Taurus Raging Bull
in Suggestions
Massive handgun , its like an anaconda on steroids , Works like the deagle , except it has about 5 more per shot , a 5 shooter that should cost about 41k , Master Seargant one Rank , Same weight as Anaconda , Rof as fast as deagle and ammo count 5 / 30
Comments
-
Been suggested a few times before, it''d have to be a one-hot kill otherwise it'd be highly inaccurate.
Its very accurate , Only inaccurate pistols are the m9 and The Ps225 or whatever
Besides , it would make a beast replacement of the anaconda , i love the way the anaconda looks but its fail for anything except ghost mode -
BadLuitenant wrote: »Its very accurate , Only inaccurate pistols are the m9 and The Ps225 or whatever
Besides , it would make a beast replacement of the anaconda , i love the way the anaconda looks but its fail for anything except ghost mode
I meant inaccurate as in incorrect weapon stats, bad choice of words by me. -
BadLuitenant wrote: »Actually
Crossfire isnt accurate , the desert eagle is one shot kill Irl , But its not in cf, so dont expect any miracles and remember the winchester
Mhm, true. I suppose it's just balancing though, there's no way we could expect guns to be anything like they are irl and maintain a moderately fair and fun level of gaming. -
Mhm, true. I suppose it's just balancing though, there's no way we could expect guns to be anything like they are irl and maintain a moderately fair and fun level of gaming.
exactly , the ak , m4 and scar light would be one shot kill , we would be screwed -
Looks fun.
Suggested stats.
Ammo: 5/25.
RPS: 1.0.
Damage: 5 meters, 100 chest, 80 legs, 60 arms. 30 meters, 75 chest, 60 legs, 45 arms.
Headshots up to 75 meters away.
Accuracy: Crouched and still as accurate as a sniper, running as accurate as a Winchester.
Reload: 3.0 seconds
Weight: about as heavy as a Katana.
The Low rate of fire and ammo should balance out the high damage and accuracy.
Deagle for comparison does 61 damage in 5 meters to chest and fires at 4.7 rounds per second. -
This is the posting regarding the stats , Thanks To Vatav ^^^^^Looks fun.
Suggested stats.
Ammo: 5/25.
RPS: 1.0.
Damage: 5 meters, 100 chest, 80 legs, 60 arms. 30 meters, 75 chest, 60 legs, 45 arms.
Headshots up to 75 meters away.
Accuracy: Crouched and still as accurate as a sniper, running as accurate as a Winchester.
Reload: 3.0 seconds
Weight: about as heavy as a Katana.
The Low rate of fire and ammo should balance out the high damage and accuracy.
Deagle for comparison does 61 damage in 5 meters to chest and fires at 4.7 rounds per second.
Thanks everyone for The support -
Here's something to balance it out, either pullback the hammer everytime you take a shot or make the reload slow by making it reload manually like the python off Black Ops or do both.
I think i would go with the pullback feature , would be handy in SnD and GM -
While were at it lets add the S&W 500 firing .50 cal bullets...
the Raging bull isnt that far off from OP with its .454 Caskull ammo...
but in all honestly I would like to see this in-game. I will say that it would need a slower fire rate than the deagle due to the fact its a revolver and not a self-loading pistol like the Deagle is.
it would have more range and prob. more damage since we are talking about a revolver here with more gunpowder. the Deagle's .50 Action Express rounds have very little gunpowder in them when compaired to a normal bullet. .50 AE is pretty much a cut down .50 round, same bullet, less gunpowder.
looking forward to seeing this in-game, i've used it in a few other games and it works pretty well =P
Categories
- All Categories
- Z8Games
- Off-Topic - Go To Game OT Forums
- 1 Z8 Forum Discussion & Suggestions
- 16 Z8Games Announcements
- Rules & Conduct
- 5.2K CrossFire
- 959 CrossFire Announcements
- 950 Previous Announcements
- 2 Previous Patch Notes
- 1.4K Community
- 122 Modes
- 602 Suggestions
- 85 Clan Discussion and Recruitment
- 274 CF Competitive Forum
- 19 CFCL
- 26 Looking for a Team?
- 705 CrossFire Support
- 52 Suggestion
- 116 Bugs
- 29 CrossFire Guides
- 166 Technical Issues
- 47 CrossFire Off Topic