Introducing [Mod] matches
Note: This idea arose from this thread: http://forum.z8games.com/showthread.php?t=203974, specifically, my response to a suggestion made by SamuraiMoMo.
Due to the GM event, there has been a _massive_ flood of noob players into GMs. While this is great for the game (not to mention easy exp for the pros!) the Daily Mission ruined it all with noobs being outfitted with Katanas, BD, and thinking they’re invincible. On the GR side, noob AK/m60/Tommie sprayers destroy our ears, panicking because of the overpowered Black List swarms.
I love GM, it’s my favorite mode. But SOMETHING must be done or we’ll lose the old pros…. and our hearing. Thus, I present to you… [Mod] matches!
The goal of [Mod] matches is to provide a fair-yet-fun, competitive atmosphere where you can play against strangers, but without the usual public problems of hackers and QQers, as well as match-specific plagues like AK Sprayers and Prison Knifers.
(If the idea is popular, maybe we can expand these rules to other match types…)
What is a [Mod] match?
A [Mod] match is a game that operates under a special (modified) set of rules. The matches are player-moderated and based largely on the honor system. The rules are common-sense-courtesy types of things.
You can identify Mod rooms them by the [Mod] tag in the room name, and they’ll be passworded with “mod” to keep out people who don’t know what Mod matches are.
The special rules are universal to a particular game type – GM rules apply equally to any GM game, for instance - and everyone (should) know them and they will be strictly enforced. By joining a [Mod] match, you agree to the rules.
The Rules:
ALL MATCHES:
GM:
Global Risk side:
Soldier side:
One last note: If everyone in a [Mod] match has used up their kick votes, it’s common decency for the team member with the least kills to exit and reenter the match, and thereby recharge their kick votes.
Now I've shared my idea with you. I'd like constructive criticism. Any flaming will be ignored.
All this week, I'll be hosting [Mod] rooms in Alpha channel 7, to test this whole idea. Please drop in...
If you don't see one, feel free to make one (please do) or whisper me (Xcelled194)
Xcelled194 wrote:Also, please people, spread the news of [Mod] matches. Start a few! Tell friends! We *need* to get stuff going or this idea will flop. I can post all I want to these forums, but when it comes down to it, YOU, my fellow players, are responsible for making this a reality! Please do your part!
Due to the GM event, there has been a _massive_ flood of noob players into GMs. While this is great for the game (not to mention easy exp for the pros!) the Daily Mission ruined it all with noobs being outfitted with Katanas, BD, and thinking they’re invincible. On the GR side, noob AK/m60/Tommie sprayers destroy our ears, panicking because of the overpowered Black List swarms.
I love GM, it’s my favorite mode. But SOMETHING must be done or we’ll lose the old pros…. and our hearing. Thus, I present to you… [Mod] matches!
The goal of [Mod] matches is to provide a fair-yet-fun, competitive atmosphere where you can play against strangers, but without the usual public problems of hackers and QQers, as well as match-specific plagues like AK Sprayers and Prison Knifers.
(If the idea is popular, maybe we can expand these rules to other match types…)
What is a [Mod] match?
A [Mod] match is a game that operates under a special (modified) set of rules. The matches are player-moderated and based largely on the honor system. The rules are common-sense-courtesy types of things.
You can identify Mod rooms them by the [Mod] tag in the room name, and they’ll be passworded with “mod” to keep out people who don’t know what Mod matches are.
The special rules are universal to a particular game type – GM rules apply equally to any GM game, for instance - and everyone (should) know them and they will be strictly enforced. By joining a [Mod] match, you agree to the rules.
The Rules:
ALL MATCHES:
- No hacking. Period.
- No “hackusations”. If you think someone is hacking, spamming “F11 HAK KIK HAK!” helps no one and will get you kicked. Instead, simply say “Hey [Opposite team], can you watch [player name]? I think they’re [Aimbotting/Speeding/Chamming/ect]” and leave it at that. Let the other team watch the player from the first person, and make the decision themselves. We're not all idiots, most of us can tell a hack when we see one.
- No QQing. QQing helps no one and ties up chat. It will result in an immediate kick.
- Don't nade your spawns. Is there a compelling reason why you must flash your entire team before the round even begins? Didn't think so.
- Tell people who you’re kicking and why. Be a man, grow some balls. If you’re kicking them for violating one of these rules, you should have no problem saying it in general chat. Telling others your reasoning will get you more F11s.
- You MUST kick. If someone legitly kicks a rule breaker, explains what rule was broken, and others agree, you MUST press F11. In an 8v8, almost every kick vote should be 15-1.
- Want to kick someone for some other reason? Discuss it in General Chat first. Ask that person (nicely) if they could please stop doing xyz that's annoying you.
- Don’t like a rule? Can’t handle the heat? Entire other team hacks*? ESC>Enter>Enter is your friend.
GM:
Global Risk side:
- If you’re spraying, you’d better kill something, fast. Otherwise, you’ll find yourself booted for making people's ears bleed. The spraying tolerance is inversely proportional to the loudness of the weapon. For you younglings out there it means the louder your weapon, the more likely it is that you’ll be kicked. AKs suck. Get an M4A1-Adv.
- You really did fail that b-hop. You were in smoke. You breathe like Darth Vader. Did I cover everything? Oh yes, extended camping is for noobs, and excessive amounts may get you kicked, depending on who’s in your room.
Soldier side:
- To be decided
- Don't be an ***hole. No blocking. This includes protecting soldiers AND trapping other mutants.
- Who can join a [Mod] match? Anyone, as long as they abide by the stated rules. Rank does not matter.
- Who can create a [Mod] match? Anyone. Just follow the rules, put [Mod] in the room title, and create the appropriate password. For the most part, the creators will be higher level Pros who are tired of dealing with the crap in open public rooms. But anyone can make one.
- Where can I find matches? A [Mod] match may be created anywhere, although some channels are "preferred" and will most likely have the most [Mod] matches. These vary by region: US: Alpha 7. UK: ??? West US: ???
One last note: If everyone in a [Mod] match has used up their kick votes, it’s common decency for the team member with the least kills to exit and reenter the match, and thereby recharge their kick votes.
Now I've shared my idea with you. I'd like constructive criticism. Any flaming will be ignored.
All this week, I'll be hosting [Mod] rooms in Alpha channel 7, to test this whole idea. Please drop in...
If you don't see one, feel free to make one (please do) or whisper me (Xcelled194)
Comments
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So we've had 4 others come into the room so far, played a few GMs. Course, we really need a large number of people, but the initial reactions seemed to be positive.
Edit: Stopped hosting now. Will start again tomorrow sometime after 3:00 pm EDT. Anyone else who wants to host, go ahead! -
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aznturtle_03 wrote: »you guys cant do it at 8am EDT?
Id love to join and it all sounds fair
I can't, but try hosting a room - you might get others. In the meantime, lets bumpbumpbump this thread so more people will read about it! (More people to play with
) -
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thisgameowns wrote: »Ofc we do. Some people are already getting lazy on Spring Break :O
Starts Wednesday for me xD. But think of all the modes... hmx hm mm snd tdm ffa gm em zm... and add the weapons in there too. Sniper snds for example. If we have rules for all those, ouchhhh. -
Xcelled194 wrote: »Starts Wednesday for me xD. But think of all the modes... hmx hm mm snd tdm ffa gm em zm... and add the weapons in there too. Sniper snds for example. If we have rules for all those, ouchhhh.
Rules for MM/HM/HMX would basically be weapon/loadout restrictions? O.o -
thisgameowns wrote: »Rules for MM/HM/HMX would basically be weapon/loadout restrictions? O.o
No idea. I just use a silver ak and then harass other mutants. But what about blocking?I never really like GM, but I like this idea. Maybe i'll start liking it. :D
This vvvvvvvvvvvvvvvvvthisgameowns wrote: »Yep. Everyone wants the noob sprayers out. Sometimes even annoys me when I'm on BL T_T -
Faze_Ghost wrote: »see you there!
Am off cf for the night. I'll host again tomorrow.thisgameowns wrote: »AAh. Blocking, finally remembered. WOuld be a good idea to address it as well
Silly pros, blocking is for noobs, though I do it occasionally just to hear the ragespam... -
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