suggestion of new gamemode.
I thought of a new mode.A Captain mode.
Its like bl and gr both has 1 captain.The captain has like 300 or more hp and he wears only a knife or axe or something else.And the team all must defend the captain.Its like teamgame.But if the captain dies,the whole team loses.Rest of the team has 100 hp.
Maybe its a good suggestion.
Maybe someone can add more to my idea.
What does everyone think?
I should make this only for clanmatches
.
I dont know if this type of mode already exists in crossfire vietnam,china or japan.
Its like bl and gr both has 1 captain.The captain has like 300 or more hp and he wears only a knife or axe or something else.And the team all must defend the captain.Its like teamgame.But if the captain dies,the whole team loses.Rest of the team has 100 hp.
Maybe its a good suggestion.
Maybe someone can add more to my idea.
What does everyone think?
I should make this only for clanmatches
I dont know if this type of mode already exists in crossfire vietnam,china or japan.
Comments
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no , this does not exist in any other version of cf that i know of , and firstly , this game mode wont be made anytime soon if they want to make it , they would have to design maps for it , a way to tell the capting (apart from a melee weapon) and creating the programming for the game mode to work . it would take ages , as for updates at the moment they are just passed on from the makers so there is no z8 having to make the programming ( apart from changing a few things to make it work and update)
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Sorry, i don't think it is a good idea.
If this mode is designed for protecting the captains, that makes all the sodiers staying in their base.
If add some task which can be finished by captains only, i will think about it again.
Side note: large developement, take ages. -
Tho your idea sounds interesting i m afraid i ll have to agree with nemon its not possible to create such a think within less than 1 year
and now its a really bad period for making new modes i think all gm's should work on the growing hacking problem/illness :O -
I thought of a new mode.A Captain mode.
Its like bl and gr both has 1 captain.The captain has like 300 or more hp and he wears only a knife or axe or something else.And the team all must defend the captain.Its like teamgame.But if the captain dies,the whole team loses.Rest of the team has 100 hp.
Maybe its a good suggestion.
Maybe someone can add more to my idea.
What does everyone think?
I should make this only for clanmatches
.
I dont know if this type of mode already exists in crossfire vietnam,china or japan.
not a good idea, because it is like killing a zombie leader from ZM
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Aproclis53 wrote: »not a good idea, because it is like killing a zombie leader from ZM

And why is this bad?If this mode is designed for protecting the captains, that makes all the sodiers staying in their base.
they won't if they add a goal like c4 or a escape to it. -
BadMonkey666 wrote: »And why is this bad?
oops! i think i didnt read all of it.... :P. i looked at this at the last minute before i had to go to school because the lunch break was over = =. i change my decision now, it seems fair enough, as long as there is no knockback
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