Upload speed, and you KD ratio?
Comments
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for god sakes upload means you're uploading something to lets say youtube, has nothing to do for games..
Not technically true, but I get what you mean.
speedtest doesn't test the time it takes when it says upload speed, it actually tests the amount you can upload per second. Since fps games send low amounts of data, what is normally considered upload speed doesn't matter, because you won't be uploading much. -
UDP is the type of port MMOFPS games use. If the upload speed is too slow UDP will drop pockets of information and results in lags in game.
http://en.wikipedia.org/wiki/Packet_loss[/irl]
http://en.wikipedia.org/wiki/User_Datagram_Protocol
http://gafferongames.com/networking-for-game-programmers/udp-vs-tcp/
http://www.gamedev.net/topic/607747-udp-in-a-fps/
There is network gaming card called Killer2100 by Visiontek. It prioritizes the game upload data over other applications, reduces pocket loss, etc. -
UDP is the type of port MMOFPS games use. If the upload speed is too slow UDP will drop pockets of information and results in lags in game.
http://en.wikipedia.org/wiki/Packet_loss[/irl]
http://en.wikipedia.org/wiki/User_Datagram_Protocol
http://gafferongames.com/networking-for-game-programmers/udp-vs-tcp/
http://www.gamedev.net/topic/607747-udp-in-a-fps/
There is network gaming card called Killer2100 by Visiontek. It prioritizes the game upload data over other applications, reduces pocket loss, etc.
Dude I've known that video games use UDP for a long time, it has no relevance here. UDP has to be used (for speed), otherwise what we're shown as status would be higher than what it is right now. FPS games, especially Cross Fire, send very small amounts of data. If Cross Fire sent a lot of data, a high upload speed would benefit the player. However it doesn't, so upload speed doesn't matter. -
I will test this out.
This is what I get at work:
GodsGunman wrote: »Dude I've known that video games use UDP for a long time, it has no relevance here. UDP has to be used (for speed), otherwise what we're shown as status would be higher than what it is right now. FPS games, especially Cross Fire, send very small amounts of data. If Cross Fire sent a lot of data, a high upload speed would benefit the player. However it doesn't, so upload speed doesn't matter.
ya but your DL speed gives you an advantage.... why wouldnt upload? the faster it sends your packets the better.
but again i will play at work sometime and see if I notice a change.
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