Zombie Mode V2
What have you all thought of "Zombie Mode". It was supposed to be Zombie Mode not.. Alien Invaders Mode.. Think about it. Slow and running zombies are OK, but what the hell are mutants, shooting zombies, half-invisible things and King-Kong-Size boss are doing there? And hypomeds? Come on.. Be realistic and use Medical-kits which you can use on other players. Suggestion of new Zombie Mode:
1 - Slow and fast zombies only (no mutants or overpowered bosses, just whole lotta ZOMBIES).
2 - Medical kits which you can use on other players, not the weird no-when-invented pink "hypo"meds.
3 - Because of slow and fast zombies only, more waves, bigger hordes, and new weapons.
4 - This map or scenario can be in for example : Cities, farms, desert areas or maybe the military bases, because I'm so frikin' bored of small closed areas (Venice, Unearth) or weird laboratories (Valkirye, Biohazard).
5 - This mode can count KILLS no scores. Kills could be listed on statistics (RIBBON) or kills can be exchanged (1,000 kills = 10,000gp/Zombie suit or 100,000 kills = permanent G3 or SIG550 or M249 (New suggested weapons).
6 - Medical kits, 2x Kills (Single use), Quick reload/Quick weapon swap items could be new items and for ZP or GP, or make a Zombie pack.
What do you think?
1 - Slow and fast zombies only (no mutants or overpowered bosses, just whole lotta ZOMBIES).
2 - Medical kits which you can use on other players, not the weird no-when-invented pink "hypo"meds.
3 - Because of slow and fast zombies only, more waves, bigger hordes, and new weapons.
4 - This map or scenario can be in for example : Cities, farms, desert areas or maybe the military bases, because I'm so frikin' bored of small closed areas (Venice, Unearth) or weird laboratories (Valkirye, Biohazard).
5 - This mode can count KILLS no scores. Kills could be listed on statistics (RIBBON) or kills can be exchanged (1,000 kills = 10,000gp/Zombie suit or 100,000 kills = permanent G3 or SIG550 or M249 (New suggested weapons).
6 - Medical kits, 2x Kills (Single use), Quick reload/Quick weapon swap items could be new items and for ZP or GP, or make a Zombie pack.
What do you think?
Comments
-
well pink hypos you can get in silver crate.I dont mind at all about shooting zombies but green mutants are nasty ones especialy big bad green one xDWhat have you all thought of "Zombie Mode". It was supposed to be Zombie Mode not.. Alien Invaders Mode.. Think about it. Slow and running zombies are OK, but what the hell are mutants, shooting zombies, half-invisible things and King-Kong-Size boss are doing there? And hypomeds? Come on.. Be realistic and use Medical-kits which you can use on other players. Suggestion of new Zombie Mode:
1 - Slow and fast zombies only (no mutants or overpowered bosses, just whole lotta ZOMBIES).
2 - Medical kits which you can use on other players, not the weird no-when-invented pink "hypo"meds.
3 - Because of slow and fast zombies only, more waves, bigger hordes, and new weapons.
4 - This map or scenario can be in for example : Cities, farms, desert areas or maybe the military bases, because I'm so frikin' bored of small closed areas (Venice, Unearth) or weird laboratories (Valkirye, Biohazard).
5 - This mode can count KILLS no scores. Kills could be listed on statistics (RIBBON) or kills can be exchanged (1,000 kills = 10,000gp/Zombie suit or 100,000 kills = permanent G3 or SIG550 or M249 (New suggested weapons).
6 - Medical kits, 2x Kills (Single use), Quick reload/Quick weapon swap items could be new items and for ZP or GP, or make a Zombie pack.
What do you think?
Maps are great except the biohazard.I dont think that big maps would be wise.For kill counting i would say not at all.It would be like farming and mostly people would raise up kdr on Zm same if it would be on MM/HM/HMX
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