Black Market
Hello,
Dear friends, I'm coming to play and unfortunately spent all my GP trying to get a Thompson and I could not because of this I will buy ZP and try to get some good weapon.
Because of this I am in doubt, the best weapon at the time of the Black Market? and how many crates for those who have had to pick?
Thank you for your attention!
Dear friends, I'm coming to play and unfortunately spent all my GP trying to get a Thompson and I could not because of this I will buy ZP and try to get some good weapon.
Because of this I am in doubt, the best weapon at the time of the Black Market? and how many crates for those who have had to pick?
Thank you for your attention!
Comments
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AlfredoJames wrote: »Hello,
Dear friends, I'm coming to play and unfortunately spent all my GP trying to get a Thompson and I could not because of this I will buy ZP and try to get some good weapon.
Because of this I am in doubt, the best weapon at the time of the Black Market? and how many crates for those who have had to pick?
Thank you for your attention!
I would either go for M4 Patriot crates or M14 crates. Since you probably need a good primary. After you get the Thompson, get a Deagle Camo as your secondary
Never spun for M14
Patriot was 100+ at least, I forgot the real number -
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I would go for the Patriot. I got it in one crate, but the chances of winning are completely random, so don't be disappointed if you lose. It took me at least 400 crates of the EBR to win it.
Also look at this: http://forum.z8games.com/showthread.php?t=39663 -
I would go for the Patriot. I got it in one crate, but the chances of winning are completely random, so don't be disappointed if you lose. It took me at least 400 crates of the EBR to win it.
Also look at this: http://forum.z8games.com/showthread.php?t=39663
My response to that post:Or it could be impossible for certain people to win that gun at all. Think about it, if you as a programmer assign each player in the game an array, whose size equals the number of BM guns. And each cell contains either 1 or 0, 1 meaning it is possible for you to win that gun, and 0 meaning it is impossible for you to win that gun. Some guns may not be winnable by some players. This is just a theory and I have no way to prove it. But you also have no way to disprove it, and I think it is rather plausible, looking at it from a programmer's perspective.
and for people claiming that every weapon in the BM is "completely random":I still am dumbfounded that all of you can say what method the devs use with such certainty. How can you know for sure without having seen the source code? Again, I say my "possibility array" theory is just as likely to be true as your "totally random" (i.e. pseudo-random) theory.
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