Hard times for ghosts
Comments
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Remeber my first Lab match after the patch...
I saw a ghost outlined against the blast of an RPK. He wasn't being shot at (no blood), just standing in the vecinity (like 2 meters or so) I don't remember seeing anything like it and I've played thousands of GM matches. Insane O_0
It's gonna be a kicking fest now -
Ths happens to me alot I'm scared of being banned -
rascalmisfit wrote: »To many players that are bad at BL moaning in this thread. Honestly its not that big a deal if your stupid enough to continue going in front of smoke&or light u deserve to die.. Its easy enough to avoid but ofcourse bad BL players will make crying threads demanding it be removed
Says the guy that most likely plays on the GR side. Incase you haven't realized this but any light source/smoke will reveal a ghosts outline. Tell me how a ghost is supposed to avoid all light/smoke.
Not to mention the nooblet GRs that'll be camping in the middle of a lighted room throwing smoke bombs everywhere. I love when people tell others to get over it or adapt. The GR had most of the advantage before but now they are more OP than ever(unless they are complete scrubs that are playing the game for the first time). -
I've noticed that light is now not only outlining ghosts that are standing in it, but also when they are standing in front of it. This resulting in a lot of false hackusations from Ghosts that used to do good before this new development.
I would like to ask for your opinion on the matter. Do you think this change in Ghost Mode is good, or has it drastically tipped the balance of the game in Global Risk's favor?
My Suggestions: Ak-47 Custom FN Five-seveN Custom Glock-18 Adv. M110 s.a.s.s. M4A1 Masterkey MAC 10 Suppressed XM110 Spec-ops
I think it's good for the GR but it does tip the scales way in their favor. I've been getting hackusated about 30+ times a day because of this and I just want this to end so I can have fun and play my favorite mode more. -
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L0LSmilyFace wrote: »Ghosts have a shovel which is a 1 hit kill anywhere. They can be invisible forever. They have breath and step down. They're faster. They became over powered. Its equal now.
It's always been balanced since bhop got popular, just a tad harder for BL to keep a good k/d. Now it's easier for GR. I won't complain, but it shouldn't of been changed. -
this is very f***ked up s*h*y*t*
because now the GRs can see a ghost in smoke, NEAR the smoke - like3-4m, in light, near the light, in the blast of a gun, etc etc.. what makes it difficult is that all grs equip with smoke, and throw them out.. even if you don`t really die as a BL until the c4 is planted, you`ll die protecting it for sure, because the PLANTING places have a lot of f***kin light
for example in complex - you cannot plant in B UP anymore - or in A down - it;s like 100% BL will lose if they plant there...
imho z8 just ruined the fun of GM because it's too easy for GRs to win.. as some1 said before - a DECENT pinpointer could do OK already, but perhaps on the next patch they will make the ghosts fully visible all the time, as there`s no point being invisible with that much light around and smoke and all /sarcasm.. so fk it I just not play it anymore, at least at bl.. but even so on gr there`s a kicking feast, so it ruins the fun even more
/z8 facepalm -
Max_Skillz wrote: »It's always been balanced since bhop got popular, just a tad harder for BL to keep a good k/d. Now it's easier for GR. I won't complain, but it shouldn't of been changed.
LOL
Now I see what people mean. But...thats sort of realistic. They changed it back the way it was about a year ago.
I got a 4.0 KDR right now
But it does eff up things in clan wars.
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Scarpellago wrote: »I hate this too. I join and the game has barely started when this happens then I get kicked in the first 2 rounds. Is there a way to fix it?
Not as far as I know, I only get this when spectating when I join half way through a match -
I'd prefer if it went back to how it was originally. I'm not sure if this was a mistake or if it was intended but black list has a really hard time now. The lights at A and B in Lab make it almost impossible to defend the bomb without getting lit up. Smoke should show ghosts that are clearly in it; not a good distance away. Even the little bit of faded smoke at the sides will show a ghost 100% clearly. Gr has gotten way too overpowered.
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