Proper Big Maps

I have an idea of having a city. Snipers should be able to go up stairs to rooftops,but not be able to go into rooms,or else the gane would be too big. Have cover on the ground from stalls,bins,etc.... Have an option of going into sewers. Make it 20 vs 20,but broken down into teams of 5,with a leader for each team. This would be brilliant in clan wars. Maybe have it for a mode where you have to rescue prisoners.
Another map for this type of mode would be a desert,where BL are defending they're base/prison. The GR spawn in different teams. 3 teams outside,taking cover behind shacks or behind sand dunes. The other team respawns in the lowest floor,for parking or something. They have to try clear the building and find the prisoners before time runs out while the group outside are trying to break in. The GR would have advantage in this,so i think having ****y traps in some places,so BL can track them in some way.
Talk about your likes/dislikes and anything else ye think could be added.

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