Crossfire - M4 Silver vs. M4 Custom ?
Comments
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There's someone stealing the MOD's job
(you sound like a robot)
OT: The M4-Silver has the better accuaracy from the two imo.
Not once have I seen a MOD refer to my weapons guide, so don't harp on him when he does it please.For certain stats (damage, reload time, etc.), take a look at GodsGunman's weapons guide.
^This. -
Xcelled194 wrote: »Also the silver is smaller, so you can potentially see more without the scope.
On the other hand, the scope can be useful... and the silver makes campers stick out like a sore thumb. Then again, you shouldn't be camping.
You're a moron. -
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Scopes of that size completely disrupt my FoV in most games, so I tend to avoid them as much as possible unless absolutely necessary.
I'd always say regular M4 > all, but out of those two I'd have to say M4 Silver > M4 Custom, simply because of the aforementioned scope. -
Custom has almost no recoil, thus very accurate compared to silver. Patriot is also very stable, with a lower scope than custom, thus less blocking view, plus full wall bang, and fastest reload. If Patriot is full OP, then custom is a step down from it.
Silver tends to shake a bit, due to its full size suppressor compared to custom? -
Custom has almost no recoil, thus very accurate compared to silver. Patriot is also very stable, with a lower scope than custom, thus less blocking view, plus full wall bang, and fastest reload. If Patriot is full OP, then custom is a step down from it.
Silver tends to shake a bit, due to its full size suppressor compared to custom?
I doubt they programmed in suppressor physics LOL. If it is more unstable (I don't find it to be), its just the way the coded the gun. -
Xcelled194 wrote: »I doubt they programmed in suppressor physics LOL. If it is more unstable (I don't find it to be), its just the way the coded the gun.
It shakes more as does the Ak knife (or should we correctly call it "Bayonet"?) compared to non-bayonets. -
It shakes more as does the Ak knife (or should we correctly call it "Bayonet"?) compared to non-bayonets.
Yes, but the reason they shake is because the devs actually gave them a different shake value. The game does not actually calculate shake. In other words, if you lopped off the knife or suppressor, the shaking wouldn't change.
I should know, that's how i program most of my games.
Its a subtle but important difference. -
Xcelled194 wrote: »Yes, but the reason they shake is because the devs actually gave them a different shake value. The game does not actually calculate shake. In other words, if you lopped off the knife or suppressor, the shaking wouldn't change.
I should know, that's how i program most of my games.
Its a subtle but important difference.
Developer gives what you call "the shake value" based on the gun. In other words, AK Bayonet shakes more because the Dev based their programming on the fact the tip of the gun barrel has a bayonet attached to it. Same with the silver that has a longer, bigger suppressor.
That's my speculation, however it can be just randomly programmed things without regard to any gun appearance.
I rather believe they progammed them based on the appareant conditions of the guns.
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