Commander Mode

This is played on SnD maps. Each team will have their soldiers spawn and respawn when killed, while spawning one (or two if 16 people in the room) "commander". The goal will be eliminate the other team's commanders, without getting our team's commander down.

Commanders will glow red on the minimap when they shoot, they will be a tad slower than regular soldiers but will have more ammo and an armored jacket and helmet. If a team has two commanders and one gets shot, he will respawn as a normal soldier. The round will be done as soon as one of the teams don't have any commanders left.

In order to recognise commanders fast, the commander will have a separate game model, distinct for BL and GR and not available through mall. Soldiers will respawn in a 50m radius within their commander with a delay of 5 seconds.


Thoughts, additions and trolling are wellcome.

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