[Hackers] suggestions/complaints/criticisms
I think I'm going to make a thread somewhat like this:
http://forum.z8games.com/showthread.php?t=132696
But not complete propaganda.
I'll be using it mainly to copy paste from when someone complains about a hacker, about the specified topic (I'll include every topic that I or others can think of, which is the point of this thread, to get topics).
Example topics to post about:
"Why don't they ip ban?" (they do)
"Why doesn't support do anything? I sent a report and the hacker still plays"
"Z8Games sells hacks to make a profit!" (obviously false)
"Why don't they make some players in-game MODs to patrol rooms and ban hackers quickly?
Things of that nature.
Don't just post "Hackers suck" or unhelpful comments like that, they should be considered as spam.
http://forum.z8games.com/showthread.php?t=132696
But not complete propaganda.
I'll be using it mainly to copy paste from when someone complains about a hacker, about the specified topic (I'll include every topic that I or others can think of, which is the point of this thread, to get topics).
Example topics to post about:
"Why don't they ip ban?" (they do)
"Why doesn't support do anything? I sent a report and the hacker still plays"
"Z8Games sells hacks to make a profit!" (obviously false)
"Why don't they make some players in-game MODs to patrol rooms and ban hackers quickly?
Things of that nature.
Don't just post "Hackers suck" or unhelpful comments like that, they should be considered as spam.
Comments
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GodsGunman wrote: »I think I'm going to make a thread somewhat like this:
http://forum.z8games.com/showthread.php?t=132696
But not complete propaganda.
I'll be using it mainly to copy paste from when someone complains about a hacker, about the specified topic (I'll include every topic that I or others can think of, which is the point of this thread, to get topics).
Example topics to post about:
"Why don't they ip ban?" (they do)
"Why doesn't support do anything? I sent a report and the hacker still plays"
"Z8Games sells hacks to make a profit!" (obviously false)
"Why don't they make some players in-game MODs to patrol rooms and ban hackers quickly?
Things of that nature.
Don't just post "Hackers suck" or unhelpful comments like that, they should be considered as spam.
Hackers are jealous of normal players .
http://www.youtube.com/watch?v=EEndyo6Oth0&hd=1
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GodsGunman wrote: »...
^
mmmm ok let me try again.
a lot of latin randies (like me) have been confronting this room crasher, and all of them have come to the answer of a big "?".
Bad tongues have told that this room crasher called MONOJOJOY is SirPano, yes indeed, the same noob that shares no recoil AK files at YT and thought he was a mod of this forum also known from being a mod from a fail "south american CF Group" called LEG or some random thing like that.
derp.
It makes sense, crashing a room and accusing me from using hack in a pub room knowing im from forum, sir pano is mad. -
For the sake of making suggestions on how to solve the hacking problem, we need to know all the factors in the problem. I'll list the ones I know.
First the 4 main assets we have to fight off hackers.
X-Trap.
Hack report staff.
In game kick vote.
IP banning.
Why they failing?
Dozens of hack makers focused on making hacks. X-trap can't keep up with them.
Thousands of hack reports a day being sent but only a dozen or so people to got through them. Hack report staff overwhelmed with reports.
Majority of players either not caring or actively defending hackers for their own reasons. Kick vote is abused as a tool for winning and revenge more then its intended use of keeping the game clean and fair.
IP bans are in effect but are very easy to get around. So many programs to do it that it might as well not even be there.
Reasons why hackers hack.
1. Wants to win.
2. Wants to have fun.
3. Wants revenge.
4. Thinks everyone else is.
1. This one is obvious. If one can't win or do well under there own skill then they are more likely to resort to other options in the name of winning, especially if winning gives rewards in some way.
Reasons to be unable to win: Inferior computer and hardware, High Ping, lack of experience, very low FPS, bad in-game equipment, and lack of knowledge on how to play.
2. This one is also obvious. Big reason why anyone plays a game is to have fun. When one isn't having fun, one tends to seek out ways of having fun.
Reasons of not having fun: Constantly losing, constantly winning with no challenge, dieing a lot, and computer having trouble just playing the game.
3. This one is easy to understand. Some resort to hacking because its the only way to get back at someone or a group of people. What ever reason they want to make someone or someones pay.
Reasons wanting revenge: Constantly Losing, constantly dieing, insulted a lot, kicked a lot, getting hacked against a lot, and jealous of other peoples stuff.
4. Another easy to understand one. If one sees lots of people hacking with out consequences one is more likely to hack. Lack of certain punishment and lack of people trying to stop it makes hacking look more appealing. So they hack because they see everyone else is already and don't want to be the only ones not hacking, or just want to event he odds. -
well since there is so many hackers you can just shut down server untill you solve that problem ... atm it is pointless to play T&D Egypt, unless you are trying your skills against wallers and ain bots.
At S&D mode peoples kick hackers wery fast .... but at T&D no1 even try to kick that hackers. -
i enjoy the hackers, its fun to kill them. much bigger challenge than the regular cf noobs.
Then you go on ahead and be an idiot...if getting spammed from your spawn with bullets through every solid object from across the field if your ideal of a challenge go join the military...they'll ship you off to get shot at through walls. -
Then you go on ahead and be an idiot...if getting spammed from your spawn with bullets through every solid object from across the field if your ideal of a challenge go join the military...they'll ship you off to get shot at through walls.Try with a room crasher rofl.radiCal_pT wrote: »Idiot alert.
Got to agree with Doop here.
Other then shoot through wall hacks and maybe Aimbots, most hacks are easy to counter.
I get hack accused all the time from Perm invisible ghost with speed hacks losing to me. 90% or so of the player base right now are just complete fail at this game, even with hacks they are rarely a challenge. Unless its a shoot through walls or aimbot, I can beat most hackers most of the time. -
Got to agree with Doop here.
Other then shoot through wall hacks and maybe Aimbots, most hacks are easy to counter.
I get hack accused all the time from Perm invisible ghost with speed hacks losing to me. 90% or so of the player base right now are just complete fail at this game, even with hacks they are rarely a challenge. Unless its a shoot through walls or aimbot, I can beat most hackers most of the time.
Yeah i mean we all have the chance to frag a room crasher after he uses his special power in the room.
there are OTHERS?Got to agree with Doop here.
Other then shoot through wall hacks and maybe Aimbots, most hacks are easy to counter.
http://www.youtube.com/watch?v=a1Y73sPHKxw -
Yeah i mean we all have the chance to frag a room crasher after he uses his special power in the room.
there are OTHERS?
http://www.youtube.com/watch?v=a1Y73sPHKxw
Shoot through walls.
See through walls.
Aim assist or Aimbot.
Speeding.
Perm invisible.
1 Hit kill.
Instant defuse.
Weapon hack/ Weapon acts like a different weapon.
No reload.
No recoil.
Long knife.
Teleporting.
Super Jumping.
Flying.
These are just the ones from the top of my head. Some are rarer then others but I've seen them all in the past 2 months. -
sticky request

I dont see any reason for this to be stickied to be honest... I know it was obviously gods intention to get this sticked but i really dont understand why it would... The hack faq thread was stickied cuz it had lots of good information in its OP... this is just a thread to talk about hacks? Im not completely understanding it to be honest. -
Hack report staff overwhelmed with reports.
I think there can be an improvement on this issue. Mainly the hackers are not a majority, even they can almost ruin any open room, it is just because they create such a bad experience that can last long. If you pay a little attention to it, you can find you met almost the same group of hacker names in one night.
The point is, reviewer can not review any replay, that will keep them busy. They should have a database to count the reported frequency, different reports on same person should be grouped and they just review one (if confirmed), then all the other reports about the same person would not be reviewed (even the hacker has played without the dirty code in some game) and all the later reports on the same person will be approved.
I doubt that current replay has not record enough information. I have posted a suggestion of this before. The replay should record more information: game room id and start time, join time, all the player's leaving, voting, chatting (if need a method to record same message just once with the count). In this way, report can be generated easier and can be scanned by simple program. And all the similar reports can be stacked (say, many people reported a same hacker in one 13 round game, but reporter might join at different time. Once they have the time stamp when the hacker starts and ends, a program can find the shortest replays to cover all the reported period, and reviewer just watch merged time slot). You know, if you don't need to watch the whole replay and can pinpoint the problematic part easily, things will go much faster. And if you have a system that can automatic summarize the content to review, and filter out the duplicated case, the efficiency will be improved.
However, I must point that the review and ban system is naturally slow, you already have a bad experience given by hacker for several days before they can be removed.Majority of players either not caring or actively defending hackers for their own reasons. Kick vote is abused as a tool for winning and revenge more then its intended use of keeping the game clean and fair.
This is truth, but another truth is that there is no punishment if they don't do the correct thing. And there is no motivation to do the correct thing.
If for every proper activity against hacker is rewarded by some kind of points, and accumulate the points to get a tag or some other benefit (more kick vote chance and more weight), many will vote against hacker. If a wrong decision is penalized with more points removed than each proper behavior, players will be careful about make decisions. If someone just keep abusing the right, he will soon get a negative points and his decision will be weighted very low. That makes these kind of person will not be a factor in game. For example, a player with 100 points find a hacker and start a vote, others player have 0 points don't care, and someone with negative points want to keep the hacker, you know the result in current system, but in a weighted vote system, suppose a vote is weight by 1.01^points, then a vote will be confirmed. And because the decision can be reported and reviewed and the 1000 points guy can be penalized for 10 points if he abused it, he would only abuse 10 times to become a normal player, and he need to do another 100 proper activity to regain this reputation. The system is self protected.IP bans are in effect but are very easy to get around. So many programs to do it that it might as well not even be there.
If they use proxy, that will be slow.
The main problem is because of the ip pool used by ISP, which means after some time, you might be assigned to an ip that being banned.
Also in some game bar, players share computers. Previous gamer might cause the ip being banned. But I think in this case, just ban it, and soon the bar owner will be forced to prevent player to hacking inside the bar. Otherwise, he lost customers.Reasons why hackers hack.
1. Wants to win.
2. Wants to have fun.
3. Wants revenge.
4. Thinks everyone else is.
You missed one of very important fact: because hackers know that they will not get any harm when doing so, and the victims totally have no power to fight back.
If the game is not free, and each download will be activate with a license number. Or the game is free, but to get a permanent license ID to activate an account is very time consuming, number of hackers might be decreased.
If we have some way to fight back, e.g., just add a respawn confirm button (or a ready button in a round based game), so that we can keep idle and let the hacker wait without any kill. They will soon feel bored. This is a very easy way, but some concerns that game can not start. Let's make it simple, the game can start if a certain criteria fulfilled, like if difference between two side are not above 50% (2 against 3 is ok), then game starts when someone thinks he is so pro that can fight against hacking code. -
Shoot through walls. Killable
See through walls. Killable
Aim assist or Aimbot. Killable
Speeding. Killable
Perm invisible. Killable
1 Hit kill. Killable
Instant defuse. Not Killable affects SnD/GM Matches
Weapon hack/ Weapon acts like a different weapon. Killable
No reload. Killable
No recoil. Killable
Long knife. Killable
Teleporting. Killable
Super Jumping. Killable
Flying. Killable
These are just the ones from the top of my head. Some are rarer then others but I've seen them all in the past 2 months.
Frags aren't a problem, matches are.
they can be crashed or ruined by the C4 ones.
so its kind of ridiculous saying they can be dealt with if they just ruin the match or crash it
and they are even hard to report (in crashing case).
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i enjoy the hackers, its fun to kill them. much bigger challenge than the regular cf noobs.
It should be noted that most good players experience an dramatic increase in their K/D during lows in the hacking trend. This is offset by an increased in number of times they get kicked due to people thinking they hack.
IE no matter what we say and/or do in the publics eye it will always be a lose lose situation for us. No matter how hard we work on a daily basis with the tools we have in front of us to remove as many hackers as possible, stop hacks from coming in the game, work with the devs etc. -
GodsGunman wrote: »Got a suggestion to add how to report a hacker properly, just writing it here so I don't forget.
Should include things like:
file format
name etc
getting the IGN correct
etc
Getting the IGN correct seems easy, but can you type ABC____________ABC correctly from a screenshot? -
I think a big part of it is that some players that are new to the game or whatever are oblivious of hack kicks at all whatsoever. My noob friends will come over to my house sometimes and I'll let them play on my account and when a hacker joins the other team and starts shooting them through walls they'll be all like "wtf?!?! I'm getting shot through walls!!!" Then when somebody puts the hacker up for a vote they don't even realize it. I have to yell at them "Hit f11, noooob!" and they're all like "Derp, oh ok"
Maybe some kind of vote kick tutorial in game would help? Sort of like basic training but new accounts are forced to go through it. I dunno exactly what you'd do, but somehow if we could make the noobs vote I think a lot more hackers would actually get kicked.
I get this scenario alot: my team gets hacked against, everyone on my team is QQing in the chat, someone puts the hacker in question up to a vote kick, I spam f11,f11,f11,f11 in the chat, then lo and behold only me and 3 or 4 other people 'agree' in and 8 on 8 room. Not even the people getting hacked against are voting just because they're too dumb too.
We need to somehow educate people how to vote kick because, let's face it, 99% of the human population are basically illiterate and borderline mentally handicapped. -
Getting the IGN correct seems easy, but can you type ABC____________ABC correctly from a screenshot?
That is why you do a search for players on the clan site when there is a name like one of those. But if that name you said was on a screenshot I would have to say that there are 6 of these - _ simply because there are 6 letters (ABCx2) and the max letters for a name is 12... So you search that in the clan site and if it comes up as an exact match then you now you have it right - if not remove 1 _ at a time until you get an exact match. Its not all that difficult. -
' wrote:dvda[;2759482']I think a big part of it is that some players that are new to the game or whatever are oblivious of hack kicks at all whatsoever. My noob friends will come over to my house sometimes and I'll let them play on my account and when a hacker joins the other team and starts shooting them through walls they'll be all like "wtf?!?! I'm getting shot through walls!!!" Then when somebody puts the hacker up for a vote they don't even realize it. I have to yell at them "Hit f11, noooob!" and they're all like "Derp, oh ok"
Maybe some kind of vote kick tutorial in game would help? Sort of like basic training but new accounts are forced to go through it. I dunno exactly what you'd do, but somehow if we could make the noobs vote I think a lot more hackers would actually get kicked.
I get this scenario alot: my team gets hacked against, everyone on my team is QQing in the chat, someone puts the hacker in question up to a vote kick, I spam f11,f11,f11,f11 in the chat, then lo and behold only me and 3 or 4 other people 'agree' in and 8 on 8 room. Not even the people getting hacked against are voting just because they're too dumb too.
We need to somehow educate people how to vote kick because, let's face it, 99% of the human population are basically illiterate and borderline mentally handicapped.
That explains why I keep seeing hackers get 4/12 denials even tho nearly all the enemy team are requesting his kick. -
Got to agree with Doop here.
Other then shoot through wall hacks and maybe Aimbots, most hacks are easy to counter.
I get hack accused all the time from Perm invisible ghost with speed hacks losing to me. 90% or so of the player base right now are just complete fail at this game, even with hacks they are rarely a challenge. Unless its a shoot through walls or aimbot, I can beat most hackers most of the time.
Agreed.
I played like 6 games today of Bio and got accused of hacking by hrmm like 4-6 speeding ghosts with fast knife or totally invisible ones.
They are challenging sometimes but usually easy enough to beat, but they are usually the ones crying loudest.
And what I find funny is the fact that there team will often QQ about me, QQ about others hacking, that really are not (later in the game) but prior to this and for many rounds they all have been watching their speeder and they didn't kick. -
Agreed.
I played like 6 games today of Bio and got accused of hacking by hrmm like 4-6 speeding ghosts with fast knife or totally invisible ones.
They are challenging sometimes but usually easy enough to beat, but they are usually the ones crying loudest.
And what I find funny is the fact that there team will often QQ about me, QQ about others hacking, that really are not (later in the game) but prior to this and for many rounds they all have been watching their speeder and they didn't kick.
Yeah, I notice to that the most aggressive hack accusers are usually hacking themselves. -
Gh0st_Slay3r wrote: »That is why you do a search for players on the clan site when there is a name like one of those. But if that name you said was on a screenshot I would have to say that there are 6 of these - _ simply because there are 6 letters (ABCx2) and the max letters for a name is 12... So you search that in the clan site and if it comes up as an exact match then you now you have it right - if not remove 1 _ at a time until you get an exact match. Its not all that difficult.
So let's say:
There are player like A__A, A___A, A___A, A____A, A_____A, A______A.
When we report we first get a screen shot, then we check possibility we found that many. So we have to go back in game type it, get a screen shot, and compare the length in pixels. That is too slow.
Hopefully, we can get the player name in replay in his fpv. -
Try with a room crasher rofl.
room crashers are just annoying. especially when you are trying to play in a small channel such as echo 8 and there are only 3-4 rooms that aren't locked to the public. even more annoying is having people follow you room to room calling vote kicks.Then you go on ahead and be an idiot...if getting spammed from your spawn with bullets through every solid object from across the field if your ideal of a challenge go join the military...they'll ship you off to get shot at through walls.
a real challenge is realizing your K/D is not a measure of skill. sure there might not be a whole lot i can do, but if i can get 1 or 2 fast kills off before the guy spamming through walls with the m60 kills me then i did a good job. if someone is just using an aimbot, no recoil/spread, or plain wallhack i tend to destroy them.
back when i was real big into RtCW, I would always 1v1 a friend. He would use an aimbot, it was some of the best practice i could get. If my accuracy dipped below 60% with below a 33% hs accuracy I would just get demolished.[GM]Saidin wrote: »It should be noted that most good players experience an dramatic increase in their K/D during lows in the hacking trend. This is offset by an increased in number of times they get kicked due to people thinking they hack.
I find the vote kicks hilarious my self, some of the people I play with tend to disagree with anger... lots and lots of anger.
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