Please help the poor Winchester...
Comments
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winchester isnt that tough to use, all you have to do is put your crosshair on your target and shoot. If you think like that i think people would do better with it lol. It kinda sucks, but if it takes as many shots as he said it does, you suck at aiming or you have bad ping.
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Sick_Virus wrote: »winchester isnt that tough to use, all you have to do is put your crosshair on your target and shoot. If you think like that i think people would do better with it lol. It kinda sucks, but if it takes as many shots as he said it does, you suck at aiming or you have bad ping.
My ping is 60.
I only used clean hits when testing this. I suck at aiming? I don't get headshots all the time, but I get kills. Just put your crosshair on your target and shoot. Depending on range, you might need to shoot your target 6 times (or an headshot) to kill him.RedSplatter wrote: »This game is a CQC game.
No way. This isn't a close quarter combat game. You always shoot people on a medium range, and they are so easy to see. -
Winny is good how it is its for close / mid ranged combat.
just shoot at the head always good
also it does a nice box damage so
but for a riffle it do is to weak for long range
Well thats why we want for the devs to buff it up a little bit. Its not a shotgun, its a rifle...yet the devs gave it the attributes a shotgun has. Like Maple said, doing 95-99 at close sometimes is just stupid. Same goes for the dragonuv. Also adding a scope to a weapon that does 0-1 damage at long ranges is just...dumb. What's next? Uzi-Scope? -
Lets make a semi-auto, practically never reloading gun, do 100 damage. Sounds like a plan.
Lawl when you put in this way it looks a bad idea
But a thinked upgrade would be awesome at least make semi-rapid shots..
When i use the Winchester i calculate that i takes 3 seconds of a shot to another
they could reduce it to 2 or 1.5
looks useless to reduce this shot timing but it seems to be helpful to me
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