Broken Weapon reset?
Comments
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^
those people don't know what they are talking about,
I experienced that in the past and figured out that if you have a broken temp weapon, and you get a new one it will add the time, but after the time past on the 'broken' one you'll get the damage recovered on the 'new' one. Idk if that was a bug on mine but at least that's what happened. -
TheRealCoon wrote: »^
those people don't know what they are talking about,
I experienced that in the past and figured out that if you have a broken temp weapon, and you get a new one it will add the time, but after the time past on the 'broken' one you'll get the damage recovered on the 'new' one. Idk if that was a bug on mine but at least that's what happened.
Lucky bug.
Doesnt happen on anyone elses. Dont claim that no one else knows what they are talking about. -
TheRealCoon wrote: »^
those people don't know what they are talking about,
I experienced that in the past and figured out that if you have a broken temp weapon, and you get a new one it will add the time, but after the time past on the 'broken' one you'll get the damage recovered on the 'new' one. Idk if that was a bug on mine but at least that's what happened.
That's only for ZP crates, GP, it doesnt repair -
This is for GP Crates to clarify for everybody :
Whenever you have a temporary gun, back then, you would break it, and it would disappear after the time was up. You would then win another one and do it again, making easy GP from not repairing it.
Now, it's changed so that when the weapon disappears after running out, the amount of GP that is needed to repair it is saved in the server. When you win the gun again, it will just be like getting that exact gun back, with the repair still needing to happen and all.
So, at the end of the day, you cannot profit from breaking guns, unless you are planning never to use that temporary gun again properly.
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