ZP shop ideas...
This is a way you could increase ZP sales...
With the way Crossfire is now, ZP is not really worth purchasing imo, because there's no guarantee it'll have been worth it. Since after a week - 3 months, everything I bought with the ZP will just be gone, so in a sense, I basically just got rid of some money, for something I won't even get to keep, when I could just buy a gun for GP and keep it for eternity without even paying 1 penny, and still kill ZP users with my skill.
Or I could spend the ZP on crates. But then there's a good chance I won't even get the weapon in the crates I purchase. Sure, I'll get GP from it almost inevitably, but I could just as easily get this GP from ZP crates from dog tags, daily missions, and simply winning battles. So in both ways you could use the ZP, it is pointless to buy it.
So basically, anyone here who uses common logic, is not going to buy ZP. Why waste money on something that you'll spend to either have it be taken away after a certain amount of time, or take a chance at getting nothing except GP, which you could easily earn other ways.
So here's some changes you could make, and have people who use common logic, be more interested in ZP:
Change 1: Make ZP shop items stay - the ones you can get for free (GP) staying, and the ones you get for paying real money (ZP) not staying, is just stupid in every way.
Change 2: Increase the likelihood that ZP crates will give you the best item in the ZP crate (such as the Minigun in the Minigun crate, etc).
Change 3: To keep people buying ZP, you could have a special mode or something that people pay ZP for a pass to play. Say, 1k ZP per game? But make the reward at the end of the battle be about 60-80% more GP and EXP than normal.
This would make ZP be much more worth purchasing.
feedback?
With the way Crossfire is now, ZP is not really worth purchasing imo, because there's no guarantee it'll have been worth it. Since after a week - 3 months, everything I bought with the ZP will just be gone, so in a sense, I basically just got rid of some money, for something I won't even get to keep, when I could just buy a gun for GP and keep it for eternity without even paying 1 penny, and still kill ZP users with my skill.
Or I could spend the ZP on crates. But then there's a good chance I won't even get the weapon in the crates I purchase. Sure, I'll get GP from it almost inevitably, but I could just as easily get this GP from ZP crates from dog tags, daily missions, and simply winning battles. So in both ways you could use the ZP, it is pointless to buy it.
So basically, anyone here who uses common logic, is not going to buy ZP. Why waste money on something that you'll spend to either have it be taken away after a certain amount of time, or take a chance at getting nothing except GP, which you could easily earn other ways.
So here's some changes you could make, and have people who use common logic, be more interested in ZP:
Change 1: Make ZP shop items stay - the ones you can get for free (GP) staying, and the ones you get for paying real money (ZP) not staying, is just stupid in every way.
Change 2: Increase the likelihood that ZP crates will give you the best item in the ZP crate (such as the Minigun in the Minigun crate, etc).
Change 3: To keep people buying ZP, you could have a special mode or something that people pay ZP for a pass to play. Say, 1k ZP per game? But make the reward at the end of the battle be about 60-80% more GP and EXP than normal.
This would make ZP be much more worth purchasing.
feedback?
Comments
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Dark_badass wrote: »This is a way you could increase ZP sales...
With the way Crossfire is now, ZP is not really worth purchasing imo, because there's no guarantee it'll have been worth it. Since after a week - 3 months, everything I bought with the ZP will just be gone, so in a sense, I basically just got rid of some money, for something I won't even get to keep, when I could just buy a gun for GP and keep it for eternity without even paying 1 penny, and still kill ZP users with my skill.
Or I could spend the ZP on crates. But then there's a good chance I won't even get the weapon in the crates I purchase. Sure, I'll get GP from it almost inevitably, but I could just as easily get this GP from ZP crates from dog tags, daily missions, and simply winning battles. So in both ways you could use the ZP, it is pointless to buy it.
So basically, anyone here who uses common logic, is not going to buy ZP. Why waste money on something that you'll spend to either have it be taken away after a certain amount of time, or take a chance at getting nothing except GP, which you could easily earn other ways.
So here's some changes you could make, and have people who use common logic, be more interested in ZP:
Change 1: Make ZP shop items stay - the ones you can get for free (GP) staying, and the ones you get for paying real money (ZP) not staying, is just stupid in every way.
Change 2: Increase the likelihood that ZP crates will give you the best item in the ZP crate (such as the Minigun in the Minigun crate, etc).
This would make ZP be much more worth purchasing.
feedback?
good point, im stupid i waste so much money on this game mainly blackmarket as i think 2k zp for 7 days isnt really a good deal and it is a bit pricey but still i won nothing must of spent like £500 already and still no perm zp item in my storage other then a gold m4 which again doesnt really count
but yeah i second this thread
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good point, im stupid i waste so much money on this game mainly blackmarket as i think 2k zp for 7 days isnt really a good deal and it is a bit pricey but still i won nothing must of spent like £500 already and still no perm zp item in my storage other then a gold m4 which again doesnt really count
but yeah i second this thread 
I sense sarcasm. -
Dark_badass wrote: »Both as perm.
Ever played an MMORPG with a cashshop?
The ZP items are, (Normally) A hell of a better, which is why they run on a timer, the price you pay for the "Better" weapons(Literally pay..) is that one must buy them over, and over, and over again.
The company depends on the better stats/useability of a certain ZP weapon for re-purchase.
Now, most ZP weapons aren't really that great, they aren't a huge step above GP weapons because,
One. The game is free to play, so GP has to play a huge part, unlike in MMORGP's where cashshop can instantly unbalance PVP and give you a massive PVE advantage, this game is nearly %100 PVP, so that would be ridiculously unfair, they sort of have to keep the ZP items a "tame, but better."
Secondly, if you made ZP items perm, the prices would be simply outrageous. If it's 16k for a 90 day M4A1-Adv...Could you imagine the price of a perm?
Thirdly, though the prices would be bigger, but the gun perm..It would actually kind of "crash" the market.
Players like me, who never really invest more than 20kZP a month, would almost never be interested in the perm ZP guns, and, though more expensive, it would drastically reduce re-purchase into a stage of lost profit.
Even a high price tag could never keep up with the amount of people who re-purchase as often as needed.
ZP guns being perm simply isn't a good idea for company nor player. -
Ever played an MMORPG with a cashshop?
The ZP items are, (Normally) A hell of a better, which is why they run on a timer, the price you pay for the "Better" weapons(Literally pay..) is that one must buy them over, and over, and over again.
The company depends on the better stats/useability of a certain ZP weapon for re-purchase.
Now, most ZP weapons aren't really that great, they aren't a huge step above GP weapons because,
One. The game is free to play, so GP has to play a huge part, unlike in MMORGP's where cashshop can instantly unbalance PVP and give you a massive PVE advantage, this game is nearly %100 PVP, so that would be ridiculously unfair, they sort of have to keep the ZP items a "tame, but better."
Secondly, if you made ZP items perm, the prices would be simply outrageous. If it's 16k for a 90 day M4A1-Adv...Could you imagine the price of a perm?
Thirdly, though the prices would be bigger, but the gun perm..It would actually kind of "crash" the market.
Players like me, who never really invest more than 20kZP a month, would almost never be interested in the perm ZP guns, and, though more expensive, it would drastically reduce re-purchase into a stage of lost profit.
Even a high price tag could never keep up with the amount of people who re-purchase as often as needed.
ZP guns being perm simply isn't a good idea for company nor player.
Which is why I gave a new ZP suggestion... *points at "change 3:"* ... And technically, the guns would bot have to be insanely priced, due to the fact that if they implemented the new ZP use I thought of, there'd still be people buying ZP because they'd want to play the exclusive mode to ZP users, and get more GP/EXP than normal. See my point? -
Dark_badass wrote: »Which is why I gave a new ZP suggestion... *points at "change 3:"* ... And technically, the guns would bot have to be insanely priced, due to the fact that if they implemented the new ZP use I thought of, there'd still be people buying ZP because they'd want to play the exclusive mode to ZP users, and get more GP/EXP than normal. See my point?
I'm not sure if that many people would go for the ZP mode.
Perhaps if it was a certain amount like, 10k ZP a month, people would.
If it was pay-per-play, basically, I think after the first sparkly joy of a new, exclusive mode, a lot of people would become bored and uninterested. -
I'm not sure if that many people would go for the ZP mode.
Perhaps if it was a certain amount like, 10k ZP a month, people would.
If it was pay-per-play, basically, I think after the first sparkly joy of a new, exclusive mode, a lot of people would become bored and uninterested.
Hmm... perhaps do it like the ZP guns are now? like, 1000 ZP for 1 day, 5000 ZP for a week, 15,000 ZP for a month, and 30,000 ZP for 3 months? And perhaps instead of a ZP mode, it could be a special server that gives you 60-80% more GP and EXP? -
Dark_badass wrote: »Hmm... perhaps do it like the ZP guns are now? like, 1000 ZP for 1 day, 5000 ZP for a week, 15,000 ZP for a month, and 30,000 ZP for 3 months? And perhaps instead of a ZP mode, it could be a special server that gives you 60-80% more GP and EXP?
Perhaps not so much extra, but it's not a bad idea at all.
When it comes to ZP guns though..Frankly..I think they just need more.
Not more remixes of the M4, or the AK, not some ungodly reskinned Famas(Seriously? The Famas..?)
But actual, real, new, to them self, guns.
We really only have two ZP guns that aren't remixes.
And both are SMG's.. -
Perhaps not so much extra, but it's not a bad idea at all.
When it comes to ZP guns though..Frankly..I think they just need more.
Not more remixes of the M4, or the AK, not some ungodly reskinned Famas(Seriously? The Famas..?)
But actual, real, new, to them self, guns.
We really only have two ZP guns that aren't remixes.
And both are SMG's..
Perhaps make a new shop that sells ZP guns that are permanent and then have the temp ones be more powerful than the perm ones? -
Ever played an MMORPG with a cashshop?
The ZP items are, (Normally) A hell of a better, which is why they run on a timer, the price you pay for the "Better" weapons(Literally pay..) is that one must buy them over, and over, and over again.
The company depends on the better stats/useability of a certain ZP weapon for re-purchase.
Now, most ZP weapons aren't really that great, they aren't a huge step above GP weapons because,
One. The game is free to play, so GP has to play a huge part, unlike in MMORGP's where cashshop can instantly unbalance PVP and give you a massive PVE advantage, this game is nearly %100 PVP, so that would be ridiculously unfair, they sort of have to keep the ZP items a "tame, but better."
Secondly, if you made ZP items perm, the prices would be simply outrageous. If it's 16k for a 90 day M4A1-Adv...Could you imagine the price of a perm?
Thirdly, though the prices would be bigger, but the gun perm..It would actually kind of "crash" the market.
Players like me, who never really invest more than 20kZP a month, would almost never be interested in the perm ZP guns, and, though more expensive, it would drastically reduce re-purchase into a stage of lost profit.
Even a high price tag could never keep up with the amount of people who re-purchase as often as needed.
ZP guns being perm simply isn't a good idea for company nor player.
I agree this!!! -
The way it is now is just like going to a casino. It all depends on luck. It's not going to change. But the last idea is fantastic (Other then it being a dollar per game), let z8 decide the price because people are going to complain about the price if it's high, and if it's low, then z8 will just simply not consider it because it doesnt make them much profit. Why? Because people will just start doing simple surveys for zp games.
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