Hero vs Commando

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Comments

  • Probably the hero, if it was a large map with enough space to run.

    The commando would probably win in a tight map.
  • hero: by the time commando gets close, most likely hell look like bloody swiss cheese
  • You guys don't seem to notice the dumbness of this question. I am not insulting anybody, but i think he should have added more info, like what map, obviously as stated by GoPancakes, in a tight map the commando will win and in a huge map the commando might win if he has enough space. After that, it is just a matter of opinion as stated by [MOD]Talonblaze, the grenades have the stun ability, but keep one thing in mind, the commando is not a mutant, if grenades could do that, then that would be really fun in a real TD or S&D game. So there is no real way to tell which one would win and it would depend by what rules we are abiding, if we are playing mutation mode, then the hero will be able to push back the commando with each bullet that hit, that would mean the commando would be gone, but if we were playing regular TD the commando will close in and go for an easy kill, it is all a matter of prospective really. Now let me ask a question, Who would win, commando or hero, if we are playing Eagle Eye S&D rules and they both start on either sides?
  • You guys don't seem to notice the dumbness of this question. I am not insulting anybody, but i think he should have added more info, like what map, obviously as stated by GoPancakes, in a tight map the commando will win and in a huge map the commando might win if he has enough space. After that, it is just a matter of opinion as stated by [MOD]Talonblaze, the grenades have the stun ability, but keep one thing in mind, the commando is not a mutant, if grenades could do that, then that would be really fun in a real TD or S&D game. So there is no real way to tell which one would win and it would depend by what rules we are abiding, if we are playing mutation mode, then the hero will be able to push back the commando with each bullet that hit, that would mean the commando would be gone, but if we were playing regular TD the commando will close in and go for an easy kill, it is all a matter of prospective really. Now let me ask a question, Who would win, commando or hero, if we are playing Eagle Eye S&D rules and they both start on either sides?

    if commando plants a bomb and sneaks behind heros back while hes defusing then commando should win.
    if hero is smart then he wouldnt try defuse before he checks all corners and campsites near c4.
    idk who really could win, thats why i made this, so u can post ur opinion.
  • Hero would win because he has got a weapon unlike the commando only has a knife.
  • abel95 wrote: »
    Hero would win because he has got a weapon unlike the commando only has a knife.

    yea but it all depends, guns wont be very effective against 7000 hp and a person that can move MUCH faster than you. also you never take the grenade ammo and the reload time for the grenade launcher. Weapons aren't everything. I have seen people have a 10-5 kill/death game with only a combat axe. Keep in mind that every time you shoot a commando he does not get pushed back every bullet because he just keeps on coming straight at you. Kukris are much faster than that heavy gun the hero has. I would rather be a commando and go agains a hero than be a hero and go against a commando.
  • Commando has massive HP, but Hero has massive ammo, and both have the same speed.
    Any hero with a decent brain would win.

    This ^

    Nuff said.
  • How will the commando NOT get close with the hero, light knives vs heavy gun, you choose which will win in a race. Plus you got 7000hp AND YOU DONT GET PUSHED BACK AFTER EVERY SHOT. God people, anyone took that into consideration? :)


    still slowed down.theres something called resistence
  • still slowed down.theres something called resistence

    Wow, i never heard of that O.o Well when i go knifing i just get 2 headshots and am shot down. I never feel any resistance?