Why no sound?
What I want to know is why these sounds are not used in game
Find them at - C:\Program Files (x86)\Z8Games\CrossFire\rez\Snd2\EnvSounds
Some of them sound interesting and would be a great addition to the map. Dunno if its just me but I've not once heard anything like those in game?
Find them at - C:\Program Files (x86)\Z8Games\CrossFire\rez\Snd2\EnvSounds
Some of them sound interesting and would be a great addition to the map. Dunno if its just me but I've not once heard anything like those in game?
Comments
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IMO;too much noise, can't pinpoint with these sounds around :x
no it's not only u, maybe they wud be a good addition if they decrease the volumeGh0st_Slay3r wrote: »Some of them sound interesting and would be a great addition to the map. Dunno if its just me but I've not once heard anything like those in game? -
@Ghost
Haha, no doubt. I wouldn't have even thought that unless you mentioned it. Reminds me that I still need to finish that game... -_-
Also I like that clan name, don't think I've seen that clan ingame before though.
Its a new clan
Was only made last week so no one really knows about us yet :P Just a clan for chilling and playing some GM
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I've just saw your PM and sadly, none versions use those sound as far as I'm concerned. However, I would like those as well. Especially the Ghost Mode related sounds: machines, thunder, rain and stuff.
It would make GM more interesting imo. Ghost are invisible but they can still be hear. Hiding next to a machine or pipes making sound could be a great camouflage.
I know it would make PP harder but that would just make an extra challenge and would be more fair for ppl using knives. -
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I've just saw your PM and sadly, none versions use those sound as far as I'm concerned. However, I would like those as well. Especially the Ghost Mode related sounds: machines, thunder, rain and stuff.
It would make GM more interesting imo. Ghost are invisible but they can still be hear. Hiding next to a machine or pipes making sound could be a great camouflage.
I know it would make PP harder but that would just make an extra challenge and would be more fair for ppl using knives.
lol weird how they took the time to get those sounds just not to use them xD
@hi They have been there for a long time tso I doubt they will ever be used too
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Gh0st_Slay3r wrote: »What I want to know is why these sounds are not used in game
Find them at - C:\Program Files (x86)\Z8Games\CrossFire\rez\Snd2\EnvSounds
Some of them sound interesting and would be a great addition to the map. Dunno if its just me but I've not once heard anything like those in game?
lol, i've notice also, though that would be pretty hard for PPers in maps like Haken. lol -
Gh0st_Slay3r wrote: »lol weird how they took the time to get those sounds just not to use them xD
@hi They have been there for a long time tso I doubt they will ever be used too
The never expected the bhop...........
So when it came the thought that is more than enough to help them so using those extra sounds to give GR a harder time would be pointless since BL will be OP?
But that wouldn't explain the stuff for snd and other modes... -
Ya the sounds are nice, I liked the A-Site and B-Site sounds for GM as well.I've just saw your PM and sadly, none versions use those sound as far as I'm concerned. However, I would like those as well. Especially the Ghost Mode related sounds: machines, thunder, rain and stuff.
It would make GM more interesting imo. Ghost are invisible but they can still be hear. Hiding next to a machine or pipes making sound could be a great camouflage.
I know it would make PP harder but that would just make an extra challenge and would be more fair for ppl using knives. -
the hawk cry is for the zp item pet hawk, it will be like 2500 zp for 7 days, it retrieves you cool weapons you want across the map, even if the c4 is dropped somewhere, it will get that also.
How do you know this? I'm pretty sure Simrock would have made a video about this if it was in another version... -
ill look later...but probably put there to confuse people that snoop (as they have done with images before now) or they put stuff in a while before a patch that will use it is released - common example was the kill marks from ZM, they were in the folder about a year ago...
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GotTissues wrote: »dvda-They'll be used in the next patch. They're adding Hawk launcher with Mexican radio duct taped to it.
How do you know?
yay I always wanted one of those :rolleyes: lol...NattNatt wrote:ill look later...but probably put there to confuse people that snoop (as they have done with images before now) or they put stuff in a while before a patch that will use it is released - common example was the kill marks from ZM, they were in the folder about a year ago...
Yeah there some files I saw along time ago that would suggest an ingame report system but it never happened hehe :P -
the hawk cry is for the zp item pet hawk, it will be like 2500 zp for 7 days, it retrieves you cool weapons you want across the map, even if the c4 is dropped somewhere, it will get that also.GotTissues wrote: »dvda-They'll be used in the next patch. They're adding Hawk launcher with Mexican radio duct taped to it.
How do you know?
This is why we can't have nice things. -
This is why we can't have nice things.
In my unit in the army we can't have nice things because someone broke a printer by beating it up with a hockey stick and jamming it inside.
I kid you not. The WO was like "this is why we can't have nice things" lol
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