Ghost mode Vs. Search and Destory
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spawNdotcur wrote: »ive played HELL ive played panthers when they were around ive played invisible ive played DOA or someshi.t like that idk ive played never they got the most rounds out of em all who else is there ?The only people that hate gm are the ones that suck at it.
And as for someone saying they made invisi and panthers rq after 6 rounds in a cw.. your full of crap. Unless your cj on a noob account, its not happening.
http://clan.z8games.com/charstat_cf.aspx?usn=12056393 -
ghost mode: 64/2 listening skills. (noobies cry, pros f12.)
SND: 5 headshots 1 body shot -by spraying with ak.than I just get instantly kicked.
Ghost mode: Trains you for SND. as in SND if you are last alive, you better hear where the footsteps are comming from.
SND: just trains you to spray right in the head, my SND rule- didnt kill him in the head, you r dead.
Who wins?
I think Ghost mode. -
Ghost mode as it takes more skill and team work and it trains you up for other modes i pretty much learnt how to spray and aim in ghost mode then used it for s&d but id say s&d is more fun then ghost mode.
Still, I remember you from a GM game where you kicked my ass XD -
GM used to be fun back in the day. Now, it has mostly spray and pray because pubs are terrible and legit gm scrims are nonexistent.
Untrue many legit gm scrim clans do exist u just can't find them cause they play snd reason be cause of no gm rooms :O brs / haackers -
GM used to be fun back in the day. Now, it has mostly spray and pray because pubs are terrible and legit gm scrims are nonexistent.
Last gm scrim i played in when they where gr they stayed around there base and sprayed there until they where out of bullets didit even matter if we where not there they still sprayed -
I think Ghost mode, it makes your reaction time faster since you have to be fast to not die. It also trains your sensory for other modes like SnD. Once you learn to master sound along with aim and control, your game has just improved, after all, if you can pinpoint a person swapping their weapon halfway across prison, it gives you the keen edge.
Been called a chammer in many cases for such a reason, rather funny. Stealth and perception is a key aspect to the game. They put shift walk in for a reason.
SnD is great for teamwork though, which also comes back to Ghost mode. -
S&D is a more competitive-adjusted side of the game for Cross Fire, as there have been tons of competitive leagues [ranging from VGSL a long time ago to WOGL and ESL nowadays].
I like GM, but it's much too easy for me [yes, even with bunny hoppers]. Now, the smoke "glitch" and light "glitch" make it even easier to pinpoint. No offence, but GM trains you to listen, but competitive SND teaches you reaction time, tactics [pushing and holding / taking back site], teamwork, ability to make calls, and the ability to straight learn from people who are better than you [there will always be someone who has the ability to beat you because people are improving all the time]. -
spawNdotcur wrote: »SnD wins Fatality no contest
Oh ho?L0LSmilyFace wrote: »Both modes are great but GM died a long time ago. I'm still way better at GM but it just isn't that enjoyable like back in the day.
Hater... but true in some ways. Died when everyone bought faulty programming (shovels) and OP bdown.Ghoster = GAY = Invalid Opinion GGiTasteLimes wrote: »No one thinks your any good...
God your horrible
OuchL0LSmilyFace wrote: »Skills? Nah...more common sense. Its full of sprayers and left click spammers with Axe/Kukri. It died along with Melee only mode.
Kukri = OP shovel = faulty programming
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I like GM better, the ha.ckers get annoying though. I completely and utterly suck at S&D and I agree with the poster, it is really about who has the most powerful gun. I love how sometimes in GM you will get caught up in a tight situation, like in Laboratory, when the C4 gets dropped in a vent. You have to figure out which way is the best way to get the C4 out and planted. It is hard but not impossible since you have the invisible when still advantage.
What's even better about GM?
Sometimes in GM, you will see some great displays of team work, you radio "B Site" and the whole ghost team's got your back when you plant. It's the same for the human team. There's a certain magic to that that just makes GM a more remarkable mode than S&D especially when it comes to strategies. Everyone plays it a little differently and you never really know what to expect. -
Silly ghoster. Lag is for pros.It does... lol trust me, I don't know how.
AND YES! Ping will cause you to magically appear or get stuck in the state of being visible.
While FPS makes you just get stuck in the state of being derp
No fast bunny for you. 
Ive had plenty experience with lag
BTW, im going with SND.
Yes GM is fun and all. but your usually on your own or you get kicked for doing it on your own. SND is all team work and you get rewarded for clutching. Not kicked.
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