OUr dream guns
I remember a lot of people including me suggestd many guns before and look, We are getting them one by one i hope so. I guess the devs are making new modern guns now to keep this game alive.
The Jackhammer is basically the AA12 right here, its semi automatic and it holds 12 rounds just like the AA12 with round drum. BUts its zp and its limited time so good luck with that.
Second, Hey the Acr Bushmaster who would have thought that cf has this, too bad its zp temp.
Those people who have been suggesting guns, i think we will get them after all, it is only the matter of time.
The Jackhammer is basically the AA12 right here, its semi automatic and it holds 12 rounds just like the AA12 with round drum. BUts its zp and its limited time so good luck with that.
Second, Hey the Acr Bushmaster who would have thought that cf has this, too bad its zp temp.
Those people who have been suggesting guns, i think we will get them after all, it is only the matter of time.
Comments
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Halloween Shovel why the hell did they pick the noobiest melee weapon seriously.
Gatlin Gun , I'm not a MG user at all so no comment.
And a shotgun? , Honestly this years halloween is a disgrace , i hope the Christmas gun's aren't the same , better have deagle and xmas -
[MOD]Talonblaze wrote: »ACR is a beast, its no surprise its ZP. Haven't gotten to try the Jackhammer though so no idea how good that is. Thing is freaking huge though.
ACR is beautiful
JackHammer is a Halloween Spas-12 (Very High recoil , same dmg as spas12 too)
Kriss , I'm so getting that
Shovel is noobie.
Been waiting for this patch for 1 month , and i don't want to even send a single ZP of my 389,000 Balance which i saved for Halloween patch , what a waste. -
i dont get the zp temp weapons....no one wants temp weapons. especially since acr is pretty much a scarlight (but scar-light is gp) C'mon guys....we dont want to waste our money on some temporary gun that should be a gp gun. the best part is, it doesnt even have an ammo boost.
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[MOD]Talonblaze wrote: »ACR is a beast, its no surprise its ZP. Haven't gotten to try the Jackhammer though so no idea how good that is. Thing is freaking huge though.
If ACR is so beast, then why does the scar-light have a tighter spray, less recoil, and more power. And the jackhammer does 5 damge past 20m. basically a stakeout reskin that shoots faster. yay. -
If ACR is so beast, then why does the scar-light have a tighter spray, less recoil, and more power. And the jackhammer does 5 damge past 20m. basically a stakeout reskin that shoots faster. yay.
The ACR is a beast gun, it's one that requires skill and ability to use and master.
The SL is a noob AR, taking zero skill/ability and takes no time to master.
The Jackhammer is a shotty after all, it's not spost to be able to 1hit kill at a distance, it's meant for close/mid range, and I don't see it as a re-skinned stakeout, it is unique in its own way.
Honestly people most of the guns on CF, are buy to own. Unlike a lot of other FPS games in which you rent the guns, so be happy and stop griping about the patch. -
i dont get the zp temp weapons....no one wants temp weapons. especially since acr is pretty much a scarlight (but scar-light is gp) C'mon guys....we dont want to waste our money on some temporary gun that should be a gp gun. the best part is, it doesnt even have an ammo boost.
Exactly!!!
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