Client errors.
So after patching the pushed through walls glitch to a client error, more and more people are getting errors in game, causing them to lose their score. Why cant the glitch-preventing errors such as crate glitch and pushed through walls cause you to die instead?
The errors for shoot through walls, instant reload, speedhack, one hit kill, and other hacks can still kick you out of the room though. Why do we have to lose our score whenever we touch a corner, or get pushed through a wall on sewers, prison, ship etc?
The errors for shoot through walls, instant reload, speedhack, one hit kill, and other hacks can still kick you out of the room though. Why do we have to lose our score whenever we touch a corner, or get pushed through a wall on sewers, prison, ship etc?
Comments
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+1GammaForum wrote: »So after patching the pushed through walls glitch to a client error, more and more people are getting errors in game, causing them to lose their score. Why cant the glitch-preventing errors such as crate glitch and pushed through walls cause you to die instead?
The errors for shoot through walls, instant reload, speedhack, one hit kill, and other hacks can still kick you out of the room though. Why do we have to lose our score whenever we touch a corner, or get pushed through a wall on sewers, prison, ship etc?
i totally agree with you they need to remove the glitch client error and make them die instead. -
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TF_AnAvgbob wrote: »They can't figure out what is causing this problem because they cant recreate it themselves, that's why its still here..
Well they can youtube search "Crossfire Glitch" and find plenty of tutorials on these glitches. As far as I can tell, it is the glitch where you are pushed through a wall. It seems like any part of your character touching outside the boundaries of the map, cause a client error. This wouldn't be such a problem, if it wasn't so incredibly easy to be pushed through a wall, or to touch a corner wrong and go inside it.
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