Ruger MINI-14 bug
ok when u shoot with the Ruger MINI-14 and you reload and once the reload is done and then you switch weapons from ur Ruger MINI-14 to hand gun and back to your Ruger MINI-14 the reload didnt go threw and u cant shoot either after reload
watch the ammo vs the anim of the reload when anim is done u cant shoot tell the numbers change to 30/80 the numbers has a delay vs the anim of the reload
watch the ammo vs the anim of the reload when anim is done u cant shoot tell the numbers change to 30/80 the numbers has a delay vs the anim of the reload
Comments
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It's true, the reload and the animation are off, and even after the ammo count progresses, switching weapons will change it back.Chappmasters wrote: »ok when u shoot with the Ruger MINI-14 and you reload and once the reload is done and then you switch weapons from ur Ruger MINI-14 to hand gun and back to your Ruger MINI-14 the reload didnt go threw and u cant shoot either after reload
watch the ammo vs the anim of the reload when anim is done u cant shoot tell the numbers change to 30/80 the numbers has a delay vs the anim of the reload
PS: Thanks for fixing the AK-Knife, that always bugged me
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i thought it was just me...
but yes there is a delay after the animation is finished on the ruger. After the reload animation is finished, you have to wait like 1 to 2 seconds before you can start shooting again...
i hope they will fix this.. it really throws my timing off -
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I honestly do not think this is true. If the developers wanted the reload to be longer, they would have simply made the reload animation longer instead of making it inconsistent with the numbers changing. If the developers did this on purpose, that is just odd.They did it to slow the reload speed. That's how they balance the guns. Derp -
It's true, the reload and the animation are off, and even after the ammo count progresses, switching weapons will change it back.
PS: Thanks for fixing the AK-Knife, that always bugged me
Reminds me of a bug with Dragunov's reload animation, once reloaded, it takes 3 seconds for ammo to go from 0 to 5
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