3D WEAPON MODELING...post your creations here
Comments
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i use only anim8or for modeling.Kerkythea is for rendering and materials,it has a good compatibility with anim8or.Well it would be nice if you post some of your stuff and i my self lost of lot of data in the past,but everything you do is beter than the last so is not that bad
Well I won't totally derail the thread since this really is about weapons.
I use 3D Studio for my modeling.
One of the last high poly models I did was of an old-time engine.
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Wow...thats cool.I tried to make a fully functionla v8 engine,and it was a disaster.3dsmax is a very powerfull application for modeling and it has a good rendering engine but for me,its to difficult.
I prefer inventor for making functional products.
For just parts I like nx6. -
like 3dsmax,nx6 and inventor are to hard,i would like to know those programs they seem cool
I went to school for mechanical design and drafting and learned them inside and out. Inventor is by far the easiest to use. Don't use autocad for 3d its just too complicated compared to these.
I don't know if you know much about nx6 but it has some crazy freeform features -
Why you no CF dev


I'm trained in 3d modeling (game modeling) and level design/dev. But life takes turns.. for the better in this case since I get to be with an awesome community.
My home pc's video card died on me though a few months back, the comps been limping ever since I haven't done any modeling in a while (that piece was last summer). I'll dig up some stuff if you guys are interested and share it with you at some point! -
I for one am interested.[GM]Saidin wrote: »
I'm trained in 3d modeling (game modeling) and level design/dev. But life takes turns.. for the better in this case since I get to be with an awesome community.
My home pc's video card died on me though a few months back, the comps been limping ever since I haven't done any modeling in a while (that piece was last summer). I'll dig up some stuff if you guys are interested and share it with you at some point! -
Yes,why not...the engine is super,cant wait to see other stuff.[GM]Saidin wrote: »
I'm trained in 3d modeling (game modeling) and level design/dev. But life takes turns.. for the better in this case since I get to be with an awesome community.
My home pc's video card died on me though a few months back, the comps been limping ever since I haven't done any modeling in a while (that piece was last summer). I'll dig up some stuff if you guys are interested and share it with you at some point! -
Dig up some stuff when you get home[GM]Saidin wrote: »
I'm trained in 3d modeling (game modeling) and level design/dev. But life takes turns.. for the better in this case since I get to be with an awesome community.
My home pc's video card died on me though a few months back, the comps been limping ever since I haven't done any modeling in a while (that piece was last summer). I'll dig up some stuff if you guys are interested and share it with you at some point!
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so i began by making a square or a cube...its a good start
That's where everyone starts.
I kinda think u know more than u admit due to some of ur work unless there are models for u to take stuff from.
The commands in most programs are self explanatory. -
i know anim8or very well,i can model just about anything but this is a low-end application,That's where everyone starts.
I kinda think u know more than u admit due to some of ur work unless there are models for u to take stuff from.
The commands in most programs are self explanatory.
for instance i tried in the past to learn 3dsmax,i got confused...to many buttons.
"The commands in most programs are self explanatory" for a dude who learn this at school it is.
I got luky these past days cuz i found kerkythea witch is very good at rendering
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