GM gun repair removed
Comments
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Really? Pretty straight forward. Remove the damage you get on GR when playing ghost mode. That way Bl doesn't make more money, nor GL. All based off of skill.
so what ur saying is, when playing gm, gr dont get weapon damage so that the amount of gp earned is equal to both sides, or are you saying that they need to decrease the amount of gp earned by bl because they dont get to repair their weapons, so the gp amount earned is equal -
Seriously, it gives them a huge advantage. Needless to say it doesn't even make sense. Knifed
guns would still work, and if your atleast going to do that, make knives need to be repaired too then. See all the QQer's come.
in GM playing as ghost, one wont earn a lot of money because the GP rate is low for knifers; even for ghost mode. instead, they should just remove the GP required for a gun to be repaired after battle. -
TheEvilTwin wrote: »so what ur saying is, when playing gm, gr dont get weapon damage so that the amount of gp earned is equal to both sides, or are you saying that they need to decrease the amount of gp earned by bl because they dont get to repair their weapons, so the gp amount earned is equal
The first one. No repair for GM.Aproclis53 wrote: »in GM playing as ghost, one wont earn a lot of money because the GP rate is low for knifers; even for ghost mode. instead, they should just remove the GP required for a gun to be repaired after battle.
BS, 70 gp is enough for me when I'm BL. If your calling that low, you have yet to learn what low is. -
Seriously, it gives them a huge advantage. Needless to say it doesn't even make sense. Knifed
guns would still work, and if your atleast going to do that, make knives need to be repaired too then. See all the QQer's come.
You could have mentioned you were talking about GM. -
BadLuitenant wrote: »Obviously you didnt catch my drift
you are the ignorant one , you get different amounts of gp depending on your skill level
But you always have to repair. I don't think your catching my drift, because I seem to have to point out the obvious for you to understand. -
Ok Lets make something clearBut you always have to repair. I don't think your catching my drift, because I seem to have to point out the obvious for you to understand.
you Get gp for the number of kills and damage done as well as bullets spent
So if you are gr , you get more gp for wasting more bullets but you have to pay most of that amount to repair your firearm unless you are doing HM/MM
As for blacklist you just get Money for your kills
Now what the hell is your problem -
BadLuitenant wrote: »Ok Lets make something clear
you Get gp for the number of kills and damage done as well as bullets spent
So if you are gr , you get more gp for wasting more bullets but you have to pay most of that amount to repair your firearm unless you are doing HM/MM
As for blacklist you just get Money for your kills
Now what the hell is your problem
My problem is that BL gets more money. Gr doesn't.
Even if you do get money for wasting bullets, I'm not going to do that, like wtf? -
I don't notice a big difference between the GP profit between BL and GR in GM.
I get around 20-30 GP as BL in a quick 5 round game average and around 120 as GR with 90 in repairs. Very close amounts. Also a pro tip, the damage rate which a gun breaks is dependent on its total price. More expensive the gun the more damage it takes in a game and the more profit you get. -
Not True , you can waste 12 minutes of your deagle and only have to pay 30 gp while if you do the same with a rifle You could pay up to 600 gp to repair itI don't notice a big difference between the GP profit between BL and GR in GM.
I get around 20-30 GP as BL in a quick 5 round game average and around 120 as GR with 90 in repairs. Very close amounts. Also a pro tip, the damage rate which a gun breaks is dependent on its total price. More expensive the gun the more damage it takes in a game and the more profit you get.
It depends on the type of weapon used -
I don't notice a big difference between the GP profit between BL and GR in GM.
I get around 20-30 GP as BL in a quick 5 round game average and around 120 as GR with 90 in repairs. Very close amounts. Also a pro tip, the damage rate which a gun breaks is dependent on its total price. More expensive the gun the more damage it takes in a game and the more profit you get.
Cool, didn't know that. Maybe I just make a lot more money as BL? I thought that was normal. -
BadLuitenant wrote: »Not True , you can waste 12 minutes of your deagle and only have to pay 30 gp while if you do the same with a rifle You could pay up to 600 gp to repair it
It depends on the type of weapon used
I think that affects it too. Deagle bullets would be less expensive than a AWM right? -
I think that affects it too. Deagle bullets would be less expensive than a AWM right?
The amount of bullets you fire doesn't matter. All the matters is if you used the Bags weapons in a round.
You can fire only 1 bullet a round or spray all its mags, the gun will still take around the same amount of damage. Damage and GP seems to be timed base well EXP seems to be kill based. -
BS, 70 gp is enough for me when I'm BL. If your calling that low, you have yet to learn what low is.
when i mean 'low' i do not mean the standard GP rate for knifing; obviously 70 GP after a knifing game is about the average. what i mean by low is that comparing to other games, the GP rate difference is low. please try to use some thinking. -
Knifes don't need to be repaired. Everyone already hates playing BL as is. Try finding a pub where people won't fill GR before getting moved/kicked.Seriously, it gives them a huge advantage. Needless to say it doesn't even make sense. Knifed
guns would still work, and if your atleast going to do that, make knives need to be repaired too then. See all the QQer's come.
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