I thought that was the point?
Comments
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I'm not sure if I understand what you're trying to say, but I'll give a response:
I don't know about the sniper scope 'not showing,' but if you want to kill someone while you're in midair, you have to crouch and then shoot (while crouching, of course). -
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DeadLikeMe wrote: »*sigh*
Given the registry on this game it is an unintended outcome of you ping vs their ping vs airtime vs z and y axis.
Mathematically this simply means snipers are at a disadvantage to anything but a still shot to a still target over any other map.
when i jump it still shows the sniper has full accuracy, when i shoot it is like im shooting when i jump in normal mode, but other people manage to snipe in mid air... wtf.
EDIT. fine. i will go ingame and take some SS and show you. -
when i jump it still shows the sniper has full accuracy, when i shoot it is like im shooting when i jump in normal mode, but other people manage to snipe in mid air... wtf.
EDIT. fine. i will go ingame and take some SS and show you.
I know what you are saying, but from a programming perspective it is all basically a mathematical formula as to what shots hit and what shots don't. Inevitably the more variables you enter the less likely you are to reach the (x) variable in which the shot registers to your on screen accuracy.... and given how shotty that registry indicator is in this game orbital station puts you at the most disadvantage of any map when there is movement involved. -
see it, look
<img>
shows 100% accuracy and when i shoot it goes off in another direction
EDIT: also notice the AZN tryhard jump shotting ppl in the top right corner.
Read my post:If you want to kill someone while you're in midair, you have to crouch and then shoot (while crouching, of course).
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