GM mod
Comments
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I love you *_*
You also solved my other problem (the topic "menu skin") xD
I'm going to install a lot of mods *_*
Do I have to install them again after patches?
Unless there are changes to the UI in the patch itself then no you shouldnt have to reinstall the mods when there is an update.
ModHub is extremely useful :P -
I love you *_*
You also solved my other problem (the topic "menu skin") xD
I'm going to install a lot of mods *_*
Do I have to install them again after patches? -
[MOD]Giggletron wrote: »Yeah but theres no GM specific kill sounds. Thats the best he'll get
That's what I thought, maybe someone with a little programming know-how could make a simple program that re-name these sound files with the click of a button. (will need to have both the offical sound set and the blank set for it to work) -
The blank sound mod, is it like when u shot u hear nothing? do u still hear footsteps? what excatly gets "blank"?
Nope, from what I can tell basically it removes the sounds you get from killing (e.g. double kill, mutli-kill etc) and keeps what the GM users need (footsteps, planting, shooting etc). -
Nope, from what I can tell basically it removes the sounds you get from killing (e.g. double kill, mutli-kill etc) and keeps what the GM users need (footsteps, planting, shooting etc).
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you can't change the footsteps/planting etc. without using illegal mod methods, which would get you banned by xtrap.
"Nope, from what I can tell basically it removes the sounds you get from killing (e.g. double kill, mutli-kill etc) and keeps what the GM users need (footsteps, planting, shooting etc)." - -
"Nope, from what I can tell basically it removes the sounds you get from killing (e.g. double kill, mutli-kill etc) and keeps what the GM users need (footsteps, planting, shooting etc)." -
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