Colt M16A3 LMG vs RPK?
Comments
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RancorRich wrote: »Rate of fire and damage, I have to give it to RPK. The colt is nice, but glitchy.
The colt fires faster than the RPK.GodsGunman wrote: »RPK
~~5 meters~~
Hand/Arm: 30, 32.
Foot/Leg: 22, 21.
Back/Chest: 37, 38.
Headshot: 100.
~~15 meters~~
Hand/Arm: 31, 30.
Foot/Leg: 20, 21.
Back/Chest: 37, 37.
Headshot: 100.
~~30 meters~~
Hand/Arm: 30, 29.
Foot/Leg: 21, 20.
Back/Chest: 34, 36.
Headshot: 100.
~~100 meters Headshot~~
Headshot: 100.
Reload Time: 3.360 Seconds
Fire Rate: 9.080 Rounds Per Second (RPS)
Bullets: 80/80
Total Bullets: 160
Full to Empty Mag: 8.7 Seconds
DPS: 266.347GodsGunman wrote: »Colt M16A3 LMG
~~5 meters~~
Hand/Arm: 27, 27, 28.
Foot/Leg: 19, 20.
Back/Chest: 33, 33.
Headshot: 100.
~~15 meters~~
Hand/Arm: 28, 26.
Foot/Leg: 18, 19.
Back/Chest: 32, 32.
Headshot: 100.
~~30 meters~~
Hand/Arm: 27, 27.
Foot/Leg: 18, 18.
Back/Chest: 30, 31.
Headshot: 100.
~~100 meters Headshot~~
Headshot: 87.
~~60 meters Headshot~~
Headshot: 99.
~~57 meters Headshot~~
Headshot: 98.
~~56 meters Headshot~~
Headshot: 100, 96.
~~55 meters Headshot~~
Headshot: 100, 96.
~~53 meters Headshot~~
Headshot: 99.
~~50 meters Headshot~~
Headshot: 99.
~~44 meters Headshot~~
Headshot: 100, 99.
~~43 meters Headshot~~
Headshot: 100, 100, 100, 100.
Reload Time: 3.8 Seconds
Fire Rate: 9.519 Rounds Per Second (RPS)
Bullets: 100/100
Total Bullets: 200
Full to Empty Mag: 10.4 Seconds
DPS: 239.562
For more info on weapons, take a peek at my guide:
http://forum.z8games.com/showthread.php?t=185345 -
What about the extra 40 rounds? do those make much a difference in MM/HM?
Since it is MM/HM lets assume close range spraying with a hit rate of 90%.
RPK 80/80 ammo and 37 damage to chest:
160*0.90*37=5,328. Takes 20.76 seconds to run out of ammo (includes reload time)
M16A3 Colt LMG 100/100 ammo and 33 damage to chest:
200*0.90*33=5,940 damage. Takes 24.60 seconds to run out of ammo (includes reload time)
By the looks of it, M16A3 Colt LMG would be better.
It does more damage in total and would last longer, the two biggest qualities needed for MM/HM.
This of course assuming one learns the spray pattern and can hit with 90% accuracy. -
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