OMG! They patched teh stutterstepz?
Comments
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Let's see, the made it more realistic for the stutterstep.
-Stutterstep
-New way of reloading
-Different way of reloading and switching with AK
-3rd person view, head aims on the guns
-And some other things
what do you mean by "head aims on the guns"? -
what do you mean by "head aims on the guns"?
Characters now look like they are aiming down the gun sights rather than straight forward, as if they were hipfiring the entire time.
Personally I think the necks are tilted rather awkwardly, but meh. -
I also noticed that now when you kill someone and they fall down, it looks like they'r slipping on a banana peel lol. Feels empowering though. Also, it seems to me like they stopped doing the ridiculous bodyflip animation when you headshot? I like the new physics actually; it makes CF seem a lot more advanced.
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Also, it seems to me like they stopped doing the ridiculous bodyflip animation when you headshot? I like the new physics actually; it makes CF seem a lot more advanced.
The female characters still do the old animations. Don't know about the stance. -
dude yes, I can't even have fun in a knife game withought the steps. And I also used them for hitting corners quick to stop campers, but now I have to do a complete turn just to check. By the time I turn around I'm already dead, thanks guys, jelly that you can't do it, so you patch it.
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Ah, I forgot to mention another thing, yes when people fall down it looks a bit weird.
Better than the backflip animation for headshots, heh. I think the new animations make Crossfire that more advanced. I'm looking forward to a variety of death animations. -
[MOD]Talonblaze wrote: »Characters now look like they are aiming down the gun sights rather than straight forward, as if they were hipfiring the entire time.
Personally I think the necks are tilted rather awkwardly, but meh.
characters shouldnt run while looking down sight
it looks so stupid when they run with their head like that
they should look down sights when they are standing still ... -
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