Ingame Officers from the community for ingame H.ack control
Comments
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Two mods besides me have posted in this thread.Phillybear wrote: »Just wondering, if any mod could have told us this, why is it that the first time a mod even mentions that "it has been discussed" appears only in the 7th mod post in this thread? Or why is it that it appears as last of your arguments, right before you "lost interest"?
9 wasn't around when this was discussed last time, and I can't speak for Hi.
I enjoy discussing, and "we know" or "we've talked about it" is never a good argument, and has little effect on the people of.. less experience, on this forum, so I didn't feel like bringing it up.
Do you have a specific schedule according to which you'd prefer I present my arguments? -
Two mods besides me have posted in this thread.
9 wasn't around when this was discussed last time, and I can't speak for Hi.
I enjoy discussing, and "we know" or "we've talked about it" is never a good argument, and has little effect on the people of.. less experience, on this forum, so I didn't feel like bringing it up.
Do you have a specific schedule according to which you'd prefer I present my arguments?
Maybe some mod could join different thread on similar discussion together? Sometimes same problem discussed again and again. But many times MoD just never discuss it. Maybe too lazy to read? -
I'm not sure what you're trying to say, sorry.Maybe some mod could join different thread on similar discussion together? Sometimes same problem discussed again and again. But many times MoD just never discuss it. Maybe too lazy to read? -
Ghost , all you've done is type walls of text and make some seriously strange arguments , this SHOULD not be implemented because it will absolutely get abused and would be unfair to players who have mastered this game and might seem like hackers , besides , thats like giving someone who works under you the right to fire you anytime he wants if he suspects you're stealing , even better if he doesnt like you
Note: i know the example kinda doesnt make sense -
Ghost , all you've done is type walls of text and make some seriously strange arguments , this SHOULD not be implemented because it will absolutely get abused and would be unfair to players who have mastered this game and might seem like hackers , besides , thats like giving someone who works under you the right to fire you anytime he wants if he suspects you're stealing , even better if he doesnt like you
Note: i know the example kinda doesnt make sense
My walls of text in this thread?
And which one of my idea could be easily abused?
A list here:
* Spawn/Ready confirmation button, with chatting to avoid inactive kick and a rule to start the round if someone is ready in a given time.
* Can join a passworded room without input password when invited or the host is in your friend list in game.
* Accumulate whatever name points for a correct and in time hacker reports, and lose 3x - 5x points when the reports is absolutely biased. And review the report by a priority based on reporter's points. Weight the vote by voter's points (in some way).
* and increase complexity to create a new account
And which one can be abused very much? -
"It has been discussed and rejected" is a good argument, even the only argument you need. It just loses its power if you just throw it in at the end, it feels more like a cheap way of getting out of a discussion when used like that. So, yes, I would prefer if you started with your best arguments, especially if that argument comes down to "GM said no".and "we know" or "we've talked about it" is never a good argument, and has little effect on the people of.. less experience, on this forum, so I didn't feel like bringing it up.
Do you have a specific schedule according to which you'd prefer I present my arguments?Ghost , all you've done is type walls of text and make some seriously strange arguments , this SHOULD not be implemented because it will absolutely get abused and would be unfair to players who have mastered this game and might seem like hackers , besides , thats like giving someone who works under you the right to fire you anytime he wants if he suspects you're stealing , even better if he doesnt like you
Note: i know the example kinda doesnt make sense
Ignore ghost and stick to the point where we got before his input: only priority reports for obvious hackers, no ingame powers, no other privileges. -
The more the better.Phillybear wrote: »"It has been discussed and rejected" is a good argument, even the only argument you need. It just loses its power if you just throw it in at the end, it feels more like a cheap way of getting out of a discussion when used like that. So, yes, I would prefer if you started with your best arguments, especially if that argument comes down to "GM said no".
Ignore ghost and stick to the point where we got before his input: only priority reports for obvious hackers, no ingame powers, no other privileges.
I don't really get intellectual satisfaction on this forum, so I aim to discuss as much as possible and hopefully top it off in quantity instead of quality.
But alas, lets stop it then.
This has been discussed under similar circumstances within the staff, and concluded that the company does not want yet another line of reports coming in through the side.
Everything in one place makes it a much more efficient machinery - a lot more efficient than raising the valid-report-percentage with a few points would.
This will not happen in the foreseeable future for above reasons but will be entertained once more if the need rises and employment rate and technology allows for it without sacrificing efficiency for normal reports.
The prioritized ticket is account issues.
If you want your cheater to be banned faster - keep your account safe, as most tickets are about lost accounts/other account issues, not hackers.
The report system is not nearly as inefficient as you people seem to think.
Just backed up by nonsense which still has to be dealt with, third queue or not.
This discussion has been closed.
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