GM or SnD prison instead
this guyy SYKOH just gave me a idea. instead for knife only we can make it GM or SnD
i mean
instead for being on the prison garden u can be in the cells and the prison system and make it like a GM or SnD map with two sites and its gotta be like eagle eyes , black widoww and port which means a lot of tactic (now im only mean the SnD)
and the GM can be like the other GM maps
the map has to be quite small so its not to big or to many diffrent paths so its gets like a maze
i mean
instead for being on the prison garden u can be in the cells and the prison system and make it like a GM or SnD map with two sites and its gotta be like eagle eyes , black widoww and port which means a lot of tactic (now im only mean the SnD)
and the GM can be like the other GM maps
the map has to be quite small so its not to big or to many diffrent paths so its gets like a maze
Comments
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Doesn't sound like a bad idea. It's a rather dark themed map so it would be best for ghost mode. The sites could be a cafeteria and the truck terminal where they load and unload supplies and packages.
Of course busted pipes (steam) would be everywhere since we can make it an abandoned prison to make the theme even more darker. It is a good idea, just need *waves hands around* imagination to see it out. -
L0LHappyFace wrote: »You're not a spammer
SPAMMER
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thanks for pointed that out. I couldn't tell with all the words bleeped out.
Na, i think prison is only good for TD sniping. Maybe make it all weapons someday, but never any other mode. -
LordBaironn wrote: »sniper is best game mode...
ohh really ? Love them fail nabs ^No, just no... Don't ever change how Prison is, It's only a Sniper TD or EM and nothing else!
listen to the man ^.^L0LHappyFace wrote: »You're not a spammer
SPAMMER
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SPAMMER
Hi
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There's something CF Map Maker could do that would make their life easier and that is an extension of the OT's idea :
Keep a location and all of its textures, but make new maps for different modes.- Just like there's a Ship TD and a Ship Escape.
- Just like there's a Factory TD and a Factory SnD.
- Just like there's a Port SnD/FFA and a Port HM/MM.
- Just like there's a Mexico TD and a Mexico SnD.
It's not taking a map and just changing the mode. In those aboves cases, the maps are always different. Only the settings/textures are the same. That could save the map makers a lot of time, and as long as the map is new, wouldn't really bother me.
The OT's idea is taking the setting "Prison" used in the TD/EM map but making a brand new map for GM and/or SnD. It's not taking the map Prison we already have and just call it an SnD. That would be stupid, and it's stupid to understand the suggestion in this thread this way. -
I like the idea. I would love to play GM in a dark, more dramatic scene than in a lit up Lab. This would be great for all of the more advanced GM players who base their GM skills off pinpoint and accuracy and not spray and pray. Because all of the new players rely on their sight and not their ears, most of the noobies would fail at that map and not encourage the idea, but for those people who play off their ears, they will love this map.
Great Idea. -
This is a good idea and for those people who think it will be the same as the Prison map we have now, think again. I picture it as an entire new map where instead of being on the outside or courtyard of a prison, you are in the cells, security chambers, and hallways of an abandoned prison that holds important Global Risk information on tactics and plans. Maybe give the option to turn on a light or open a door using the same way that you open the gate in the new Hero Mode map, Mall, in order to see the ghosts better or even give the ghosts the advantage of surprise. This is a great idea and can be taken in many different ways, but that is the way I believe it should be.
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