about Desertion And Weapon are same
Comments
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kawaiineko91 wrote: »The second part made no sense and why would you want to remove desertions?
They do lower honor but honor isn't used.
GMs already told us that if honor is ever used for anything then they would reset everyone's honor.
If they reset my desertions hells gonna break loose, i worked so hard for so many of them :[
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When I started this game 2 years ago, I strove to never get Desertions -- no matter the circumstance. However, I eventually got fed up with the game and quit for a LONG time because it was EXTREMELY irritating having to stay in the same room as a hacker. I have spent nearly a thousand dollars on this game in my time so I'd say it would be a shame for Z8 to lose a player like me.
Basically there is two choices:
1) Stay in room and give the hacker his fun by letting him kill me
or
2) Leave, and get a Desertion on my record
After returning about a week ago, I decided to just say "F*** it" and leave if there is ever a hacker in the room. The game has really crappy hack detection -- and people should not be penalized for leaving by having a permanent mark stain their record.
Suggestion: After leaving, the player gets a LOSS (not desertion) and there is a 5 minute lockout period (you cannot join another, or the same game for 5 minutes) -- no desertions / GP loss. It is seriously a bad idea to FORCE people to stay in the game with a hacker -- it's basically giving them more incentive to hack, since players will simply remain in the game and act as living targets.
If a hacker is in the room and players can leave -- they will ALL leave, and the hacker will have NOBODY to kill. For normal games, people will not likely leave because that means they get no EXP / GP and still get a loss anyways. -
When I started this game 2 years ago, I strove to never get Desertions -- no matter the circumstance. However, I eventually got fed up with the game and quit for a LONG time because it was EXTREMELY irritating having to stay in the same room as a hacker. I have spent nearly a thousand dollars on this game in my time so I'd say it would be a shame for Z8 to lose a player like me.
Basically there is two choices:
1) Stay in room and give the hacker his fun by letting him kill me
or
2) Leave, and get a Desertion on my record
After returning about a week ago, I decided to just say "F*** it" and leave if there is ever a hacker in the room. The game has really crappy hack detection -- and people should not be penalized for leaving by having a permanent mark stain their record.
Suggestion: After leaving, the player gets a LOSS (not desertion) and there is a 5 minute lockout period (you cannot join another, or the same game for 5 minutes) -- no desertions / GP loss. It is seriously a bad idea to FORCE people to stay in the game with a hacker -- it's basically giving them more incentive to hack, since players will simply remain in the game and act as living targets.
If a hacker is in the room and players can leave -- they will ALL leave, and the hacker will have NOBODY to kill. For normal games, people will not likely leave because that means they get no EXP / GP and still get a loss anyways.
are you dumb?
2 reasons I ask. Spend of 1k on this game and you think desertions matter? lol. -
kawaiineko91 wrote: »are you dumb?
2 reasons I ask. Spend of 1k on this game and you think desertions matter? lol.
I wouldn't expect a kid who still lives with their parents to understand the concept of having money to spend. If not for adults like me (who pay for games they enjoy), children like you would have no game to play.
It's always the children that cry in f2p games about spending money -- obviously because they have none. Thanks for making yourself an example though. Much appreciated son.
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