Hard mode?
I noticed that there's only "Easy" which is more like -1 difficulty and "normal" which is... normal.
So will there be a hard mode for ZM? Something a little harder? Maybe 40 rounds, same rewards but if you made it to the end, Crystal Crates would actually be attainable seeing as you'd have another 10 rounds worth of enemies. Course the round end bonuses would have to be adjusted.
So will there be a hard mode for ZM? Something a little harder? Maybe 40 rounds, same rewards but if you made it to the end, Crystal Crates would actually be attainable seeing as you'd have another 10 rounds worth of enemies. Course the round end bonuses would have to be adjusted.
Comments
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Normal is not hard at all, at least not on Unearth, the one one the lab that's pretty hard because there's not alot of room to run or places to jump up and down from. Not to mention the boss... with all those snipers it's almost impossible with out revive tokens
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Normal is not hard at all, at least not on Unearth, the one one the lab that's pretty hard because there's not alot of room to run or places to jump up and down from. Not to mention the boss... with all those snipers it's almost impossible with out revive tokens
Have one person completely dedicated to killing snipers. One person making sure he doesn't get mobbed. The rest attack the monsters/Boss. -
the one thing that matters most in ZM unearth or bio is how well that group of individuals can work together...less team work means using more revives...but if you have really good teamwork you can do it without revives or a hacker...the group a a whole only makes it hard on themselves by running around and not working together
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