Ping Limits???
Comments
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i saw players with variable ping in the time of a game. for example, player can start game with a lower ping and ending it with 900+
imagine some players can do downloads in the time of playing... some others uses torrents... these actions can results in the lowering the speed/ping of the game
i usually have ~150-160. i remember once, i have NO REASON why, i was like ~500 ping. it was horrible. it was like my guns could not kill and i was rapidly killed all the time... after i observed that i stayed in base almost the time until end... and the next match my ping was normal -
*i guess if someone goes higher then 300 ping or something for longer then 10 seconds.. it should be auto-remove from that room
*or u could have a pre-set ping edited by the roomhost..
*when someone lags have them linked in a temporary/sub -room somehow but they can still play in the source room..
maybe that last thing is a bit far fetched but if u could develop such a program it would help.. -
@ZzxvVvxzZ
don't be so sure
once i played an entire match against a guy who has 8-900 ping. poor man succeeded to annoy me and my team, even his team... there were moments when he litterally "teleport" onto the map... now was in his base (running in the same spot of the map - at least we saw that), then immediately was on our base... he was ehough hard to kill, because we saw his body and we shoot that but in that time he was NOT there!!! then he move with warp 9 speed to the other point of the map... -
@ZzxvVvxzZ
don't be so sure
once i played an entire match against a guy who has 8-900 ping. poor man succeeded to annoy me and my team, even his team... there were moments when he litterally "teleport" onto the map... now was in his base (running in the same spot of the map - at least we saw that), then immediately was on our base... he was ehough hard to kill, because we saw his body and we shoot that but in that time he was NOT there!!! then he move with warp 9 speed to the other point of the map...
The distance of where players live matters in this issue and also a bad internet connection.
They have to make sort of a pitstop between the players that experience lags on each other.
Pitstop as in: Temporary/Sub -room.
[player]--[pitstop]--[room]--[pitstop]--[player]
you figure it out lol
Greetz.. -
Your distance matters, also your internet can matter. One of the major problems of lag is when you have people from Europe and South America playing and their ping can be around 3000 or higher. Or a player in the US using Dial up. Good suggestion though even though its been suggested hundreds of times.
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yesss we need ping rooms. I think a good ping room would be 0-150, 150-230, 230+.
Also if you spike above 1000 in the first two you should be kciked immediately. If you spike to arround 200-600 then it should let you stay in the game for a couple seconds. But if you stay like that then it should kick you. -
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