Simple MM suggestion(s) that will help a lot!
I have gotten really into the MM game mode, however I noticed two thinks that really make me mad;
-people who go into an area i.e a crate and their friend stands outside and blocks anyone from entering.
-people who try to boost by going somewhere discreet then their mutated friend goes up to them and he kills him over and over with his knife.
Two easy solutions for this;
-Same kind should be able to go through each other in this mode. (more importantly, mutant kind)
-mutants should emit radioactive damage that damages near-by opponents, in other words, make it impossible to stand beside and knife a mutant (why would you even try this regularly?) Not only does this make sense, because duh they are mutated and green they obviously are radioactive but is pretty cool.
Tell me what you think.
-people who go into an area i.e a crate and their friend stands outside and blocks anyone from entering.
-people who try to boost by going somewhere discreet then their mutated friend goes up to them and he kills him over and over with his knife.
Two easy solutions for this;
-Same kind should be able to go through each other in this mode. (more importantly, mutant kind)
-mutants should emit radioactive damage that damages near-by opponents, in other words, make it impossible to stand beside and knife a mutant (why would you even try this regularly?) Not only does this make sense, because duh they are mutated and green they obviously are radioactive but is pretty cool.
Tell me what you think.
Comments
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Hmm i think they should have a system which is like damage area's in blocker spaces.
If mutant stands in blocker patch for to long it shoots them back.
As for radioactivity , no just no.
(Because there green doesn't mean there radioactive , even the story says there where a super solider experiment) -
Go through each other... na...
But maybe if the mutant could punch each other (no damage punch). Then you could move the mutant who is blocking the last human and make waste 2 minutes to the others 14 players in the room.
And slashing mutants is fun. When you have 3-4 mutants running after you, and you have no more ammo, then jumping around and slashing them is all what is left to do. Then radioactive mutant, simply no. Enough hard like that with players who cannot play as a team. -
Go through each other... na...
But maybe if the mutant could punch each other (no damage punch). Then you could move the mutant who is blocking the last human and make waste 2 minutes to the others 14 players in the room.
And slashing mutants is fun. When you have 3-4 mutants running after you, and you have no more ammo, then jumping around and slashing them is all what is left to do. Then radioactive mutant, simply no. Enough hard like that with players who cannot play as a team.
No. ppl will abuse this like 2 mutants on roof they will try to punch each other off for fun/I have gotten really into the MM game mode, however I noticed two thinks that really make me mad;
-people who go into an area i.e a crate and their friend stands outside and blocks anyone from entering.
-people who try to boost by going somewhere discreet then their mutated friend goes up to them and he kills him over and over with his knife.
Two easy solutions for this;
-Same kind should be able to go through each other in this mode. (more importantly, mutant kind)
-mutants should emit radioactive damage that damages near-by opponents, in other words, make it impossible to stand beside and knife a mutant (why would you even try this regularly?) Not only does this make sense, because duh they are mutated and green they obviously are radioactive but is pretty cool.
Tell me what you think.
nO.
there is only 1 solution :
vote kick. , then u can kick hackrs , blockrs, evry1. -
I think you have made some nice suggestions, although, one of my favourite things about HM/MM is that co-operation and teamwork are sometimes the key to being succesful in these modes. I'd like for that not to be taken away for the game. Nice imagination though, keep suggesting!
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sNorLeXx25 wrote: »No. ppl will abuse this like 2 mutants on roof they will try to punch each other off for fun/
nO.
there is only 1 solution :
vote kick. , then u can kick hackrs , blockrs, evry1.
Vote kick sucks. They should remove it. Only use by noobs to kick everyone.
And I would love to see mutants punching each other for fun. The game will be less annoying for mutants. -
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I have gotten really into the MM game mode, however I noticed two thinks that really make me mad;
-people who go into an area i.e a crate and their friend stands outside and blocks anyone from entering.
-people who try to boost by going somewhere discreet then their mutated friend goes up to them and he kills him over and over with his knife.
Two easy solutions for this;
-Same kind should be able to go through each other in this mode. (more importantly, mutant kind)
-mutants should emit radioactive damage that damages near-by opponents, in other words, make it impossible to stand beside and knife a mutant (why would you even try this regularly?) Not only does this make sense, because duh they are mutated and green they obviously are radioactive but is pretty cool.
Tell me what you think.
Not actually bad at all. <o.o>
But it needs some work.. ^^ -
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take it this way. a human is being mutated and still since the mutation didnt affect his toughts he helps his friend survive.... by sacrificing himself lawl thts my point of vue:) and im up for a one on one;) anytime fools
That's your point of view.
I just think it is a bit selfish. Let's suppose you play MM in excavation. You are in the cage and the last 2 humans in the game after 30 seconds. 1 one of you decide to sacrifice himself to help survive the other one, he block the entry of the cage. I can understand the concept. What about the 14 other people in the room who cannot do anything but wait that the 2 minutes are going other? They have no solution to mutate the last mutant, even not a difficult one. It's like to try to shoot in the goal with a brick wall in front of it (without any hole in the wall).
Mutation mode is like a zombie mode. Once you are mutated, then you lose all of your mind and begin to kill even your mother.
But what'so ever. Play like you want, as much you have fun, and do not prevent the other to have fun... Think not only about you, but the other players in the room. -
It is not a way of the game at all. So you're telling me, someone who spends little effort, and skill, runs to an area and their friend sits outside. While everyone else is running around having fun enjoying the game using skill and playing fair, yet both sides should be treated equally? Sorry but are you mentally challenged?
It is a very cowardice and noobish move at the least. I completely agree with hiding, camping in corners, but making it so that no other player can get you? That is cheating, and if you guys support cheating you either are
1)cheaters yourself
2)complete noobs
3)both
to the people who support the idea; thank you for your support. I know my ideas aren't the best, in fact I like some of your ideas, however this needs to be fixed. This shouldn't be taken lightly. I want a GM to see this and it least consider this. -
That's your point of view.
I just think it is a bit selfish. Let's suppose you play MM in excavation. You are in the cage and the last 2 humans in the game after 30 seconds. 1 one of you decide to sacrifice himself to help survive the other one, he block the entry of the cage. I can understand the concept. What about the 14 other people in the room who cannot do anything but wait that the 2 minutes are going other? They have no solution to mutate the last mutant, even not a difficult one. It's like to try to shoot in the goal with a brick wall in front of it (without any hole in the wall).
Mutation mode is like a zombie mode. Once you are mutated, then you lose all of your mind and begin to kill even your mother.
But what'so ever. Play like you want, as much you have fun, and do not prevent the other to have fun... Think not only about you, but the other players in the room.
Exactly. Not only is it a form of cheating, but also boosting. It also like you stated wastes time for the people you want to play fair.
Cheating+Boosting+Wastes time for everyone. This is a triple threat, and ruins lobbies when two stupid kids decide to do it. Also adding a kick system will not solve this at all. You guys should know how messed up and generally useless it is already.
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