Iron Sights? -'-

yo guys i started this thread to discuss the iron sights on each gun we should have access to them to like g36k, xm8, m4a1 custom, desert eagle-scope,and all the guns with scopes (regarding snipers). i know that crossfire is a fast paced game so theres no time for looking into sights for a kill (regarding snipers) but it would be nice if they added that for example: call of duty :modern warfare .etc where you can access the sights by right clicking on the mouse for a kill (again regarding snipers)................anyone agree?

Comments

  • Well if they already have scopes, iron rights would be pointless. But the closest thing to 'iron sights' in this game are weapons like the aUG, TAR and SG55. The reason all guns don't have this is for balancing issues. Its to be fair and ad more diverse gameplay.

    Neat suggestion, but its probably for the best that some stay the way they are.
  • Well if they already have scopes, iron rights would be pointless. But the closest thing to 'iron sights' in this game are weapons like the aUG, TAR and SG55. The reason all guns don't have this is for balancing issues. Its to be fair and ad more diverse gameplay.

    Neat suggestion, but its probably for the best that some stay the way they are.

    awww but ok
  • Well if they already have scopes, iron rights would be pointless. But the closest thing to 'iron sights' in this game are weapons like the aUG, TAR and SG55. The reason all guns don't have this is for balancing issues. Its to be fair and ad more diverse gameplay.

    Neat suggestion, but its probably for the best that some stay the way they are.

    i was alos talking about guns without scopes like m4a1 scar heavy and .etc
  • xXROBOTXx wrote: »
    i was alos talking about guns without scopes like m4a1 scar heavy and .etc

    Like I said, balancing issues. If they could just iron sight with a regular m4a1, why would anyone by a custom or such? defeats the purpose of getting the other special guns with 'scopes'.
  • Like I said, balancing issues. If they could just iron sight with a regular m4a1, why would anyone by a custom or such? defeats the purpose of getting the other special guns with 'scopes'.

    Because the dot site is better placed and more accurate; the site allows for more visibility with the "scope".

    It wouldnt defeat the purpose, because these iron sites would be hard to use; limited visibility.
  • Because the dot site is better placed and more accurate; the site allows for more visibility with the "scope".

    It wouldnt defeat the purpose, because these iron sites would be hard to use; limited visibility.

    Personally I don't know what information that is based on, I dislike the dot scopes and iron sights like in COD seem more accurate overall. And provide more visibility with nothing encompassing the whole screen like the scopes.

    But as said, it defeats the purpose of balancing factors.
  • CF is an Arcade shooter, so Iron sights kind of ruin the "control your recoil or hit nothing" rule in CF. I like the way it is. I don't want the CoD style "Aim down sights and magically get rid of all recoil" kind of gameplay.
  • "Iron Sights" would only work if they would completely removed the use of crosshairs.

    This would slow the pace of this game down considerably though.


    30uuypz.jpg



    My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops
  • Like I said, balancing issues. If they could just iron sight with a regular m4a1, why would anyone by a custom or such? defeats the purpose of getting the other special guns with 'scopes'.

    Dear Talonblaze,
    I understand completely what are you trying to state,
    but let's take an example.
    Scar-H overall is a great weapon if you have patience.
    I know you are trying the best to keep the balance,
    but when it comes to the reloading time,
    when it comes the time that I have to press the R button,
    I go and get a good cover, stand up from my chair, go to the toilet, have a p*ss
    and when I finish all the issues from the toilet,
    I sit at my chair and the reload is about to finish :D
    [/sarcasm about the reloading time that Scar-H has]
    All I'm trying to say, is that to have that reload time, at least give it a good feature that "explains" the reloading time.
    You do think it is unfair, don't you? :D


    My suggestions: Intervention, U.S. SOCOM Mk 23, Desert Eagle Crystal, PP-19 Bizon
    See also my map suggestion: TDM Map
  • DJultima wrote: »
    CF is an Arcade shooter, so Iron sights kind of ruin the "control your recoil or hit nothing" rule in CF. I like the way it is. I don't want the CoD style "Aim down sights and magically get rid of all recoil" kind of gameplay.

    Actually "you don't magically get rid of all recoil". If you have even played, it still has recoil, but it is realistic. If you ADS in reality, and you are trained, you won't have THAT big recoil first, and second CF makes GREAT mistakes. Let's take Dual Colt for example. We all know, and by that I mean all, that when you hold guns in both hands, you can have any accuracy because you can't ADS unless you don't use both and use only one. Although CF changed this law of logic, and at the discription of Dual Colts said something like that: "Two Colts for better Firepower and ACCURACY." HOW IS THAT POSSIBLE? Can anybody explain please? CF could said that it have just more firepower. Anyway, it is good as it is... :S


    My suggestions: Intervention, U.S. SOCOM Mk 23, Desert Eagle Crystal, PP-19 Bizon
    See also my map suggestion: TDM Map
  • Actually "you don't magically get rid of all recoil". If you have even played, it still has recoil, but it is realistic. If you ADS in reality, and you are trained, you won't have THAT big recoil first, and second CF makes GREAT mistakes. Let's take Dual Colt for example. We all know, and by that I mean all, that when you hold guns in both hands, you can have any accuracy because you can't ADS unless you don't use both and use only one. Although CF changed this law of logic, and at the discription of Dual Colts said something like that: "Two Colts for better Firepower and ACCURACY." HOW IS THAT POSSIBLE? Can anybody explain please? CF could said that it have just more firepower. Anyway, it is good as it is... :S


    My suggestions: Intervention, U.S. SOCOM Mk 23, Desert Eagle Crystal, PP-19 Bizon
    See also my map suggestion: TDM Map

    I have played, and I know that CoD drastically reduces the recoil on most guns. Games such as Battlefield give ADS high recoil so that people aren't firing accurate 15 shot bursts across the map, but still kept hip-firing inaccurate to deter run-gunners. Even more so, after leveling up, you can equip a perk called "Marksman Training" or something, and it slightly reduces the recoil of your weapon.

    Also, most people can't do 2 spins, scope in, and fire a Barrett M82 .50 BMG in mid-air.
  • DJultima wrote: »
    I have played, and I know that CoD drastically reduces the recoil on most guns. Games such as Battlefield give ADS high recoil so that people aren't firing accurate 15 shot bursts across the map, but still kept hip-firing inaccurate to deter run-gunners. Even more so, after leveling up, you can equip a perk called "Marksman Training" or something, and it slightly reduces the recoil of your weapon.

    Boi, I play, actually was playing, serious COD 4.
    First of all, Promod don't have perks at COD 4, ain't what are u saying at all. Go ADS shoot with the aku(AK-74U) 15 shots burst across the map. You will hit some buildings. AK? The same.
    Second, it is really balanced, because YOU CAN'T RUSH with an assault rifle, you will be defendless if you go in front of a rusher. A rusher is ONLY an SMG player because it is light, which CF don't do that and anyone can rush with anything, have good ROF, which CF do this, and have great power when they are at a small range, while CF don't made SMGs with a balanced power and even in CQB they suck.
    Last but not least, people saying ADS will slow down the pace of this game, while actually in COD I waste less minutes for S&D matches and CWs.
    Anyway, I don't wanna support COD, I just want you to understand some things. You think that it isn't fair. I dare you, to play these games even if you don't like them, to see how "easy" they are... Just saying...


    My suggestions: Intervention, U.S. SOCOM Mk 23, Desert Eagle Crystal, PP-19 Bizon
    See also my map suggestion: TDM Map
  • Boi, I play, actually was playing, serious COD 4.
    First of all, Promod don't have perks at COD 4, ain't what are u saying at all. Go ADS shoot with the aku(AK-74U) 15 shots burst across the map. You will hit some buildings. AK? The same.
    Second, it is really balanced, because YOU CAN'T RUSH with an assault rifle, you will be defendless if you go in front of a rusher. A rusher is ONLY an SMG player because it is light, which CF don't do that and anyone can rush with anything, have good ROF, which CF do this, and have great power when they are at a small range, while CF don't made SMGs with a balanced power and even in CQB they suck.
    Last but not least, people saying ADS will slow down the pace of this game, while actually in COD I waste less minutes for S&D matches and CWs.
    Anyway, I don't wanna support COD, I just want you to understand some things. You think that it isn't fair. I dare you, to play these games even if you don't like them, to see how "easy" they are... Just saying...


    My suggestions: Intervention, U.S. SOCOM Mk 23, Desert Eagle Crystal, PP-19 Bizon
    See also my map suggestion: TDM Map

    Actually, that was the point I was trying to make, maybe using the wrong choice of words... Aiming in CoD was too easy. Some 11 year old could play for 5 days, enter a room, and destroy it.
  • But the closest thing to 'iron sights' in this game are weapons like the aUG, TAR and SG55. The reason all guns don't have this is for balancing issues.

    Now that I really got what U mean, I Must say:

    AUG, TAR, and SG55 are special weapons with that sight!!!

    So If U make other guns with such or similar ability (like the Iron Sight) U will be loosing them there Specialty, Which is BAD!!!



    PS: I'm not Defending the SG55 here, Cuz I H8 it
  • DJultima wrote: »
    Actually, that was the point I was trying to make, maybe using the wrong choice of words... Aiming in CoD was too easy. Some 11 year old could play for 5 days, enter a room, and destroy it.

    Yes, now I agree. Actually you have to find the right mod to play. Promod is like COD 2. When they release COD 4, every player was angry because it wasn't as the COD 2, and then they created this mod. It is good. If you find yourself playing accidentaly COD 4, try it. You will probably rage, but it is the most fair gameplay at a COD. No nubtubes, no perks, no hitmarkers from wallbangs and many more ;P


    My suggestions: Intervention, U.S. SOCOM Mk 23, Desert Eagle Crystal, PP-19 Bizon
    See also my map suggestion: TDM Map
  • Like I said, balancing issues. If they could just iron sight with a regular m4a1, why would anyone by a custom or such? defeats the purpose of getting the other special guns with 'scopes'.

    indeed........
  • Irons sights won't happen. This has been discussed multiple times before...;)
    /thread
    Respectfully,
    PROACEX1
  • It will NEVER happen. It should never happen.

    Besides it's too easy. Especially for people who have semi-fast reflexes.
  • guys im trying to say that if we can "actually" look in the sights of any gun in crossfire..........
  • xXROBOTXx wrote: »
    guys im trying to say that if we can "actually" look in the sights of any gun in crossfire..........

    I think they all understand. They just don't agree on the method.
  • It would never happen with every gun. It would be totally game changing and it's just not something that would be done this late in development.
  • Yes, now I agree. Actually you have to find the right mod to play. Promod is like COD 2. When they release COD 4, every player was angry because it wasn't as the COD 2, and then they created this mod. It is good. If you find yourself playing accidentaly COD 4, try it. You will probably rage, but it is the most fair gameplay at a COD. No nubtubes, no perks, no hitmarkers from wallbangs and many more ;P


    My suggestions: Intervention, U.S. SOCOM Mk 23, Desert Eagle Crystal, PP-19 Bizon
    See also my map suggestion: TDM Map
    I'll try it if I get a hold of a copy, but to be honest, I just switched to PC gaming from Console... I sure did like MW2 though.
  • DJultima wrote: »
    I think they all understand. They just don't agree on the method.

    agreed^^ but why do they only allow players to look threw guns with scopes? (disregarding snipers duh they need scopes lol) for example : g36k, micro galil-scope, m4a1 custom, and all the other guns with scopes (besides aug,sg552,m16-camo .etc cause they dont "actually" look into the scope.............
  • xXROBOTXx wrote: »
    agreed^^ but why do they only allow players to look threw guns with scopes? (disregarding snipers duh they need scopes lol) for example : g36k, micro galil-scope, m4a1 custom, and all the other guns with scopes (besides aug,sg552,m16-camo .etc cause they dont "actually" look into the scope.............

    It's somewhat of a balancing issue, and a developmental issue at this point. It would require a huge overhaul of CF's engine, and would probably p*ss a lot of people off.
  • it would deffinatly p!ss me off, any way its never going to happed
  • Iron sights
    Because the dot site is better placed and more accurate; the site allows for more visibility with the "scope".

    It wouldnt defeat the purpose, because these iron sites would be hard to use; limited visibility.

    I agree and while useing iron sights you would move much slower,the green pickel sight is better.