More GP Crates:

Filled with the temporary ZP weapons that no one buys. I'm talking mainly about the Dual Colts, AK-74u, FAMAS Camo, even the Dual Uzi's, and others would be certainly be welcome too. Yes, this has been suggested before, but I think it's an idea worth reposting.

The last GP shop weapon was the Winchester Scope a few patches ago, which almost no one uses, and the TAR/M12 (-.-) a was bit before that. Even the GP BM hasn't gotten anything (With the exception of hats) for several months. Obviously the free players would like GP weapons more, but even someone (like me) who buys quite a bit of ZP would have to agree that adding some more permanent guns that don't take 100 dollars or more to win would be a good thing. Medium/big supporters of the game also have basically everything that costs GP now, from both the shop and the BM, and those with bad luck on ZP crates really haven't gotten anything new for quite a while. (Although the M16A2 was certainly a nice addition :o)

What's good about adding these guns as GP crates is that the models for these guns are already in the game, so no extra work for the developers, and since the weapons already came to CF NA it shouldn't cause any game/gun permission issues. It would be as if Z8 released 3 new GP guns (since they're hardly ever seen in regular games), while still being able to add just as many new ZP crate guns to make a profit. Also, since barely anyone buys the temporary guns in the first place, it wouldn't really wouldn't cause a loss in profit there either. In fact, people would probably be more like to buy ZP, since they could try for their favorite ZP crate gun and actually be able to use the extra GP on something.

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Also, while I'm on the topic of GP crates, I'm just gonna throw this out there...

Permanent MM/HM characters as top prizes.

Even just the Smoke or Dread Characters would be cool to be able to own permanently. The few people that buy ZP MM/HM characters almost always go for the ones that give the biggest advantage, either the hard to hit, ninja-jumping nurse, or the assassin that knocks people off of camping spots with huge-radius grenades. The rest of the characters are just unused, already in-game player models that could add some variety to MM/HM if they were more readily available.

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