Idea to reduce in-game hackers!
First of all id like to point out that im posting this message from my mobile phone so dont rage if i type everything wrong.
Lets get to the idea. My idea is to count how many room kicks someone has got in a determinate period of time, and if someone gets a large amount of kicks, it would result in a temporary ban from the server in which they are playing on(Alpha, bravo...), and if kicked in several servers a temporary ban from the game would be applied.That being said, the code would be more or less like this:
if kick_count() > 15 in time_count() < 30min
then server_ban() to player_name
if server_ban_count() > 3
then account_ban() to player_name() for 30 mins.
The point of all this is that the hacker will eventually get tired of being kicked out of every server, and will stop hackong. that isnt an actual code, it just shows the syntax and those time and amount rates coulx be ajusted... What do you think?
Lets get to the idea. My idea is to count how many room kicks someone has got in a determinate period of time, and if someone gets a large amount of kicks, it would result in a temporary ban from the server in which they are playing on(Alpha, bravo...), and if kicked in several servers a temporary ban from the game would be applied.That being said, the code would be more or less like this:
if kick_count() > 15 in time_count() < 30min
then server_ban() to player_name
if server_ban_count() > 3
then account_ban() to player_name() for 30 mins.
The point of all this is that the hacker will eventually get tired of being kicked out of every server, and will stop hackong. that isnt an actual code, it just shows the syntax and those time and amount rates coulx be ajusted... What do you think?
Comments
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hm.. it's got it's ups and downs, the fact that they'd have to be kicked every 2 minutes is kinda fast but then there are several good players that might get banned due to it.
15 every 45min/1hr might be more suitable.
The vote kick system is just way too abused for this to work, loads of skilled players gettin kicked accused of hacks, ppl get kicked for stupid reasons ect, ect, the majority of vote kicks are not due to hack.. -
drake check ur pm!!!
Hey cres. Already replied, really miss those good old times
@thread: Its true when you say that goood players get a lot of kicks but not as many as hackers... We could also figure out a way getting lower ranks to get kicked and banned faster, byc checking their register date, kdr, and kick count resulting in a more accurate banning. Itd be something very hard to implement, but once implemented it would be very effective. -
Well, you're thinking that hackers hack because they get kicked all the time when they play without hacks and that's not true. Hackers hack because they get bored of being killed, or they can't play (due to high ping, low fps, for example), or maybe they're sick of being killed by other hackers. Vote kick, it's in theory, the best way for us to get rid of hackers while we play.
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Well, you're thinking that hackers hack because they get kicked all the time when they play without hacks and that's not true. Hackers hack because they get bored of being killed, or they can't play (due to high ping, low fps, for example), or maybe they're sick of being killed by other hackers. Vote kick, it's in theory, the best way for us to get rid of hackers while we play.
Well, then in theory, if they get bored of dieing, they can also get bored of getting their butts whipped outta servers several times during the day.. -
Well, you're thinking that hackers hack because they get kicked all the time when they play without hacks and that's not true. Hackers hack because they get bored of being killed, or they can't play (due to high ping, low fps, for example), or maybe they're sick of being killed by other hackers. Vote kick, it's in theory, the best way for us to get rid of hackers while we play.Sorry Drake, this sytem has way too many flaws :
- hackers have other accounts
- hackers dont always get kicked
- good players often get kicked
- they could just move servers every other game
etc.
Then the ban system also has many flaws. When someine gets banned, all that has to be done is to obtain a new account trough z8s portal. I may admit that the system is not flawless, but this is just an idea snd the final product has to be worked out by z8. I think that this is highly effective compared to,other ideas ive seen. -
hm.. it's got it's ups and downs, the fact that they'd have to be kicked every 2 minutes is kinda fast but then there are several good players that might get banned due to it.
15 every 45min/1hr might be more suitable.
this here. then again, it's just going to help that little bit more. they just need to make sure for the bans given out it doesn't take ribbons. -
First of all id like to point out that im posting this message from my mobile phone so dont rage if i type everything wrong.
Lets get to the idea. My idea is to count how many room kicks someone has got in a determinate period of time, and if someone gets a large amount of kicks, it would result in a temporary ban from the server in which they are playing on(Alpha, bravo...), and if kicked in several servers a temporary ban from the game would be applied.That being said, the code would be more or less like this:
if kick_count() > 15 in time_count() < 30min
then server_ban() to player_name
if server_ban_count() > 3
then account_ban() to player_name() for 30 mins.
The point of all this is that the hacker will eventually get tired of being kicked out of every server, and will stop hackong. that isnt an actual code, it just shows the syntax and those time and amount rates coulx be ajusted... What do you think?
int main(void){
printf("WOW he likes programing\n");
return 0;
} -
#include "windows.h"
#include <iostream>
#include "stdafx"
using namespace std
int main()
{
int postCreator; int badIdea; int z8games; int approvedIdea;
if ( postCreator == badIdea )
cout<<"Bad Idea! Ishtar's A Skilled Player!";
if ( z8games == approvedIdea )
cout<<"Then You'll Become The Best Player And Get Kicked Also!";
return 0
} -
The vote kick system is just way too abused for this to work, loads of skilled players gettin kicked accused of hacks, ppl get kicked for stupid reasons ect, ect, the majority of vote kicks are not due to hack..
amen to that, i get kicked regularly due to someone wanting ace or some noob that has no clue how to play gm and will never understand what pinpointing is. very bad idea -
Aimoperative wrote: »How bout tutorials on "how to define hackers and what they look like" which cannot be fast forwarded. Since nearly every other idea has a 70% chance of being abused to much to negate any change in the status quo.
how many languages they gonna put it out in? only one i can think of doing it in is spanish as this is the source of most of my kicks -
The mods here seem to say not happy here go play something else, well most of us don't totally do that exclusively but what most everyone I know has done is stop spending on this game entirely and I'm no different. My account has every bit of 600 to 700 dollars worth of zp on it used and I haven't spent in a while and I don't intend to spend again.
Add the ping filters to various servers do something about those that can literally clear a room before the snd starts and the aimbots and maybe I would change my stance 1 day. Til then you won't get a dime and I would suggest to all the other adults out there that made this game what it is to do the same.
Speak with your money trust me when I say most companies tend to listen when people speak with their cash. So until the game is playable(this is not anywhere near fun atm) hope the hackers are paying well in zp because this bank is closed.
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