Footsteps, needing help.
I use turtlebeach x11's. My volumes medium/low and I can hear footsteps within like a 5-6 foot radius. Is there any way that I can somehow go into my properties and make the footsteps sound louder, without turning up my volume on my headset, that won't count as a cheat for xfire hack security check thing?
Comments
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If your Sound software comes with a equalizer you can change the the levels on it.
Footsteps range is usually in the 2000-8000 range for metal and water sounds and 100-1000 for stone and wood sounds. Kinda hard to get a good sound setting for it.
You mean where you right click on the speakers button, and you adujust it? -
JOONisKorean wrote: »You mean where you right click on the speakers button, and you adujust it?
Maybe, depends on the software. Different software have different ways to access it.
That is assuming it comes with it.
Here is a example of what it might look like.
These are my ghost mode settings for hearing breath at the moment, but they work well for hearing stone footsteps (the most common surface in CF right now). -
Maybe, depends on the software. Different software have different ways to access it.
That is assuming it comes with it.
Here is a example of what it might look like.
These are my ghost mode settings for hearing breath at the moment, but they work well for hearing stone footsteps (the most common surface in CF right now).
Are the gun firing sounds around you loud as well? And the gun your shooting, is that loud as well? -
JOONisKorean wrote: »Are the gun firing sounds around you loud as well? And the gun your shooting, is that loud as well?
Lowering the 4k-16k will lowering the high end of the gun sounds so they are less annoying and a bit quieter. But that effects other sounds as well like hearing a bomb being planted and metal footsteps. -
Lowering the 4k-16k will lowering the high end of the gun sounds so they are less annoying and a bit quieter. But that effects other sounds as well like hearing a bomb being planted and metal footsteps.
Wait, I'm just new to this Audio Manager, it never came to mind with me. Which one, is the best effect, for hearing footsteps and bomb defuse? I'm just completely new at this. -
Lowering the 4k-16k will lowering the high end of the gun sounds so they are less annoying and a bit quieter. But that effects other sounds as well like hearing a bomb being planted and metal footsteps.
That's why you so good at GM,lol,just saying -
JOONisKorean wrote: »Wait, I'm just new to this Audio Manager, it never came to mind with me. Which one, is the best effect, for hearing footsteps and bomb defuse? I'm just completely new at this.
For mostly focusing on foot steps?
Would be a good bases to start from for footsteps.
But this setting will make gun spraying really annoying.
These settings are great for all around hearing and won't make guns annoying.
Different sound software behave differently and I don't have experience outside Realtek so these settings may not work well with all equalizers. -
JOONisKorean wrote: »VATAV, the 4k/16k are the most effective ones for hearing footsteps, correct?
For high pitch footsteps yes.
But most footsteps in CF are stone so the 200-2000 range should work great for those.
Edit: Found a free download of Realtek HD Audio manager in case you don't have a Equalizer.
If your computer is older then 8 years tho it might not have support for it.
http://www.soft82.com/download/windows/realtek-high-definition-audio-codecs/ -
JOONisKorean wrote: »200-2000 range? What do you mean by those numbers, and "range"?
Sound is measured in wavelengths called Hertz.
The number is how many waves pass a second. The lower the number the more bass and deeper the sound sounds. 200-2000 means 200-2000 hertz.
Range just means all the slider options you have between 200 and 2000, round if you need to. -
Sound is measured in wavelengths called Hertz.
The number is how many waves pass a second. The lower the number the more bass and deeper the sound sounds. 200-2000 means 200-2000 hertz.
Range just means all the slider options you have between 200 and 2000, round if you need to.
Alright, but I just raised the 4k/16k/2k all the way to the max, and it seems to sound fine. So thank you very much sir. I owe you in the future. -
I was thinking about raising the Cross Fire game volume all the way up and then adjusting the computer and headset volume so everything in the game itself is at its highest volume without your ears bleeding at the same time. Maybe try it out and see if that works?
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vMiamiRain wrote: »I was thinking about raising the Cross Fire game volume all the way up and then adjusting the computer and headset volume so everything in the game itself is at its highest volume without your ears bleeding at the same time. Maybe try it out and see if that works?
It doesn't. I've tried it in the past, crossfire sounds too blurry, meaning not too clear. But it might depends on what you have on your computer. -
vMiamiRain wrote: »I was thinking about raising the Cross Fire game volume all the way up and then adjusting the computer and headset volume so everything in the game itself is at its highest volume without your ears bleeding at the same time. Maybe try it out and see if that works?
I already have my In game volume maxed, I adjust sound settings between games when needed from my control panel.
I have my in game maxed well having computers main sound at 50%-60% average. -
I already have my In game volume maxed, I adjust sound settings between games when needed from my control panel.
I have my in game maxed well having computers main sound at 50%-60% average.
Ok... Then I guess you can learn the walkways in the maps like I did? I'm using cruddy 10$ logictech headset and I can pretty much tell who's goin' where. I'm a little off when it comes to exactly where they are but that just takes some practice. -
vMiamiRain wrote: »Ok... Then I guess you can learn the walkways in the maps like I did? I'm using cruddy 10$ logictech headset and I can pretty much tell who's goin' where. I'm a little off when it comes to exactly where they are but that just takes some practice.
A good map for practice is Complex GM.
It has wood, 2 different stones, metal, and water as footstep sounds. With some knowledge of the lay out it can be very easy to tell where ghost are coming from by footsteps alone if they don't B hop. -
sGosNitcheZ wrote: »If you've ever used this sound device;

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Can you suggest some settings such as sample rate, bit depth, equalizer function, etc?
Thanks :cool:
Can you get a picture of the 4th tab Down on the left side?
Your current picture is showing me the speaker strength and surround sound settings. -
sGosNitcheZ wrote: »
(all bars are at 50% high right now)
Increase the 170 bar to about 75% high.
Increase the 310, 600, and 1K bars to 100% high.
Increase the 3K bar to 75% off.
Lower the 12K to 25% high.
Lower the 14K and 16K to 0% high.
Test it and tell me if it sounds to much like thunder or sounds fine. -
(all bars are at 50% high right now)
Increase the 170 bar to about 75% high.
Increase the 310, 600, and 1K bars to 100% high.
Increase the 3K bar to 75% off.
Lower the 12K to 25% high.
Lower the 14K and 16K to 0% high.
Test it and tell me if it sounds to much like thunder or sounds fine.
1 thing though, when theyre at the middle it's at 0, below goes into negative integers. -
sGosNitcheZ wrote: »1 thing though, when theyre at the middle it's at 0, below goes into negative integers.
Making some of the bars negative is intentional.
Equalizers work by giving more and giving less power to a sound wavelength.
More power makes the wave length stronger and louder, less power makes it weaker and quieter.
Not all Equalizers use the same +/- numbers for the settings.
Some use +6/-6, some use +12/-12. The bigger numbers make a bigger difference.
So I don't know right now how strong your equalizer is. -
(all bars are at 50% high right now)
Increase the 170 bar to about 75% high.
Increase the 310, 600, and 1K bars to 100% high.
Increase the 3K bar to 75% off.
Lower the 12K to 25% high.
Lower the 14K and 16K to 0% high.
Test it and tell me if it sounds to much like thunder or sounds fine.
Sounds like thunder
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Reset them all to 50%sGosNitcheZ wrote: »Sounds like thunder
might want to get a ruler or tape measure for this.
Raise the 170 to 60% high.
Raise the 310 to 70% high.
Raise the 600 to 70% high.
Raise the 1K to 80% high.
Raise the 3K to 70 High.
Lower the 12K to 40% high.
Lower the 14K to 20% high.
Lower the 16K to 0% high.
Test it and tell me if it still thundery, Fire alarm high, or about right. -
Ok, I wouldn't mind VATAV becoming a mod.
Quite helpful.
I'd turn it down if offered.
Would require me to leave my current clan and spend hours a day cleaning up the forums and answering lots of questions. Don't have time to do that time type of thing everyday.
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