One Kill Mission Every Day
As most of you know, the hacking situation is fairly bad, and thanks to a certain... Southern country, most go unkicked. In the missions, usually any game that isn't HM or MM is for x number of wins. If a hacker joins the other team, bye-bye all that time you just spent.
So I suggest a kill mission every day. That way, if the games are so hack-filled that you cannot win, you just get a bunch of kills before they enter.
Also, hackers are more likely to be kicked in a Kill Mission room, because they are actually hurting instead of helping others. People have kicked them for taking all the kills.
So I suggest a kill mission every day. That way, if the games are so hack-filled that you cannot win, you just get a bunch of kills before they enter.
Also, hackers are more likely to be kicked in a Kill Mission room, because they are actually hurting instead of helping others. People have kicked them for taking all the kills.
Comments
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That's a good suggestion. What I recommended way back when was a "list" of missions. So there would be a couple missions for each mode [for example, TDM would be Kills and Wins] based on the mode.
TDM - Kills and Wins
S&D - Kills and Wins
EM - Kills and Wins
HM / MM - Games
GM - Kills and Wins
Escape Mode - Escapes and Wins -
This. I've broken it down in the quote. You get one of each in each mode.That's a good suggestion. What I recommended way back when was a "list" of missions. So there would be a couple missions for each mode [for example, TDM would be Kills and Wins] based on the mode.
TDM - Kills and Wins
-Kill mission
-Win Mission
-Game mission
S&D - Kills and Wins
EM - Kills and Wins
HM / MM - Games
GM - Kills and Wins
Escape Mode - Escapes and Wins
What about selecting a list when you click the mission button? That way, people aren't forced into a mode they don't want to play *coughhmcough* -
As most of you know, the hacking situation is fairly bad, and thanks to a certain... Southern country, most go unkicked. In the missions, usually any game that isn't HM or MM is for x number of wins. If a hacker joins the other team, bye-bye all that time you just spent.
So I suggest a kill mission every day. That way, if the games are so hack-filled that you cannot win, you just get a bunch of kills before they enter.
Also, hackers are more likely to be kicked in a Kill Mission room, because they are actually hurting instead of helping others. People have kicked them for taking all the kills.
Yes +1 I like the idea. -
Well, I'm actually against this, because the kills if anything, would attract even more people to that mode.
Despite that, there's no concrete answer to the problem so the siituation stays the same.
I think that, if anything, they should just do away with the missions where you must win and replace them with a certain number of games instead. This way the poor players who lack the ability to play that well can get their mission done, as getting a number of kills would be very difficult for them. -
How? Kills, when hogged by the hacker, actively harm the mission progress of EVERYONE. This makes kicking a viable option, and besides, kills actually happen in a game where you lose. It's just some sort of science that Win Missions don't understand.Cold_Inside wrote: »Well, I'm actually against this, because the kills if anything, would attract even more people to that mode.
Despite that, there's no concrete answer to the problem so the siituation stays the same.
I think that, if anything, they should just do away with the missions where you must win and replace them with a certain number of games instead. This way the poor players who lack the ability to play that well can get their mission done, as getting a number of kills would be very difficult for them.
This. X-Trap is helpless against the legions of nerds with too much programming power and too few hobbies and friends.hackers gonna hack
nuff said
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