is calculated by a certain formula, and so is BM with a very specific formula that we don't figure so far.
Today,I make a trial and record the items I won, and I find out something about BM. I start with 100 Crates R93T2 at only 1 point on the semi-circle. The point is shown on the below picture:

I mark each item with unique letter. I show each with these 2 pictures below:


Here is the record of 100 crates:

If you see (7/B), that means the item come out is Expand grenade 7 days or 1 day. However, I'm unable to identify which one.
So far, the record give me some conclusions:
Conclusion which I make sure it corrects:
- BM is go with luck correctly, but only the very 1st crate
- After the 1st crate, the rest is calculated by a specific formula
- BM has its own pattern code with the formula moves its pattern
- The digit "F" item you won is GP with very high chance, maybe 100%
- The digit "1" item has least chance to show up
- The BM items is NOT listed as the real semi circle like this or like we see:

- Switch channel or re-log game will move/reset your certain pattern.
- Receive damage or deal damage from/to someone will move your certain pattern.
- If you are very close to the winning items, it's not true spot because we win GP at 3rd spot that means every 3 items in the semi-circle contain GP, but you can see the 4 unobtainable items is not follow the rules (3 items which GP is last item). It proves the 4 unobtainable items is completely fake.
Conclusion which I don't sure, but maybe it affects the formula/ pattern/ BM.
- The number of BM permanent items you already own may decrease your chance of new BM perm items because it is one of factor of formula.
- The GP and ZP crates may have a big difference about their pattern or formula
- Each winning gun may have difference patterns.
The goal of RNG method is find out the formula and pattern of BM so I'm able to control my bad pattern to a good pattern or close enough to winning pattern.
After what you read, if you still believe it's all luck, then I'm sorry to waste your time, but I do believe some of forumer will understand what I'm trying to do
UPDATE
Thank you all supporter, comment. I have a new observation and I also have some new conclusions to share with you.
Thank for the supporting video of GodsGunman, http://www.youtube.com/watch?v=_IhHtXBcJrQ&list=UUbEXJo9YaTAoFpMoDUnogJg&index=1&feature=plcp, credit to GodsGunman, I record his 151 crates. In this video, he will start with only 1 point as you can view.

This is the record of 150 crates:

Sorry, It is 150 crates, but I was messed up. I don't know which one should be removed, I'll check it later.
We both try on same crate but different spots, and I find something which make me notice most.

- This may lead to 3 possible cases:
1st case: different spot leads to different items. However, the sequences and the arrangement of these items could be the same.
2nd case: different spot doesn't lead to different sequences and arrangement. However, other factor may change the item you receive.
3rd case: both of 2 these patterns is a piece of the whole long pattern
Whichever case it is, we still can predict this pattern is existed
Other thing on the GodGunman's trial, you may need to watch the video at 3:30 and in my record, he gets 2 coupons at same GP crate
- It confirms you are able to get 2 coupons at same GP crates but very low chance
After that, he get 1 more coupon, then some useful stuff and then 5000 GP with useful stuffs again.
- I would say he was in the good pattern, 5000 GP is a good deal for 1 GP crate.
Unfortunately, he runs out of GP crate and buy it again, at the rest of video he get these spray stuff or temporary weapon like beginning of the video.
- This means I suggest if you go back the black market, you may move your good pattern and turn it to another one. However, I suggest this is true 70% in this case, I do not confirm it's true completely.
In sum, these conclusions is true as I know:
- 1 GP crate is able to get 2 coupons but very low chance (even under 1%)
- Some of patterns can repeat in consequent and up to 4 times or more than that
- Spray stuff has more chance to get than temporary guns
Conclusion which I do not confirm fully, but it may be true:
- When you are in good pattern and run out of crate but you want more crates, you shouldn't go back to black market and buy more crates, you should stay at semi-circle and buy more crates at that scene. This applies on GP crates.
Comments
-
MisterMunzta wrote: »It was already clear that the 3rd spot is always GP and the items shown on the side were decoration.
Even knowing the formula, what is the parameter one would have to change to "control the items you win", because I can't see any in your post
I don't sure if all account have the same list of pattern/ formula. But what I know so far, re-log game move more space than deal/receive damage. After re-log game, you can try 3-5 crates to identify which pattern you are, if it's good you can go ahead. If it is bad, you should re-log and identify it again. Deal/receive damage may move you 10-15 space pattern, re-log may move to 150-200 space (this parameter is not completely true, I need more observation for it) you can also search on wiki or google about RNG method. There are few games prove the method is existed. -
Maybe this will help you..in the spots 2,D and 3 I saw 5 D.E Camo's in 5 minutes.I can also confirm that 90% of the spins you will take on slots 1 and D you win temporary weapons and GP.Also I will say something my friend did..he un unequipped all his bags ( "uneqquiped may not be correct so I'll say he removed all the things from his bags ) the result was a Thompson in 4 crates, then a XM8-Adv in 8.
-
Maybe this will help you..in the spots 2,D and 3 I saw 5 D.E Camo's in 5 minutes.I can also confirm that 90% of the spins you will take on slots 1 and D you win temporary weapons and GP.Also I will say something my friend did..he un unequipped all his bags ( "uneqquiped may not be correct so I'll say he removed all the things from his bags ) the result was a Thompson in 4 crates, then a XM8-Adv in 8.
That may be good pattern, I guess
, and equip or unequipped items may affect too
-
ManInMotion wrote: »Let's face it, there are far far far too many variables to consider to try and crack such an algorithm. It's not random, no computer can produce a completely 'random' number, but it's so hard to calculate it's considered to be 'random.'
I totally agree.I'm sure it's not random. -
ManInMotion wrote: »Let's face it, there are far far far too many variables to consider to try and crack such an algorithm. It's not random, no computer can produce a completely 'random' number, but it's so hard to calculate it's considered to be 'random.'
The variable that gives the most chances of winning is unfortunately the amount of money you pour into the BM... -
MisterMunzta wrote: »The variable that gives the most chances of winning is unfortunately the amount of money you pour into the BM...
Yes..Some people are lucky to win 3x weapons in 5 crates..some people can't win 1 weapon in 200 crates but I'm sure that everyone can win a weapon with more and more money. -
ManInMotion wrote: »Let's face it, there are far far far too many variables to consider to try and crack such an algorithm. It's not random, no computer can produce a completely 'random' number, but it's so hard to calculate it's considered to be 'random.'
Correct, Random number is calculatedI totally agree.I'm sure it's not random.
Yes, you can save lot of money if you know formula, but that is another storyMisterMunzta wrote: »The variable that gives the most chances of winning is unfortunately the amount of money you pour into the BM...
Thank GodsGunMan, I'll try to find more info, I also thank for your Guns guide list which support my topic and help me the ideal about RNGGodsGunman wrote: »Very useful information and it confirms what I was wondering.
If you can, do some more work with it
-
' wrote:OMG[Thank;3072878']Correct, Random number is calculated
Yes, you can save lot of money if you know formula, but that is another story
Thank GodsGunMan, I'll try to find more info, I also thank for your Guns guide list which support my topic and help me the ideal about RNG
]OMG[Thank I'll try to help you too. -
]OMG[Thank I'll try to help you too.
Thank for your support, if you wanna help, next time when you try some any crates, please give me the record and mark each item like 123456789ABCDEF like my pictures so I can work it more easier. Thank again -
' wrote:OMG[Thank;3072887']Thank for your support, if you wanna help, next time when you try some any crates, please give me the record and mark each item like 123456789ABCDEF like my pictures so I can work it more easier. Thank again
That's what I'll do but actually I ran out of money for ZP..I'll buy only 10 ZP crates monday
and I'll give you the record. -
That's what I'll do but actually I ran out of money for ZP..I'll buy only 10 ZP crates monday
and I'll give you the record.
just take it easy, you can do it whenever you want, and you can go with GP crates. You can also let me know your rank, amount of GP, ZP. You can PM me by private message next time
. We can save info in message box, you know -
' wrote:OMG[Thank;3072878']Correct, Random number is calculated
Yes, you can save lot of money if you know formula, but that is another story
Thank GodsGunMan, I'll try to find more info, I also thank for your Guns guide list which support my topic and help me the ideal about RNG
Unfortunately I don't have the patience for it, but if you're willing to and you don't want to spend the gp/zp, I have a video on youtube where I spun 150 R93 crates, so you could add those 150 spins and what they gave to your totals if you wanted to :P
http://www.youtube.com/watch?v=_IhHtXBcJrQ&list=UUbEXJo9YaTAoFpMoDUnogJg&index=1&feature=plcp -
GodsGunman wrote: »Unfortunately I don't have the patience for it, but if you're willing to and you don't want to spend the gp/zp, I have a video on youtube where I spun 150 R93 crates, so you could add those 150 spins and what they gave to your totals if you wanted to :P
http://www.youtube.com/watch?v=_IhHtXBcJrQ&list=UUbEXJo9YaTAoFpMoDUnogJg&index=1&feature=plcp
That is lot of help, I will record more. However, I would like to know your rank and your GP/ZP in the point when you tried these crates. Thank for supporting me
As I know, CF China rent their gun, they don't have perm BM guns like us. I hope my memory works wellWe should give up. If Asians on CF China couldn't work it out, we can't either. XD
haha, I hope STAR or SPOP (pretty one) arrest me, I will go for them unconditionalThis is some CSI investigating you guys are doing lol
Nice info, I will check it soonI can confirm two of the OP's statements verified via packet inspection. The items on the edge truly are teaser items generated client-side. Second, it does not matter where you "release" the spin, it is not transmitted to the server.
Yeah, and also some moneyiPedoCookie wrote: »I'll work on this soon, if I get any crates. Would be worth the time.
Categories
- All Categories
- Z8Games
- Off-Topic - Go To Game OT Forums
- 1 Z8 Forum Discussion & Suggestions
- 16 Z8Games Announcements
- Rules & Conduct
- 5.2K CrossFire
- 954 CrossFire Announcements
- 945 Previous Announcements
- 2 Previous Patch Notes
- 1.4K Community
- 122 Modes
- 601 Suggestions
- 85 Clan Discussion and Recruitment
- 274 CF Competitive Forum
- 19 CFCL
- 26 Looking for a Team?
- 704 CrossFire Support
- 52 Suggestion
- 116 Bugs
- 29 CrossFire Guides
- 166 Technical Issues
- 47 CrossFire Off Topic
